Win32 API 日本語リファレンス
ホームSystem.Services › WaitServiceState

WaitServiceState

関数
サービスが指定した状態になるまで待機する。
DLLADVAPI32.dll呼出規約winapi

シグネチャ

// ADVAPI32.dll
#include <windows.h>

DWORD WaitServiceState(
    SC_HANDLE hService,
    DWORD dwNotify,
    DWORD dwTimeout,   // optional
    HANDLE hCancelEvent   // optional
);

パラメーター

名前方向説明
hServiceSC_HANDLEin状態待機の対象サービスハンドル。NULLでSCM全体を対象とする。
dwNotifyDWORDin待機する状態変化を表すフラグ。
dwTimeoutDWORDinoptional待機のタイムアウト(ミリ秒)。INFINITEで無期限。
hCancelEventHANDLEinoptional待機をキャンセルするためのイベントハンドル。不要ならNULL。

戻り値の型: DWORD

各言語での呼び出し定義

// ADVAPI32.dll
#include <windows.h>

DWORD WaitServiceState(
    SC_HANDLE hService,
    DWORD dwNotify,
    DWORD dwTimeout,   // optional
    HANDLE hCancelEvent   // optional
);
[DllImport("ADVAPI32.dll", ExactSpelling = true)]
static extern uint WaitServiceState(
    IntPtr hService,   // SC_HANDLE
    uint dwNotify,   // DWORD
    uint dwTimeout,   // DWORD optional
    IntPtr hCancelEvent   // HANDLE optional
);
<DllImport("ADVAPI32.dll", ExactSpelling:=True)>
Public Shared Function WaitServiceState(
    hService As IntPtr,   ' SC_HANDLE
    dwNotify As UInteger,   ' DWORD
    dwTimeout As UInteger,   ' DWORD optional
    hCancelEvent As IntPtr   ' HANDLE optional
) As UInteger
End Function
' hService : SC_HANDLE
' dwNotify : DWORD
' dwTimeout : DWORD optional
' hCancelEvent : HANDLE optional
Declare PtrSafe Function WaitServiceState Lib "advapi32" ( _
    ByVal hService As LongPtr, _
    ByVal dwNotify As Long, _
    ByVal dwTimeout As Long, _
    ByVal hCancelEvent As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WaitServiceState = ctypes.windll.advapi32.WaitServiceState
WaitServiceState.restype = wintypes.DWORD
WaitServiceState.argtypes = [
    wintypes.HANDLE,  # hService : SC_HANDLE
    wintypes.DWORD,  # dwNotify : DWORD
    wintypes.DWORD,  # dwTimeout : DWORD optional
    wintypes.HANDLE,  # hCancelEvent : HANDLE optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('ADVAPI32.dll')
WaitServiceState = Fiddle::Function.new(
  lib['WaitServiceState'],
  [
    Fiddle::TYPE_VOIDP,  # hService : SC_HANDLE
    -Fiddle::TYPE_INT,  # dwNotify : DWORD
    -Fiddle::TYPE_INT,  # dwTimeout : DWORD optional
    Fiddle::TYPE_VOIDP,  # hCancelEvent : HANDLE optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "advapi32")]
extern "system" {
    fn WaitServiceState(
        hService: *mut core::ffi::c_void,  // SC_HANDLE
        dwNotify: u32,  // DWORD
        dwTimeout: u32,  // DWORD optional
        hCancelEvent: *mut core::ffi::c_void  // HANDLE optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("ADVAPI32.dll")]
public static extern uint WaitServiceState(IntPtr hService, uint dwNotify, uint dwTimeout, IntPtr hCancelEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_WaitServiceState' -Namespace Win32 -PassThru
# $api::WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
#uselib "ADVAPI32.dll"
#func global WaitServiceState "WaitServiceState" sptr, sptr, sptr, sptr
; WaitServiceState hService, dwNotify, dwTimeout, hCancelEvent   ; 戻り値は stat
; hService : SC_HANDLE -> "sptr"
; dwNotify : DWORD -> "sptr"
; dwTimeout : DWORD optional -> "sptr"
; hCancelEvent : HANDLE optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "ADVAPI32.dll"
#cfunc global WaitServiceState "WaitServiceState" sptr, int, int, sptr
; res = WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
; hService : SC_HANDLE -> "sptr"
; dwNotify : DWORD -> "int"
; dwTimeout : DWORD optional -> "int"
; hCancelEvent : HANDLE optional -> "sptr"
; DWORD WaitServiceState(SC_HANDLE hService, DWORD dwNotify, DWORD dwTimeout, HANDLE hCancelEvent)
#uselib "ADVAPI32.dll"
#cfunc global WaitServiceState "WaitServiceState" intptr, int, int, intptr
; res = WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
; hService : SC_HANDLE -> "intptr"
; dwNotify : DWORD -> "int"
; dwTimeout : DWORD optional -> "int"
; hCancelEvent : HANDLE optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
	procWaitServiceState = advapi32.NewProc("WaitServiceState")
)

// hService (SC_HANDLE), dwNotify (DWORD), dwTimeout (DWORD optional), hCancelEvent (HANDLE optional)
r1, _, err := procWaitServiceState.Call(
	uintptr(hService),
	uintptr(dwNotify),
	uintptr(dwTimeout),
	uintptr(hCancelEvent),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WaitServiceState(
  hService: THandle;   // SC_HANDLE
  dwNotify: DWORD;   // DWORD
  dwTimeout: DWORD;   // DWORD optional
  hCancelEvent: THandle   // HANDLE optional
): DWORD; stdcall;
  external 'ADVAPI32.dll' name 'WaitServiceState';
result := DllCall("ADVAPI32\WaitServiceState"
    , "Ptr", hService   ; SC_HANDLE
    , "UInt", dwNotify   ; DWORD
    , "UInt", dwTimeout   ; DWORD optional
    , "Ptr", hCancelEvent   ; HANDLE optional
    , "UInt")   ; return: DWORD
●WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent) = DLL("ADVAPI32.dll", "dword WaitServiceState(void*, dword, dword, void*)")
# 呼び出し: WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
# hService : SC_HANDLE -> "void*"
# dwNotify : DWORD -> "dword"
# dwTimeout : DWORD optional -> "dword"
# hCancelEvent : HANDLE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "advapi32" fn WaitServiceState(
    hService: ?*anyopaque, // SC_HANDLE
    dwNotify: u32, // DWORD
    dwTimeout: u32, // DWORD optional
    hCancelEvent: ?*anyopaque // HANDLE optional
) callconv(std.os.windows.WINAPI) u32;
proc WaitServiceState(
    hService: pointer,  # SC_HANDLE
    dwNotify: uint32,  # DWORD
    dwTimeout: uint32,  # DWORD optional
    hCancelEvent: pointer  # HANDLE optional
): uint32 {.importc: "WaitServiceState", stdcall, dynlib: "ADVAPI32.dll".}
pragma(lib, "advapi32");
extern(Windows)
uint WaitServiceState(
    void* hService,   // SC_HANDLE
    uint dwNotify,   // DWORD
    uint dwTimeout,   // DWORD optional
    void* hCancelEvent   // HANDLE optional
);
ccall((:WaitServiceState, "ADVAPI32.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, UInt32, UInt32, Ptr{Cvoid}),
      hService, dwNotify, dwTimeout, hCancelEvent)
# hService : SC_HANDLE -> Ptr{Cvoid}
# dwNotify : DWORD -> UInt32
# dwTimeout : DWORD optional -> UInt32
# hCancelEvent : HANDLE optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t WaitServiceState(
    void* hService,
    uint32_t dwNotify,
    uint32_t dwTimeout,
    void* hCancelEvent);
]]
local advapi32 = ffi.load("advapi32")
-- advapi32.WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
-- hService : SC_HANDLE
-- dwNotify : DWORD
-- dwTimeout : DWORD optional
-- hCancelEvent : HANDLE optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('ADVAPI32.dll');
const WaitServiceState = lib.func('__stdcall', 'WaitServiceState', 'uint32_t', ['void *', 'uint32_t', 'uint32_t', 'void *']);
// WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
// hService : SC_HANDLE -> 'void *'
// dwNotify : DWORD -> 'uint32_t'
// dwTimeout : DWORD optional -> 'uint32_t'
// hCancelEvent : HANDLE optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("ADVAPI32.dll", {
  WaitServiceState: { parameters: ["pointer", "u32", "u32", "pointer"], result: "u32" },
});
// lib.symbols.WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
// hService : SC_HANDLE -> "pointer"
// dwNotify : DWORD -> "u32"
// dwTimeout : DWORD optional -> "u32"
// hCancelEvent : HANDLE optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t WaitServiceState(
    void* hService,
    uint32_t dwNotify,
    uint32_t dwTimeout,
    void* hCancelEvent);
C, "ADVAPI32.dll");
// $ffi->WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent);
// hService : SC_HANDLE
// dwNotify : DWORD
// dwTimeout : DWORD optional
// hCancelEvent : HANDLE optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Advapi32 extends StdCallLibrary {
    Advapi32 INSTANCE = Native.load("advapi32", Advapi32.class);
    int WaitServiceState(
        Pointer hService,   // SC_HANDLE
        int dwNotify,   // DWORD
        int dwTimeout,   // DWORD optional
        Pointer hCancelEvent   // HANDLE optional
    );
}
@[Link("advapi32")]
lib LibADVAPI32
  fun WaitServiceState = WaitServiceState(
    hService : Void*,   # SC_HANDLE
    dwNotify : UInt32,   # DWORD
    dwTimeout : UInt32,   # DWORD optional
    hCancelEvent : Void*   # HANDLE optional
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef WaitServiceStateNative = Uint32 Function(Pointer<Void>, Uint32, Uint32, Pointer<Void>);
typedef WaitServiceStateDart = int Function(Pointer<Void>, int, int, Pointer<Void>);
final WaitServiceState = DynamicLibrary.open('ADVAPI32.dll')
    .lookupFunction<WaitServiceStateNative, WaitServiceStateDart>('WaitServiceState');
// hService : SC_HANDLE -> Pointer<Void>
// dwNotify : DWORD -> Uint32
// dwTimeout : DWORD optional -> Uint32
// hCancelEvent : HANDLE optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function WaitServiceState(
  hService: THandle;   // SC_HANDLE
  dwNotify: DWORD;   // DWORD
  dwTimeout: DWORD;   // DWORD optional
  hCancelEvent: THandle   // HANDLE optional
): DWORD; stdcall;
  external 'ADVAPI32.dll' name 'WaitServiceState';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "WaitServiceState"
  c_WaitServiceState :: Ptr () -> Word32 -> Word32 -> Ptr () -> IO Word32
-- hService : SC_HANDLE -> Ptr ()
-- dwNotify : DWORD -> Word32
-- dwTimeout : DWORD optional -> Word32
-- hCancelEvent : HANDLE optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let waitservicestate =
  foreign "WaitServiceState"
    ((ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning uint32_t)
(* hService : SC_HANDLE -> (ptr void) *)
(* dwNotify : DWORD -> uint32_t *)
(* dwTimeout : DWORD optional -> uint32_t *)
(* hCancelEvent : HANDLE optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library advapi32 (t "ADVAPI32.dll"))
(cffi:use-foreign-library advapi32)

(cffi:defcfun ("WaitServiceState" wait-service-state :convention :stdcall) :uint32
  (h-service :pointer)   ; SC_HANDLE
  (dw-notify :uint32)   ; DWORD
  (dw-timeout :uint32)   ; DWORD optional
  (h-cancel-event :pointer))   ; HANDLE optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $WaitServiceState = Win32::API::More->new('ADVAPI32',
    'DWORD WaitServiceState(HANDLE hService, DWORD dwNotify, DWORD dwTimeout, HANDLE hCancelEvent)');
# my $ret = $WaitServiceState->Call($hService, $dwNotify, $dwTimeout, $hCancelEvent);
# hService : SC_HANDLE -> HANDLE
# dwNotify : DWORD -> DWORD
# dwTimeout : DWORD optional -> DWORD
# hCancelEvent : HANDLE optional -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。