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BroadcastSystemMessageA
関数システム内の指定受信者へメッセージを送信する。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
INT BroadcastSystemMessageA(
DWORD flags,
DWORD* lpInfo, // optional
DWORD Msg,
WPARAM wParam,
LPARAM lParam
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| flags | DWORD | in |
| lpInfo | DWORD* | inoutoptional |
| Msg | DWORD | in |
| wParam | WPARAM | in |
| lParam | LPARAM | in |
戻り値の型: INT
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
INT BroadcastSystemMessageA(
DWORD flags,
DWORD* lpInfo, // optional
DWORD Msg,
WPARAM wParam,
LPARAM lParam
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int BroadcastSystemMessageA(
uint flags, // DWORD
IntPtr lpInfo, // DWORD* optional, in/out
uint Msg, // DWORD
UIntPtr wParam, // WPARAM
IntPtr lParam // LPARAM
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function BroadcastSystemMessageA(
flags As UInteger, ' DWORD
lpInfo As IntPtr, ' DWORD* optional, in/out
Msg As UInteger, ' DWORD
wParam As UIntPtr, ' WPARAM
lParam As IntPtr ' LPARAM
) As Integer
End Function' flags : DWORD
' lpInfo : DWORD* optional, in/out
' Msg : DWORD
' wParam : WPARAM
' lParam : LPARAM
Declare PtrSafe Function BroadcastSystemMessageA Lib "user32" ( _
ByVal flags As Long, _
ByVal lpInfo As LongPtr, _
ByVal Msg As Long, _
ByVal wParam As LongPtr, _
ByVal lParam As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
BroadcastSystemMessageA = ctypes.windll.user32.BroadcastSystemMessageA
BroadcastSystemMessageA.restype = ctypes.c_int
BroadcastSystemMessageA.argtypes = [
wintypes.DWORD, # flags : DWORD
ctypes.POINTER(wintypes.DWORD), # lpInfo : DWORD* optional, in/out
wintypes.DWORD, # Msg : DWORD
ctypes.c_size_t, # wParam : WPARAM
ctypes.c_ssize_t, # lParam : LPARAM
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
BroadcastSystemMessageA = Fiddle::Function.new(
lib['BroadcastSystemMessageA'],
[
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # lpInfo : DWORD* optional, in/out
-Fiddle::TYPE_INT, # Msg : DWORD
Fiddle::TYPE_UINTPTR_T, # wParam : WPARAM
Fiddle::TYPE_INTPTR_T, # lParam : LPARAM
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn BroadcastSystemMessageA(
flags: u32, // DWORD
lpInfo: *mut u32, // DWORD* optional, in/out
Msg: u32, // DWORD
wParam: usize, // WPARAM
lParam: isize // LPARAM
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern int BroadcastSystemMessageA(uint flags, IntPtr lpInfo, uint Msg, UIntPtr wParam, IntPtr lParam);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_BroadcastSystemMessageA' -Namespace Win32 -PassThru
# $api::BroadcastSystemMessageA(flags, lpInfo, Msg, wParam, lParam)#uselib "USER32.dll"
#func global BroadcastSystemMessageA "BroadcastSystemMessageA" sptr, sptr, sptr, sptr, sptr
; BroadcastSystemMessageA flags, varptr(lpInfo), Msg, wParam, lParam ; 戻り値は stat
; flags : DWORD -> "sptr"
; lpInfo : DWORD* optional, in/out -> "sptr"
; Msg : DWORD -> "sptr"
; wParam : WPARAM -> "sptr"
; lParam : LPARAM -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global BroadcastSystemMessageA "BroadcastSystemMessageA" int, var, int, sptr, sptr ; res = BroadcastSystemMessageA(flags, lpInfo, Msg, wParam, lParam) ; flags : DWORD -> "int" ; lpInfo : DWORD* optional, in/out -> "var" ; Msg : DWORD -> "int" ; wParam : WPARAM -> "sptr" ; lParam : LPARAM -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global BroadcastSystemMessageA "BroadcastSystemMessageA" int, sptr, int, sptr, sptr ; res = BroadcastSystemMessageA(flags, varptr(lpInfo), Msg, wParam, lParam) ; flags : DWORD -> "int" ; lpInfo : DWORD* optional, in/out -> "sptr" ; Msg : DWORD -> "int" ; wParam : WPARAM -> "sptr" ; lParam : LPARAM -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT BroadcastSystemMessageA(DWORD flags, DWORD* lpInfo, DWORD Msg, WPARAM wParam, LPARAM lParam) #uselib "USER32.dll" #cfunc global BroadcastSystemMessageA "BroadcastSystemMessageA" int, var, int, intptr, intptr ; res = BroadcastSystemMessageA(flags, lpInfo, Msg, wParam, lParam) ; flags : DWORD -> "int" ; lpInfo : DWORD* optional, in/out -> "var" ; Msg : DWORD -> "int" ; wParam : WPARAM -> "intptr" ; lParam : LPARAM -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT BroadcastSystemMessageA(DWORD flags, DWORD* lpInfo, DWORD Msg, WPARAM wParam, LPARAM lParam) #uselib "USER32.dll" #cfunc global BroadcastSystemMessageA "BroadcastSystemMessageA" int, intptr, int, intptr, intptr ; res = BroadcastSystemMessageA(flags, varptr(lpInfo), Msg, wParam, lParam) ; flags : DWORD -> "int" ; lpInfo : DWORD* optional, in/out -> "intptr" ; Msg : DWORD -> "int" ; wParam : WPARAM -> "intptr" ; lParam : LPARAM -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procBroadcastSystemMessageA = user32.NewProc("BroadcastSystemMessageA")
)
// flags (DWORD), lpInfo (DWORD* optional, in/out), Msg (DWORD), wParam (WPARAM), lParam (LPARAM)
r1, _, err := procBroadcastSystemMessageA.Call(
uintptr(flags),
uintptr(lpInfo),
uintptr(Msg),
uintptr(wParam),
uintptr(lParam),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction BroadcastSystemMessageA(
flags: DWORD; // DWORD
lpInfo: Pointer; // DWORD* optional, in/out
Msg: DWORD; // DWORD
wParam: NativeUInt; // WPARAM
lParam: NativeInt // LPARAM
): Integer; stdcall;
external 'USER32.dll' name 'BroadcastSystemMessageA';result := DllCall("USER32\BroadcastSystemMessageA"
, "UInt", flags ; DWORD
, "Ptr", lpInfo ; DWORD* optional, in/out
, "UInt", Msg ; DWORD
, "UPtr", wParam ; WPARAM
, "Ptr", lParam ; LPARAM
, "Int") ; return: INT●BroadcastSystemMessageA(flags, lpInfo, Msg, wParam, lParam) = DLL("USER32.dll", "int BroadcastSystemMessageA(dword, void*, dword, int, int)")
# 呼び出し: BroadcastSystemMessageA(flags, lpInfo, Msg, wParam, lParam)
# flags : DWORD -> "dword"
# lpInfo : DWORD* optional, in/out -> "void*"
# Msg : DWORD -> "dword"
# wParam : WPARAM -> "int"
# lParam : LPARAM -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。