ホーム › System.Threading › GetGuiResources
GetGuiResources
関数プロセスが使用中のGDIまたはユーザーオブジェクト数を取得する。
シグネチャ
// USER32.dll
#include <windows.h>
DWORD GetGuiResources(
HANDLE hProcess,
GET_GUI_RESOURCES_FLAGS uiFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hProcess | HANDLE | in |
| uiFlags | GET_GUI_RESOURCES_FLAGS | in |
戻り値の型: DWORD
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
DWORD GetGuiResources(
HANDLE hProcess,
GET_GUI_RESOURCES_FLAGS uiFlags
);[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern uint GetGuiResources(
IntPtr hProcess, // HANDLE
uint uiFlags // GET_GUI_RESOURCES_FLAGS
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetGuiResources(
hProcess As IntPtr, ' HANDLE
uiFlags As UInteger ' GET_GUI_RESOURCES_FLAGS
) As UInteger
End Function' hProcess : HANDLE
' uiFlags : GET_GUI_RESOURCES_FLAGS
Declare PtrSafe Function GetGuiResources Lib "user32" ( _
ByVal hProcess As LongPtr, _
ByVal uiFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetGuiResources = ctypes.windll.user32.GetGuiResources
GetGuiResources.restype = wintypes.DWORD
GetGuiResources.argtypes = [
wintypes.HANDLE, # hProcess : HANDLE
wintypes.DWORD, # uiFlags : GET_GUI_RESOURCES_FLAGS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetGuiResources = Fiddle::Function.new(
lib['GetGuiResources'],
[
Fiddle::TYPE_VOIDP, # hProcess : HANDLE
-Fiddle::TYPE_INT, # uiFlags : GET_GUI_RESOURCES_FLAGS
],
-Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetGuiResources(
hProcess: *mut core::ffi::c_void, // HANDLE
uiFlags: u32 // GET_GUI_RESOURCES_FLAGS
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", SetLastError = true)]
public static extern uint GetGuiResources(IntPtr hProcess, uint uiFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetGuiResources' -Namespace Win32 -PassThru
# $api::GetGuiResources(hProcess, uiFlags)#uselib "USER32.dll"
#func global GetGuiResources "GetGuiResources" sptr, sptr
; GetGuiResources hProcess, uiFlags ; 戻り値は stat
; hProcess : HANDLE -> "sptr"
; uiFlags : GET_GUI_RESOURCES_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetGuiResources "GetGuiResources" sptr, int
; res = GetGuiResources(hProcess, uiFlags)
; hProcess : HANDLE -> "sptr"
; uiFlags : GET_GUI_RESOURCES_FLAGS -> "int"; DWORD GetGuiResources(HANDLE hProcess, GET_GUI_RESOURCES_FLAGS uiFlags)
#uselib "USER32.dll"
#cfunc global GetGuiResources "GetGuiResources" intptr, int
; res = GetGuiResources(hProcess, uiFlags)
; hProcess : HANDLE -> "intptr"
; uiFlags : GET_GUI_RESOURCES_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetGuiResources = user32.NewProc("GetGuiResources")
)
// hProcess (HANDLE), uiFlags (GET_GUI_RESOURCES_FLAGS)
r1, _, err := procGetGuiResources.Call(
uintptr(hProcess),
uintptr(uiFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetGuiResources(
hProcess: THandle; // HANDLE
uiFlags: DWORD // GET_GUI_RESOURCES_FLAGS
): DWORD; stdcall;
external 'USER32.dll' name 'GetGuiResources';result := DllCall("USER32\GetGuiResources"
, "Ptr", hProcess ; HANDLE
, "UInt", uiFlags ; GET_GUI_RESOURCES_FLAGS
, "UInt") ; return: DWORD●GetGuiResources(hProcess, uiFlags) = DLL("USER32.dll", "dword GetGuiResources(void*, dword)")
# 呼び出し: GetGuiResources(hProcess, uiFlags)
# hProcess : HANDLE -> "void*"
# uiFlags : GET_GUI_RESOURCES_FLAGS -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。