Win32 API 日本語リファレンス
ホームSystem.SetupAndMigration › OOBEComplete

OOBEComplete

関数
初回起動エクスペリエンスが完了済みか問い合わせる。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL OOBEComplete(
    BOOL* isOOBEComplete
);

パラメーター

名前方向
isOOBECompleteBOOL*out

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL OOBEComplete(
    BOOL* isOOBEComplete
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool OOBEComplete(
    out int isOOBEComplete   // BOOL* out
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function OOBEComplete(
    <Out> ByRef isOOBEComplete As Integer   ' BOOL* out
) As Boolean
End Function
' isOOBEComplete : BOOL* out
Declare PtrSafe Function OOBEComplete Lib "kernel32" ( _
    ByRef isOOBEComplete As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OOBEComplete = ctypes.windll.kernel32.OOBEComplete
OOBEComplete.restype = wintypes.BOOL
OOBEComplete.argtypes = [
    ctypes.c_void_p,  # isOOBEComplete : BOOL* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
OOBEComplete = Fiddle::Function.new(
  lib['OOBEComplete'],
  [
    Fiddle::TYPE_VOIDP,  # isOOBEComplete : BOOL* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn OOBEComplete(
        isOOBEComplete: *mut i32  // BOOL* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool OOBEComplete(out int isOOBEComplete);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_OOBEComplete' -Namespace Win32 -PassThru
# $api::OOBEComplete(isOOBEComplete)
#uselib "KERNEL32.dll"
#func global OOBEComplete "OOBEComplete" sptr
; OOBEComplete isOOBEComplete   ; 戻り値は stat
; isOOBEComplete : BOOL* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" int
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "int"
; BOOL OOBEComplete(BOOL* isOOBEComplete)
#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" int
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procOOBEComplete = kernel32.NewProc("OOBEComplete")
)

// isOOBEComplete (BOOL* out)
r1, _, err := procOOBEComplete.Call(
	uintptr(isOOBEComplete),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function OOBEComplete(
  isOOBEComplete: Pointer   // BOOL* out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'OOBEComplete';
result := DllCall("KERNEL32\OOBEComplete"
    , "Ptr", isOOBEComplete   ; BOOL* out
    , "Int")   ; return: BOOL
●OOBEComplete(isOOBEComplete) = DLL("KERNEL32.dll", "bool OOBEComplete(void*)")
# 呼び出し: OOBEComplete(isOOBEComplete)
# isOOBEComplete : BOOL* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。