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UnregisterWaitUntilOOBECompleted
関数OOBE完了待ちのコールバック登録を解除する。
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// KERNEL32.dll
#include <windows.h>
BOOL UnregisterWaitUntilOOBECompleted(
void* WaitHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| WaitHandle | void* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL UnregisterWaitUntilOOBECompleted(
void* WaitHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool UnregisterWaitUntilOOBECompleted(
IntPtr WaitHandle // void*
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UnregisterWaitUntilOOBECompleted(
WaitHandle As IntPtr ' void*
) As Boolean
End Function' WaitHandle : void*
Declare PtrSafe Function UnregisterWaitUntilOOBECompleted Lib "kernel32" ( _
ByVal WaitHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UnregisterWaitUntilOOBECompleted = ctypes.windll.kernel32.UnregisterWaitUntilOOBECompleted
UnregisterWaitUntilOOBECompleted.restype = wintypes.BOOL
UnregisterWaitUntilOOBECompleted.argtypes = [
ctypes.POINTER(None), # WaitHandle : void*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
UnregisterWaitUntilOOBECompleted = Fiddle::Function.new(
lib['UnregisterWaitUntilOOBECompleted'],
[
Fiddle::TYPE_VOIDP, # WaitHandle : void*
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn UnregisterWaitUntilOOBECompleted(
WaitHandle: *mut () // void*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool UnregisterWaitUntilOOBECompleted(IntPtr WaitHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UnregisterWaitUntilOOBECompleted' -Namespace Win32 -PassThru
# $api::UnregisterWaitUntilOOBECompleted(WaitHandle)#uselib "KERNEL32.dll"
#func global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; UnregisterWaitUntilOOBECompleted WaitHandle ; 戻り値は stat
; WaitHandle : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" sptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "sptr"; BOOL UnregisterWaitUntilOOBECompleted(void* WaitHandle)
#uselib "KERNEL32.dll"
#cfunc global UnregisterWaitUntilOOBECompleted "UnregisterWaitUntilOOBECompleted" intptr
; res = UnregisterWaitUntilOOBECompleted(WaitHandle)
; WaitHandle : void* -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procUnregisterWaitUntilOOBECompleted = kernel32.NewProc("UnregisterWaitUntilOOBECompleted")
)
// WaitHandle (void*)
r1, _, err := procUnregisterWaitUntilOOBECompleted.Call(
uintptr(WaitHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction UnregisterWaitUntilOOBECompleted(
WaitHandle: Pointer // void*
): BOOL; stdcall;
external 'KERNEL32.dll' name 'UnregisterWaitUntilOOBECompleted';result := DllCall("KERNEL32\UnregisterWaitUntilOOBECompleted"
, "Ptr", WaitHandle ; void*
, "Int") ; return: BOOL●UnregisterWaitUntilOOBECompleted(WaitHandle) = DLL("KERNEL32.dll", "bool UnregisterWaitUntilOOBECompleted(void*)")
# 呼び出し: UnregisterWaitUntilOOBECompleted(WaitHandle)
# WaitHandle : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。