ホーム › System.Services › WaitServiceState
WaitServiceState
関数サービスが指定した状態になるまで待機する。
シグネチャ
// ADVAPI32.dll
#include <windows.h>
DWORD WaitServiceState(
SC_HANDLE hService,
DWORD dwNotify,
DWORD dwTimeout, // optional
HANDLE hCancelEvent // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hService | SC_HANDLE | in | 状態待機の対象サービスハンドル。NULLでSCM全体を対象とする。 |
| dwNotify | DWORD | in | 待機する状態変化を表すフラグ。 |
| dwTimeout | DWORD | inoptional | 待機のタイムアウト(ミリ秒)。INFINITEで無期限。 |
| hCancelEvent | HANDLE | inoptional | 待機をキャンセルするためのイベントハンドル。不要ならNULL。 |
戻り値の型: DWORD
各言語での呼び出し定義
// ADVAPI32.dll
#include <windows.h>
DWORD WaitServiceState(
SC_HANDLE hService,
DWORD dwNotify,
DWORD dwTimeout, // optional
HANDLE hCancelEvent // optional
);[DllImport("ADVAPI32.dll", ExactSpelling = true)]
static extern uint WaitServiceState(
IntPtr hService, // SC_HANDLE
uint dwNotify, // DWORD
uint dwTimeout, // DWORD optional
IntPtr hCancelEvent // HANDLE optional
);<DllImport("ADVAPI32.dll", ExactSpelling:=True)>
Public Shared Function WaitServiceState(
hService As IntPtr, ' SC_HANDLE
dwNotify As UInteger, ' DWORD
dwTimeout As UInteger, ' DWORD optional
hCancelEvent As IntPtr ' HANDLE optional
) As UInteger
End Function' hService : SC_HANDLE
' dwNotify : DWORD
' dwTimeout : DWORD optional
' hCancelEvent : HANDLE optional
Declare PtrSafe Function WaitServiceState Lib "advapi32" ( _
ByVal hService As LongPtr, _
ByVal dwNotify As Long, _
ByVal dwTimeout As Long, _
ByVal hCancelEvent As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WaitServiceState = ctypes.windll.advapi32.WaitServiceState
WaitServiceState.restype = wintypes.DWORD
WaitServiceState.argtypes = [
wintypes.HANDLE, # hService : SC_HANDLE
wintypes.DWORD, # dwNotify : DWORD
wintypes.DWORD, # dwTimeout : DWORD optional
wintypes.HANDLE, # hCancelEvent : HANDLE optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ADVAPI32.dll')
WaitServiceState = Fiddle::Function.new(
lib['WaitServiceState'],
[
Fiddle::TYPE_VOIDP, # hService : SC_HANDLE
-Fiddle::TYPE_INT, # dwNotify : DWORD
-Fiddle::TYPE_INT, # dwTimeout : DWORD optional
Fiddle::TYPE_VOIDP, # hCancelEvent : HANDLE optional
],
-Fiddle::TYPE_INT)#[link(name = "advapi32")]
extern "system" {
fn WaitServiceState(
hService: *mut core::ffi::c_void, // SC_HANDLE
dwNotify: u32, // DWORD
dwTimeout: u32, // DWORD optional
hCancelEvent: *mut core::ffi::c_void // HANDLE optional
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ADVAPI32.dll")]
public static extern uint WaitServiceState(IntPtr hService, uint dwNotify, uint dwTimeout, IntPtr hCancelEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ADVAPI32_WaitServiceState' -Namespace Win32 -PassThru
# $api::WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)#uselib "ADVAPI32.dll"
#func global WaitServiceState "WaitServiceState" sptr, sptr, sptr, sptr
; WaitServiceState hService, dwNotify, dwTimeout, hCancelEvent ; 戻り値は stat
; hService : SC_HANDLE -> "sptr"
; dwNotify : DWORD -> "sptr"
; dwTimeout : DWORD optional -> "sptr"
; hCancelEvent : HANDLE optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "ADVAPI32.dll"
#cfunc global WaitServiceState "WaitServiceState" sptr, int, int, sptr
; res = WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
; hService : SC_HANDLE -> "sptr"
; dwNotify : DWORD -> "int"
; dwTimeout : DWORD optional -> "int"
; hCancelEvent : HANDLE optional -> "sptr"; DWORD WaitServiceState(SC_HANDLE hService, DWORD dwNotify, DWORD dwTimeout, HANDLE hCancelEvent)
#uselib "ADVAPI32.dll"
#cfunc global WaitServiceState "WaitServiceState" intptr, int, int, intptr
; res = WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
; hService : SC_HANDLE -> "intptr"
; dwNotify : DWORD -> "int"
; dwTimeout : DWORD optional -> "int"
; hCancelEvent : HANDLE optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
advapi32 = windows.NewLazySystemDLL("ADVAPI32.dll")
procWaitServiceState = advapi32.NewProc("WaitServiceState")
)
// hService (SC_HANDLE), dwNotify (DWORD), dwTimeout (DWORD optional), hCancelEvent (HANDLE optional)
r1, _, err := procWaitServiceState.Call(
uintptr(hService),
uintptr(dwNotify),
uintptr(dwTimeout),
uintptr(hCancelEvent),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction WaitServiceState(
hService: THandle; // SC_HANDLE
dwNotify: DWORD; // DWORD
dwTimeout: DWORD; // DWORD optional
hCancelEvent: THandle // HANDLE optional
): DWORD; stdcall;
external 'ADVAPI32.dll' name 'WaitServiceState';result := DllCall("ADVAPI32\WaitServiceState"
, "Ptr", hService ; SC_HANDLE
, "UInt", dwNotify ; DWORD
, "UInt", dwTimeout ; DWORD optional
, "Ptr", hCancelEvent ; HANDLE optional
, "UInt") ; return: DWORD●WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent) = DLL("ADVAPI32.dll", "dword WaitServiceState(void*, dword, dword, void*)")
# 呼び出し: WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
# hService : SC_HANDLE -> "void*"
# dwNotify : DWORD -> "dword"
# dwTimeout : DWORD optional -> "dword"
# hCancelEvent : HANDLE optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "advapi32" fn WaitServiceState(
hService: ?*anyopaque, // SC_HANDLE
dwNotify: u32, // DWORD
dwTimeout: u32, // DWORD optional
hCancelEvent: ?*anyopaque // HANDLE optional
) callconv(std.os.windows.WINAPI) u32;proc WaitServiceState(
hService: pointer, # SC_HANDLE
dwNotify: uint32, # DWORD
dwTimeout: uint32, # DWORD optional
hCancelEvent: pointer # HANDLE optional
): uint32 {.importc: "WaitServiceState", stdcall, dynlib: "ADVAPI32.dll".}pragma(lib, "advapi32");
extern(Windows)
uint WaitServiceState(
void* hService, // SC_HANDLE
uint dwNotify, // DWORD
uint dwTimeout, // DWORD optional
void* hCancelEvent // HANDLE optional
);ccall((:WaitServiceState, "ADVAPI32.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt32, UInt32, Ptr{Cvoid}),
hService, dwNotify, dwTimeout, hCancelEvent)
# hService : SC_HANDLE -> Ptr{Cvoid}
# dwNotify : DWORD -> UInt32
# dwTimeout : DWORD optional -> UInt32
# hCancelEvent : HANDLE optional -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t WaitServiceState(
void* hService,
uint32_t dwNotify,
uint32_t dwTimeout,
void* hCancelEvent);
]]
local advapi32 = ffi.load("advapi32")
-- advapi32.WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
-- hService : SC_HANDLE
-- dwNotify : DWORD
-- dwTimeout : DWORD optional
-- hCancelEvent : HANDLE optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ADVAPI32.dll');
const WaitServiceState = lib.func('__stdcall', 'WaitServiceState', 'uint32_t', ['void *', 'uint32_t', 'uint32_t', 'void *']);
// WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
// hService : SC_HANDLE -> 'void *'
// dwNotify : DWORD -> 'uint32_t'
// dwTimeout : DWORD optional -> 'uint32_t'
// hCancelEvent : HANDLE optional -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ADVAPI32.dll", {
WaitServiceState: { parameters: ["pointer", "u32", "u32", "pointer"], result: "u32" },
});
// lib.symbols.WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent)
// hService : SC_HANDLE -> "pointer"
// dwNotify : DWORD -> "u32"
// dwTimeout : DWORD optional -> "u32"
// hCancelEvent : HANDLE optional -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t WaitServiceState(
void* hService,
uint32_t dwNotify,
uint32_t dwTimeout,
void* hCancelEvent);
C, "ADVAPI32.dll");
// $ffi->WaitServiceState(hService, dwNotify, dwTimeout, hCancelEvent);
// hService : SC_HANDLE
// dwNotify : DWORD
// dwTimeout : DWORD optional
// hCancelEvent : HANDLE optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Advapi32 extends StdCallLibrary {
Advapi32 INSTANCE = Native.load("advapi32", Advapi32.class);
int WaitServiceState(
Pointer hService, // SC_HANDLE
int dwNotify, // DWORD
int dwTimeout, // DWORD optional
Pointer hCancelEvent // HANDLE optional
);
}@[Link("advapi32")]
lib LibADVAPI32
fun WaitServiceState = WaitServiceState(
hService : Void*, # SC_HANDLE
dwNotify : UInt32, # DWORD
dwTimeout : UInt32, # DWORD optional
hCancelEvent : Void* # HANDLE optional
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WaitServiceStateNative = Uint32 Function(Pointer<Void>, Uint32, Uint32, Pointer<Void>);
typedef WaitServiceStateDart = int Function(Pointer<Void>, int, int, Pointer<Void>);
final WaitServiceState = DynamicLibrary.open('ADVAPI32.dll')
.lookupFunction<WaitServiceStateNative, WaitServiceStateDart>('WaitServiceState');
// hService : SC_HANDLE -> Pointer<Void>
// dwNotify : DWORD -> Uint32
// dwTimeout : DWORD optional -> Uint32
// hCancelEvent : HANDLE optional -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WaitServiceState(
hService: THandle; // SC_HANDLE
dwNotify: DWORD; // DWORD
dwTimeout: DWORD; // DWORD optional
hCancelEvent: THandle // HANDLE optional
): DWORD; stdcall;
external 'ADVAPI32.dll' name 'WaitServiceState';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WaitServiceState"
c_WaitServiceState :: Ptr () -> Word32 -> Word32 -> Ptr () -> IO Word32
-- hService : SC_HANDLE -> Ptr ()
-- dwNotify : DWORD -> Word32
-- dwTimeout : DWORD optional -> Word32
-- hCancelEvent : HANDLE optional -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let waitservicestate =
foreign "WaitServiceState"
((ptr void) @-> uint32_t @-> uint32_t @-> (ptr void) @-> returning uint32_t)
(* hService : SC_HANDLE -> (ptr void) *)
(* dwNotify : DWORD -> uint32_t *)
(* dwTimeout : DWORD optional -> uint32_t *)
(* hCancelEvent : HANDLE optional -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library advapi32 (t "ADVAPI32.dll"))
(cffi:use-foreign-library advapi32)
(cffi:defcfun ("WaitServiceState" wait-service-state :convention :stdcall) :uint32
(h-service :pointer) ; SC_HANDLE
(dw-notify :uint32) ; DWORD
(dw-timeout :uint32) ; DWORD optional
(h-cancel-event :pointer)) ; HANDLE optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WaitServiceState = Win32::API::More->new('ADVAPI32',
'DWORD WaitServiceState(HANDLE hService, DWORD dwNotify, DWORD dwTimeout, HANDLE hCancelEvent)');
# my $ret = $WaitServiceState->Call($hService, $dwNotify, $dwTimeout, $hCancelEvent);
# hService : SC_HANDLE -> HANDLE
# dwNotify : DWORD -> DWORD
# dwTimeout : DWORD optional -> DWORD
# hCancelEvent : HANDLE optional -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。