Win32 API 日本語リファレンス
ホームSystem.SetupAndMigration › UnregisterWaitUntilOOBECompleted

UnregisterWaitUntilOOBECompleted

関数
OOBE完了待ちのコールバック登録を解除する。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWaitUntilOOBECompleted(
    void* WaitHandle
);

パラメーター

名前方向説明
WaitHandlevoid*inRegisterWaitUntilOOBECompletedで取得した待機ハンドル。登録を解除する。

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWaitUntilOOBECompleted(
    void* WaitHandle
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool UnregisterWaitUntilOOBECompleted(
    IntPtr WaitHandle   // void*
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UnregisterWaitUntilOOBECompleted(
    WaitHandle As IntPtr   ' void*
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' WaitHandle : void*
Declare PtrSafe Function UnregisterWaitUntilOOBECompleted Lib "kernel32" ( _
    ByVal WaitHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UnregisterWaitUntilOOBECompleted = ctypes.windll.kernel32.UnregisterWaitUntilOOBECompleted
UnregisterWaitUntilOOBECompleted.restype = wintypes.BOOL
UnregisterWaitUntilOOBECompleted.argtypes = [
    ctypes.POINTER(None),  # WaitHandle : void*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
UnregisterWaitUntilOOBECompleted = Fiddle::Function.new(
  lib['UnregisterWaitUntilOOBECompleted'],
  [
    Fiddle::TYPE_VOIDP,  # WaitHandle : void*
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn UnregisterWaitUntilOOBECompleted(
        WaitHandle: *mut ()  // void*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool UnregisterWaitUntilOOBECompleted(IntPtr WaitHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UnregisterWaitUntilOOBECompleted' -Namespace Win32 -PassThru
# $api::UnregisterWaitUntilOOBECompleted(WaitHandle)
#uselib "KERNEL32.dll"
#func global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; UnregisterWaitUntilOOBECompleted WaitHandle   ; 戻り値は stat
; WaitHandle : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "sptr"
; BOOL UnregisterWaitUntilOOBECompleted(void* WaitHandle)
#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" intptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procUnregisterWaitUntilOOBECompleted = kernel32.NewProc("UnregisterWaitUntilOOBECompleted")
)

// WaitHandle (void*)
r1, _, err := procUnregisterWaitUntilOOBECompleted.Call(
	uintptr(WaitHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UnregisterWaitUntilOOBECompleted(
  WaitHandle: Pointer   // void*
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UnregisterWaitUntilOOBECompleted';
result := DllCall("KERNEL32\UnregisterWaitUntilOOBECompleted"
    , "Ptr", WaitHandle   ; void*
    , "Int")   ; return: BOOL
●UnregisterWaitUntilOOBECompleted(WaitHandle) = DLL("KERNEL32.dll", "bool UnregisterWaitUntilOOBECompleted(void*)")
# 呼び出し: UnregisterWaitUntilOOBECompleted(WaitHandle)
# WaitHandle : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "kernel32" fn UnregisterWaitUntilOOBECompleted(
    WaitHandle: ?*anyopaque // void*
) callconv(std.os.windows.WINAPI) i32;
proc UnregisterWaitUntilOOBECompleted(
    WaitHandle: pointer  # void*
): int32 {.importc: "UnregisterWaitUntilOOBECompleted", stdcall, dynlib: "KERNEL32.dll".}
pragma(lib, "kernel32");
extern(Windows)
int UnregisterWaitUntilOOBECompleted(
    void* WaitHandle   // void*
);
ccall((:UnregisterWaitUntilOOBECompleted, "KERNEL32.dll"), stdcall, Int32,
      (Ptr{Cvoid},),
      WaitHandle)
# WaitHandle : void* -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t UnregisterWaitUntilOOBECompleted(
    void* WaitHandle);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.UnregisterWaitUntilOOBECompleted(WaitHandle)
-- WaitHandle : void*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const UnregisterWaitUntilOOBECompleted = lib.func('__stdcall', 'UnregisterWaitUntilOOBECompleted', 'int32_t', ['void *']);
// UnregisterWaitUntilOOBECompleted(WaitHandle)
// WaitHandle : void* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("KERNEL32.dll", {
  UnregisterWaitUntilOOBECompleted: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.UnregisterWaitUntilOOBECompleted(WaitHandle)
// WaitHandle : void* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t UnregisterWaitUntilOOBECompleted(
    void* WaitHandle);
C, "KERNEL32.dll");
// $ffi->UnregisterWaitUntilOOBECompleted(WaitHandle);
// WaitHandle : void*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Kernel32 extends StdCallLibrary {
    Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
    boolean UnregisterWaitUntilOOBECompleted(
        Pointer WaitHandle   // void*
    );
}
@[Link("kernel32")]
lib LibKERNEL32
  fun UnregisterWaitUntilOOBECompleted = UnregisterWaitUntilOOBECompleted(
    WaitHandle : Void*   # void*
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef UnregisterWaitUntilOOBECompletedNative = Int32 Function(Pointer<Void>);
typedef UnregisterWaitUntilOOBECompletedDart = int Function(Pointer<Void>);
final UnregisterWaitUntilOOBECompleted = DynamicLibrary.open('KERNEL32.dll')
    .lookupFunction<UnregisterWaitUntilOOBECompletedNative, UnregisterWaitUntilOOBECompletedDart>('UnregisterWaitUntilOOBECompleted');
// WaitHandle : void* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function UnregisterWaitUntilOOBECompleted(
  WaitHandle: Pointer   // void*
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UnregisterWaitUntilOOBECompleted';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "UnregisterWaitUntilOOBECompleted"
  c_UnregisterWaitUntilOOBECompleted :: Ptr () -> IO CInt
-- WaitHandle : void* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let unregisterwaituntiloobecompleted =
  foreign "UnregisterWaitUntilOOBECompleted"
    ((ptr void) @-> returning int32_t)
(* WaitHandle : void* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)

(cffi:defcfun ("UnregisterWaitUntilOOBECompleted" unregister-wait-until-oobecompleted :convention :stdcall) :int32
  (wait-handle :pointer))   ; void*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $UnregisterWaitUntilOOBECompleted = Win32::API::More->new('KERNEL32',
    'BOOL UnregisterWaitUntilOOBECompleted(LPVOID WaitHandle)');
# my $ret = $UnregisterWaitUntilOOBECompleted->Call($WaitHandle);
# WaitHandle : void* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。