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SetComputerNameEx2W
関数フラグ指定付きで指定形式のコンピューター名を設定する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetComputerNameEx2W(
COMPUTER_NAME_FORMAT NameType,
DWORD Flags,
LPCWSTR lpBuffer
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| NameType | COMPUTER_NAME_FORMAT | in | 設定する名前の種類(NetBIOS/DNS ホスト名等)を指定する列挙値。 |
| Flags | DWORD | in | 設定動作を制御するフラグ。SCEX2_ALT_NETBIOS_NAME 等。 |
| lpBuffer | LPCWSTR | in | 設定する新しいコンピューター名(Unicode)。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetComputerNameEx2W(
COMPUTER_NAME_FORMAT NameType,
DWORD Flags,
LPCWSTR lpBuffer
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetComputerNameEx2W(
int NameType, // COMPUTER_NAME_FORMAT
uint Flags, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpBuffer // LPCWSTR
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetComputerNameEx2W(
NameType As Integer, ' COMPUTER_NAME_FORMAT
Flags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpBuffer As String ' LPCWSTR
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' NameType : COMPUTER_NAME_FORMAT
' Flags : DWORD
' lpBuffer : LPCWSTR
Declare PtrSafe Function SetComputerNameEx2W Lib "kernel32" ( _
ByVal NameType As Long, _
ByVal Flags As Long, _
ByVal lpBuffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetComputerNameEx2W = ctypes.windll.kernel32.SetComputerNameEx2W
SetComputerNameEx2W.restype = wintypes.BOOL
SetComputerNameEx2W.argtypes = [
ctypes.c_int, # NameType : COMPUTER_NAME_FORMAT
wintypes.DWORD, # Flags : DWORD
wintypes.LPCWSTR, # lpBuffer : LPCWSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetComputerNameEx2W = Fiddle::Function.new(
lib['SetComputerNameEx2W'],
[
Fiddle::TYPE_INT, # NameType : COMPUTER_NAME_FORMAT
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_VOIDP, # lpBuffer : LPCWSTR
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetComputerNameEx2W(
NameType: i32, // COMPUTER_NAME_FORMAT
Flags: u32, // DWORD
lpBuffer: *const u16 // LPCWSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetComputerNameEx2W(int NameType, uint Flags, [MarshalAs(UnmanagedType.LPWStr)] string lpBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetComputerNameEx2W' -Namespace Win32 -PassThru
# $api::SetComputerNameEx2W(NameType, Flags, lpBuffer)#uselib "KERNEL32.dll"
#func global SetComputerNameEx2W "SetComputerNameEx2W" sptr, sptr, sptr
; SetComputerNameEx2W NameType, Flags, lpBuffer ; 戻り値は stat
; NameType : COMPUTER_NAME_FORMAT -> "sptr"
; Flags : DWORD -> "sptr"
; lpBuffer : LPCWSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetComputerNameEx2W "SetComputerNameEx2W" int, int, wstr
; res = SetComputerNameEx2W(NameType, Flags, lpBuffer)
; NameType : COMPUTER_NAME_FORMAT -> "int"
; Flags : DWORD -> "int"
; lpBuffer : LPCWSTR -> "wstr"; BOOL SetComputerNameEx2W(COMPUTER_NAME_FORMAT NameType, DWORD Flags, LPCWSTR lpBuffer)
#uselib "KERNEL32.dll"
#cfunc global SetComputerNameEx2W "SetComputerNameEx2W" int, int, wstr
; res = SetComputerNameEx2W(NameType, Flags, lpBuffer)
; NameType : COMPUTER_NAME_FORMAT -> "int"
; Flags : DWORD -> "int"
; lpBuffer : LPCWSTR -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetComputerNameEx2W = kernel32.NewProc("SetComputerNameEx2W")
)
// NameType (COMPUTER_NAME_FORMAT), Flags (DWORD), lpBuffer (LPCWSTR)
r1, _, err := procSetComputerNameEx2W.Call(
uintptr(NameType),
uintptr(Flags),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpBuffer))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetComputerNameEx2W(
NameType: Integer; // COMPUTER_NAME_FORMAT
Flags: DWORD; // DWORD
lpBuffer: PWideChar // LPCWSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetComputerNameEx2W';result := DllCall("KERNEL32\SetComputerNameEx2W"
, "Int", NameType ; COMPUTER_NAME_FORMAT
, "UInt", Flags ; DWORD
, "WStr", lpBuffer ; LPCWSTR
, "Int") ; return: BOOL●SetComputerNameEx2W(NameType, Flags, lpBuffer) = DLL("KERNEL32.dll", "bool SetComputerNameEx2W(int, dword, char*)")
# 呼び出し: SetComputerNameEx2W(NameType, Flags, lpBuffer)
# NameType : COMPUTER_NAME_FORMAT -> "int"
# Flags : DWORD -> "dword"
# lpBuffer : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn SetComputerNameEx2W(
NameType: i32, // COMPUTER_NAME_FORMAT
Flags: u32, // DWORD
lpBuffer: [*c]const u16 // LPCWSTR
) callconv(std.os.windows.WINAPI) i32;proc SetComputerNameEx2W(
NameType: int32, # COMPUTER_NAME_FORMAT
Flags: uint32, # DWORD
lpBuffer: WideCString # LPCWSTR
): int32 {.importc: "SetComputerNameEx2W", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int SetComputerNameEx2W(
int NameType, // COMPUTER_NAME_FORMAT
uint Flags, // DWORD
const(wchar)* lpBuffer // LPCWSTR
);ccall((:SetComputerNameEx2W, "KERNEL32.dll"), stdcall, Int32,
(Int32, UInt32, Cwstring),
NameType, Flags, lpBuffer)
# NameType : COMPUTER_NAME_FORMAT -> Int32
# Flags : DWORD -> UInt32
# lpBuffer : LPCWSTR -> Cwstring
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetComputerNameEx2W(
int32_t NameType,
uint32_t Flags,
const uint16_t* lpBuffer);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.SetComputerNameEx2W(NameType, Flags, lpBuffer)
-- NameType : COMPUTER_NAME_FORMAT
-- Flags : DWORD
-- lpBuffer : LPCWSTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const SetComputerNameEx2W = lib.func('__stdcall', 'SetComputerNameEx2W', 'int32_t', ['int32_t', 'uint32_t', 'str16']);
// SetComputerNameEx2W(NameType, Flags, lpBuffer)
// NameType : COMPUTER_NAME_FORMAT -> 'int32_t'
// Flags : DWORD -> 'uint32_t'
// lpBuffer : LPCWSTR -> 'str16'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
SetComputerNameEx2W: { parameters: ["i32", "u32", "buffer"], result: "i32" },
});
// lib.symbols.SetComputerNameEx2W(NameType, Flags, lpBuffer)
// NameType : COMPUTER_NAME_FORMAT -> "i32"
// Flags : DWORD -> "u32"
// lpBuffer : LPCWSTR -> "buffer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetComputerNameEx2W(
int32_t NameType,
uint32_t Flags,
const uint16_t* lpBuffer);
C, "KERNEL32.dll");
// $ffi->SetComputerNameEx2W(NameType, Flags, lpBuffer);
// NameType : COMPUTER_NAME_FORMAT
// Flags : DWORD
// lpBuffer : LPCWSTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
boolean SetComputerNameEx2W(
int NameType, // COMPUTER_NAME_FORMAT
int Flags, // DWORD
WString lpBuffer // LPCWSTR
);
}@[Link("kernel32")]
lib LibKERNEL32
fun SetComputerNameEx2W = SetComputerNameEx2W(
NameType : Int32, # COMPUTER_NAME_FORMAT
Flags : UInt32, # DWORD
lpBuffer : UInt16* # LPCWSTR
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetComputerNameEx2WNative = Int32 Function(Int32, Uint32, Pointer<Utf16>);
typedef SetComputerNameEx2WDart = int Function(int, int, Pointer<Utf16>);
final SetComputerNameEx2W = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<SetComputerNameEx2WNative, SetComputerNameEx2WDart>('SetComputerNameEx2W');
// NameType : COMPUTER_NAME_FORMAT -> Int32
// Flags : DWORD -> Uint32
// lpBuffer : LPCWSTR -> Pointer<Utf16>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetComputerNameEx2W(
NameType: Integer; // COMPUTER_NAME_FORMAT
Flags: DWORD; // DWORD
lpBuffer: PWideChar // LPCWSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetComputerNameEx2W';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetComputerNameEx2W"
c_SetComputerNameEx2W :: Int32 -> Word32 -> CWString -> IO CInt
-- NameType : COMPUTER_NAME_FORMAT -> Int32
-- Flags : DWORD -> Word32
-- lpBuffer : LPCWSTR -> CWString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setcomputernameex2w =
foreign "SetComputerNameEx2W"
(int32_t @-> uint32_t @-> (ptr uint16_t) @-> returning int32_t)
(* NameType : COMPUTER_NAME_FORMAT -> int32_t *)
(* Flags : DWORD -> uint32_t *)
(* lpBuffer : LPCWSTR -> (ptr uint16_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("SetComputerNameEx2W" set-computer-name-ex2-w :convention :stdcall) :int32
(name-type :int32) ; COMPUTER_NAME_FORMAT
(flags :uint32) ; DWORD
(lp-buffer (:string :encoding :utf-16le))) ; LPCWSTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetComputerNameEx2W = Win32::API::More->new('KERNEL32',
'BOOL SetComputerNameEx2W(int NameType, DWORD Flags, LPCWSTR lpBuffer)');
# my $ret = $SetComputerNameEx2W->Call($NameType, $Flags, $lpBuffer);
# NameType : COMPUTER_NAME_FORMAT -> int
# Flags : DWORD -> DWORD
# lpBuffer : LPCWSTR -> LPCWSTR
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。