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AvRtWaitOnThreadOrderingGroup
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// AVRT.dll
#include <windows.h>
BOOL AvRtWaitOnThreadOrderingGroup(
AVRT_THREAD_ORDERING_GROUP_HANDLE Context
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Context | AVRT_THREAD_ORDERING_GROUP_HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// AVRT.dll
#include <windows.h>
BOOL AvRtWaitOnThreadOrderingGroup(
AVRT_THREAD_ORDERING_GROUP_HANDLE Context
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AVRT.dll", SetLastError = true, ExactSpelling = true)]
static extern bool AvRtWaitOnThreadOrderingGroup(
AVRT_THREAD_ORDERING_GROUP_HANDLE Context // AVRT_THREAD_ORDERING_GROUP_HANDLE
);<DllImport("AVRT.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function AvRtWaitOnThreadOrderingGroup(
Context As AVRT_THREAD_ORDERING_GROUP_HANDLE ' AVRT_THREAD_ORDERING_GROUP_HANDLE
) As Boolean
End Function' Context : AVRT_THREAD_ORDERING_GROUP_HANDLE
Declare PtrSafe Function AvRtWaitOnThreadOrderingGroup Lib "avrt" ( _
ByVal Context As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AvRtWaitOnThreadOrderingGroup = ctypes.windll.avrt.AvRtWaitOnThreadOrderingGroup
AvRtWaitOnThreadOrderingGroup.restype = wintypes.BOOL
AvRtWaitOnThreadOrderingGroup.argtypes = [
AVRT_THREAD_ORDERING_GROUP_HANDLE, # Context : AVRT_THREAD_ORDERING_GROUP_HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('AVRT.dll')
AvRtWaitOnThreadOrderingGroup = Fiddle::Function.new(
lib['AvRtWaitOnThreadOrderingGroup'],
[
Fiddle::TYPE_VOIDP, # Context : AVRT_THREAD_ORDERING_GROUP_HANDLE
],
Fiddle::TYPE_INT)#[link(name = "avrt")]
extern "system" {
fn AvRtWaitOnThreadOrderingGroup(
Context: AVRT_THREAD_ORDERING_GROUP_HANDLE // AVRT_THREAD_ORDERING_GROUP_HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("AVRT.dll", SetLastError = true)]
public static extern bool AvRtWaitOnThreadOrderingGroup(AVRT_THREAD_ORDERING_GROUP_HANDLE Context);
"@
$api = Add-Type -MemberDefinition $sig -Name 'AVRT_AvRtWaitOnThreadOrderingGroup' -Namespace Win32 -PassThru
# $api::AvRtWaitOnThreadOrderingGroup(Context)#uselib "AVRT.dll"
#func global AvRtWaitOnThreadOrderingGroup "AvRtWaitOnThreadOrderingGroup" sptr
; AvRtWaitOnThreadOrderingGroup Context ; 戻り値は stat
; Context : AVRT_THREAD_ORDERING_GROUP_HANDLE -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "AVRT.dll"
#cfunc global AvRtWaitOnThreadOrderingGroup "AvRtWaitOnThreadOrderingGroup" int
; res = AvRtWaitOnThreadOrderingGroup(Context)
; Context : AVRT_THREAD_ORDERING_GROUP_HANDLE -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。; BOOL AvRtWaitOnThreadOrderingGroup(AVRT_THREAD_ORDERING_GROUP_HANDLE Context)
#uselib "AVRT.dll"
#cfunc global AvRtWaitOnThreadOrderingGroup "AvRtWaitOnThreadOrderingGroup" int
; res = AvRtWaitOnThreadOrderingGroup(Context)
; Context : AVRT_THREAD_ORDERING_GROUP_HANDLE -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
avrt = windows.NewLazySystemDLL("AVRT.dll")
procAvRtWaitOnThreadOrderingGroup = avrt.NewProc("AvRtWaitOnThreadOrderingGroup")
)
// Context (AVRT_THREAD_ORDERING_GROUP_HANDLE)
r1, _, err := procAvRtWaitOnThreadOrderingGroup.Call(
uintptr(Context),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction AvRtWaitOnThreadOrderingGroup(
Context: AVRT_THREAD_ORDERING_GROUP_HANDLE // AVRT_THREAD_ORDERING_GROUP_HANDLE
): BOOL; stdcall;
external 'AVRT.dll' name 'AvRtWaitOnThreadOrderingGroup';result := DllCall("AVRT\AvRtWaitOnThreadOrderingGroup"
, "Ptr", Context ; AVRT_THREAD_ORDERING_GROUP_HANDLE
, "Int") ; return: BOOL●AvRtWaitOnThreadOrderingGroup(Context) = DLL("AVRT.dll", "bool AvRtWaitOnThreadOrderingGroup(void*)")
# 呼び出し: AvRtWaitOnThreadOrderingGroup(Context)
# Context : AVRT_THREAD_ORDERING_GROUP_HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。