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OOBEComplete
関数初回起動エクスペリエンスが完了済みか問い合わせる。
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// KERNEL32.dll
#include <windows.h>
BOOL OOBEComplete(
BOOL* isOOBEComplete
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| isOOBEComplete | BOOL* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL OOBEComplete(
BOOL* isOOBEComplete
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool OOBEComplete(
out int isOOBEComplete // BOOL* out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function OOBEComplete(
<Out> ByRef isOOBEComplete As Integer ' BOOL* out
) As Boolean
End Function' isOOBEComplete : BOOL* out
Declare PtrSafe Function OOBEComplete Lib "kernel32" ( _
ByRef isOOBEComplete As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
OOBEComplete = ctypes.windll.kernel32.OOBEComplete
OOBEComplete.restype = wintypes.BOOL
OOBEComplete.argtypes = [
ctypes.c_void_p, # isOOBEComplete : BOOL* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
OOBEComplete = Fiddle::Function.new(
lib['OOBEComplete'],
[
Fiddle::TYPE_VOIDP, # isOOBEComplete : BOOL* out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn OOBEComplete(
isOOBEComplete: *mut i32 // BOOL* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool OOBEComplete(out int isOOBEComplete);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_OOBEComplete' -Namespace Win32 -PassThru
# $api::OOBEComplete(isOOBEComplete)#uselib "KERNEL32.dll"
#func global OOBEComplete "OOBEComplete" sptr
; OOBEComplete isOOBEComplete ; 戻り値は stat
; isOOBEComplete : BOOL* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" int
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "int"; BOOL OOBEComplete(BOOL* isOOBEComplete)
#uselib "KERNEL32.dll"
#cfunc global OOBEComplete "OOBEComplete" int
; res = OOBEComplete(isOOBEComplete)
; isOOBEComplete : BOOL* out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procOOBEComplete = kernel32.NewProc("OOBEComplete")
)
// isOOBEComplete (BOOL* out)
r1, _, err := procOOBEComplete.Call(
uintptr(isOOBEComplete),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction OOBEComplete(
isOOBEComplete: Pointer // BOOL* out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'OOBEComplete';result := DllCall("KERNEL32\OOBEComplete"
, "Ptr", isOOBEComplete ; BOOL* out
, "Int") ; return: BOOL●OOBEComplete(isOOBEComplete) = DLL("KERNEL32.dll", "bool OOBEComplete(void*)")
# 呼び出し: OOBEComplete(isOOBEComplete)
# isOOBEComplete : BOOL* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。