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ホームSystem.SetupAndMigration › OOBEComplete

OOBEComplete

関数
初回起動エクスペリエンスが完了済みか問い合わせる。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL OOBEComplete(
    BOOL* isOOBEComplete
);

パラメーター

名前方向説明
isOOBECompleteBOOL*outOOBE(初回起動エクスペリエンス)が完了済みかをTRUE/FALSEで受け取るポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL OOBEComplete(
    BOOL* isOOBEComplete
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool OOBEComplete(
    out bool isOOBEComplete   // BOOL* out
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function OOBEComplete(
    <Out> ByRef isOOBEComplete As Boolean   ' BOOL* out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' isOOBEComplete : BOOL* out
Declare PtrSafe Function OOBEComplete Lib "kernel32" ( _
    ByRef isOOBEComplete As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OOBEComplete = ctypes.windll.kernel32.OOBEComplete
OOBEComplete.restype = wintypes.BOOL
OOBEComplete.argtypes = [
    ctypes.c_void_p,  # isOOBEComplete : BOOL* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
OOBEComplete = Fiddle::Function.new(
  lib['OOBEComplete'],
  [
    Fiddle::TYPE_VOIDP,  # isOOBEComplete : BOOL* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn OOBEComplete(
        isOOBEComplete: *mut i32  // BOOL* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool OOBEComplete(out bool isOOBEComplete);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_OOBEComplete' -Namespace Win32 -PassThru
# $api::OOBEComplete(isOOBEComplete)
#uselib "KERNEL32.dll"
#func global OOBEComplete "OOBEComplete" sptr
; OOBEComplete varptr(isOOBEComplete)   ; 戻り値は stat
; isOOBEComplete : BOOL* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" var
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL OOBEComplete(BOOL* isOOBEComplete)
#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" var
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procOOBEComplete = kernel32.NewProc("OOBEComplete")
)

// isOOBEComplete (BOOL* out)
r1, _, err := procOOBEComplete.Call(
	uintptr(isOOBEComplete),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function OOBEComplete(
  isOOBEComplete: Pointer   // BOOL* out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'OOBEComplete';
result := DllCall("KERNEL32\OOBEComplete"
    , "Ptr", isOOBEComplete   ; BOOL* out
    , "Int")   ; return: BOOL
●OOBEComplete(isOOBEComplete) = DLL("KERNEL32.dll", "bool OOBEComplete(void*)")
# 呼び出し: OOBEComplete(isOOBEComplete)
# isOOBEComplete : BOOL* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "kernel32" fn OOBEComplete(
    isOOBEComplete: [*c]i32 // BOOL* out
) callconv(std.os.windows.WINAPI) i32;
proc OOBEComplete(
    isOOBEComplete: ptr int32  # BOOL* out
): int32 {.importc: "OOBEComplete", stdcall, dynlib: "KERNEL32.dll".}
pragma(lib, "kernel32");
extern(Windows)
int OOBEComplete(
    int* isOOBEComplete   // BOOL* out
);
ccall((:OOBEComplete, "KERNEL32.dll"), stdcall, Int32,
      (Ptr{Int32},),
      isOOBEComplete)
# isOOBEComplete : BOOL* out -> Ptr{Int32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t OOBEComplete(
    int32_t* isOOBEComplete);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.OOBEComplete(isOOBEComplete)
-- isOOBEComplete : BOOL* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const OOBEComplete = lib.func('__stdcall', 'OOBEComplete', 'int32_t', ['int32_t *']);
// OOBEComplete(isOOBEComplete)
// isOOBEComplete : BOOL* out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("KERNEL32.dll", {
  OOBEComplete: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.OOBEComplete(isOOBEComplete)
// isOOBEComplete : BOOL* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t OOBEComplete(
    int32_t* isOOBEComplete);
C, "KERNEL32.dll");
// $ffi->OOBEComplete(isOOBEComplete);
// isOOBEComplete : BOOL* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Kernel32 extends StdCallLibrary {
    Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
    boolean OOBEComplete(
        IntByReference isOOBEComplete   // BOOL* out
    );
}
@[Link("kernel32")]
lib LibKERNEL32
  fun OOBEComplete = OOBEComplete(
    isOOBEComplete : Int32*   # BOOL* out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef OOBECompleteNative = Int32 Function(Pointer<Int32>);
typedef OOBECompleteDart = int Function(Pointer<Int32>);
final OOBEComplete = DynamicLibrary.open('KERNEL32.dll')
    .lookupFunction<OOBECompleteNative, OOBECompleteDart>('OOBEComplete');
// isOOBEComplete : BOOL* out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function OOBEComplete(
  isOOBEComplete: Pointer   // BOOL* out
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'OOBEComplete';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "OOBEComplete"
  c_OOBEComplete :: Ptr CInt -> IO CInt
-- isOOBEComplete : BOOL* out -> Ptr CInt
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let oobecomplete =
  foreign "OOBEComplete"
    ((ptr int32_t) @-> returning int32_t)
(* isOOBEComplete : BOOL* out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)

(cffi:defcfun ("OOBEComplete" oobecomplete :convention :stdcall) :int32
  (is-oobecomplete :pointer))   ; BOOL* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $OOBEComplete = Win32::API::More->new('KERNEL32',
    'BOOL OOBEComplete(LPVOID isOOBEComplete)');
# my $ret = $OOBEComplete->Call($isOOBEComplete);
# isOOBEComplete : BOOL* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。