Win32 API 日本語リファレンス
ホームSystem.SystemInformation › IsUserCetAvailableInEnvironment

IsUserCetAvailableInEnvironment

関数
指定環境でユーザーモードCETが利用可能か判定する。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL IsUserCetAvailableInEnvironment(
    USER_CET_ENVIRONMENT UserCetEnvironment
);

パラメーター

名前方向
UserCetEnvironmentUSER_CET_ENVIRONMENTin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL IsUserCetAvailableInEnvironment(
    USER_CET_ENVIRONMENT UserCetEnvironment
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool IsUserCetAvailableInEnvironment(
    uint UserCetEnvironment   // USER_CET_ENVIRONMENT
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function IsUserCetAvailableInEnvironment(
    UserCetEnvironment As UInteger   ' USER_CET_ENVIRONMENT
) As Boolean
End Function
' UserCetEnvironment : USER_CET_ENVIRONMENT
Declare PtrSafe Function IsUserCetAvailableInEnvironment Lib "kernel32" ( _
    ByVal UserCetEnvironment As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

IsUserCetAvailableInEnvironment = ctypes.windll.kernel32.IsUserCetAvailableInEnvironment
IsUserCetAvailableInEnvironment.restype = wintypes.BOOL
IsUserCetAvailableInEnvironment.argtypes = [
    wintypes.DWORD,  # UserCetEnvironment : USER_CET_ENVIRONMENT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
IsUserCetAvailableInEnvironment = Fiddle::Function.new(
  lib['IsUserCetAvailableInEnvironment'],
  [
    -Fiddle::TYPE_INT,  # UserCetEnvironment : USER_CET_ENVIRONMENT
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn IsUserCetAvailableInEnvironment(
        UserCetEnvironment: u32  // USER_CET_ENVIRONMENT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool IsUserCetAvailableInEnvironment(uint UserCetEnvironment);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_IsUserCetAvailableInEnvironment' -Namespace Win32 -PassThru
# $api::IsUserCetAvailableInEnvironment(UserCetEnvironment)
#uselib "KERNEL32.dll"
#func global IsUserCetAvailableInEnvironment "IsUserCetAvailableInEnvironment" sptr
; IsUserCetAvailableInEnvironment UserCetEnvironment   ; 戻り値は stat
; UserCetEnvironment : USER_CET_ENVIRONMENT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global IsUserCetAvailableInEnvironment "IsUserCetAvailableInEnvironment" int
; res = IsUserCetAvailableInEnvironment(UserCetEnvironment)
; UserCetEnvironment : USER_CET_ENVIRONMENT -> "int"
; BOOL IsUserCetAvailableInEnvironment(USER_CET_ENVIRONMENT UserCetEnvironment)
#uselib "KERNEL32.dll"
#cfunc global IsUserCetAvailableInEnvironment "IsUserCetAvailableInEnvironment" int
; res = IsUserCetAvailableInEnvironment(UserCetEnvironment)
; UserCetEnvironment : USER_CET_ENVIRONMENT -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procIsUserCetAvailableInEnvironment = kernel32.NewProc("IsUserCetAvailableInEnvironment")
)

// UserCetEnvironment (USER_CET_ENVIRONMENT)
r1, _, err := procIsUserCetAvailableInEnvironment.Call(
	uintptr(UserCetEnvironment),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function IsUserCetAvailableInEnvironment(
  UserCetEnvironment: DWORD   // USER_CET_ENVIRONMENT
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'IsUserCetAvailableInEnvironment';
result := DllCall("KERNEL32\IsUserCetAvailableInEnvironment"
    , "UInt", UserCetEnvironment   ; USER_CET_ENVIRONMENT
    , "Int")   ; return: BOOL
●IsUserCetAvailableInEnvironment(UserCetEnvironment) = DLL("KERNEL32.dll", "bool IsUserCetAvailableInEnvironment(dword)")
# 呼び出し: IsUserCetAvailableInEnvironment(UserCetEnvironment)
# UserCetEnvironment : USER_CET_ENVIRONMENT -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。