Win32 API 日本語リファレンス
ホームSystem.SetupAndMigration › UnregisterWaitUntilOOBECompleted

UnregisterWaitUntilOOBECompleted

関数
OOBE完了待ちのコールバック登録を解除する。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWaitUntilOOBECompleted(
    void* WaitHandle
);

パラメーター

名前方向
WaitHandlevoid*in

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWaitUntilOOBECompleted(
    void* WaitHandle
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool UnregisterWaitUntilOOBECompleted(
    IntPtr WaitHandle   // void*
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UnregisterWaitUntilOOBECompleted(
    WaitHandle As IntPtr   ' void*
) As Boolean
End Function
' WaitHandle : void*
Declare PtrSafe Function UnregisterWaitUntilOOBECompleted Lib "kernel32" ( _
    ByVal WaitHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UnregisterWaitUntilOOBECompleted = ctypes.windll.kernel32.UnregisterWaitUntilOOBECompleted
UnregisterWaitUntilOOBECompleted.restype = wintypes.BOOL
UnregisterWaitUntilOOBECompleted.argtypes = [
    ctypes.POINTER(None),  # WaitHandle : void*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
UnregisterWaitUntilOOBECompleted = Fiddle::Function.new(
  lib['UnregisterWaitUntilOOBECompleted'],
  [
    Fiddle::TYPE_VOIDP,  # WaitHandle : void*
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn UnregisterWaitUntilOOBECompleted(
        WaitHandle: *mut ()  // void*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool UnregisterWaitUntilOOBECompleted(IntPtr WaitHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UnregisterWaitUntilOOBECompleted' -Namespace Win32 -PassThru
# $api::UnregisterWaitUntilOOBECompleted(WaitHandle)
#uselib "KERNEL32.dll"
#func global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; UnregisterWaitUntilOOBECompleted WaitHandle   ; 戻り値は stat
; WaitHandle : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "sptr"
; BOOL UnregisterWaitUntilOOBECompleted(void* WaitHandle)
#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" intptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procUnregisterWaitUntilOOBECompleted = kernel32.NewProc("UnregisterWaitUntilOOBECompleted")
)

// WaitHandle (void*)
r1, _, err := procUnregisterWaitUntilOOBECompleted.Call(
	uintptr(WaitHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UnregisterWaitUntilOOBECompleted(
  WaitHandle: Pointer   // void*
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UnregisterWaitUntilOOBECompleted';
result := DllCall("KERNEL32\UnregisterWaitUntilOOBECompleted"
    , "Ptr", WaitHandle   ; void*
    , "Int")   ; return: BOOL
●UnregisterWaitUntilOOBECompleted(WaitHandle) = DLL("KERNEL32.dll", "bool UnregisterWaitUntilOOBECompleted(void*)")
# 呼び出し: UnregisterWaitUntilOOBECompleted(WaitHandle)
# WaitHandle : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。