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GetNumaAvailableMemoryNode
関数指定NUMAノードの利用可能メモリ量を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetNumaAvailableMemoryNode(
BYTE Node,
ULONGLONG* AvailableBytes
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Node | BYTE | in |
| AvailableBytes | ULONGLONG* | out |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetNumaAvailableMemoryNode(
BYTE Node,
ULONGLONG* AvailableBytes
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool GetNumaAvailableMemoryNode(
byte Node, // BYTE
out ulong AvailableBytes // ULONGLONG* out
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetNumaAvailableMemoryNode(
Node As Byte, ' BYTE
<Out> ByRef AvailableBytes As ULong ' ULONGLONG* out
) As Boolean
End Function' Node : BYTE
' AvailableBytes : ULONGLONG* out
Declare PtrSafe Function GetNumaAvailableMemoryNode Lib "kernel32" ( _
ByVal Node As Byte, _
ByRef AvailableBytes As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetNumaAvailableMemoryNode = ctypes.windll.kernel32.GetNumaAvailableMemoryNode
GetNumaAvailableMemoryNode.restype = wintypes.BOOL
GetNumaAvailableMemoryNode.argtypes = [
ctypes.c_ubyte, # Node : BYTE
ctypes.POINTER(ctypes.c_ulonglong), # AvailableBytes : ULONGLONG* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetNumaAvailableMemoryNode = Fiddle::Function.new(
lib['GetNumaAvailableMemoryNode'],
[
-Fiddle::TYPE_CHAR, # Node : BYTE
Fiddle::TYPE_VOIDP, # AvailableBytes : ULONGLONG* out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetNumaAvailableMemoryNode(
Node: u8, // BYTE
AvailableBytes: *mut u64 // ULONGLONG* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool GetNumaAvailableMemoryNode(byte Node, out ulong AvailableBytes);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetNumaAvailableMemoryNode' -Namespace Win32 -PassThru
# $api::GetNumaAvailableMemoryNode(Node, AvailableBytes)#uselib "KERNEL32.dll"
#func global GetNumaAvailableMemoryNode "GetNumaAvailableMemoryNode" sptr, sptr
; GetNumaAvailableMemoryNode Node, varptr(AvailableBytes) ; 戻り値は stat
; Node : BYTE -> "sptr"
; AvailableBytes : ULONGLONG* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetNumaAvailableMemoryNode "GetNumaAvailableMemoryNode" int, var ; res = GetNumaAvailableMemoryNode(Node, AvailableBytes) ; Node : BYTE -> "int" ; AvailableBytes : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetNumaAvailableMemoryNode "GetNumaAvailableMemoryNode" int, sptr ; res = GetNumaAvailableMemoryNode(Node, varptr(AvailableBytes)) ; Node : BYTE -> "int" ; AvailableBytes : ULONGLONG* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetNumaAvailableMemoryNode(BYTE Node, ULONGLONG* AvailableBytes) #uselib "KERNEL32.dll" #cfunc global GetNumaAvailableMemoryNode "GetNumaAvailableMemoryNode" int, var ; res = GetNumaAvailableMemoryNode(Node, AvailableBytes) ; Node : BYTE -> "int" ; AvailableBytes : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetNumaAvailableMemoryNode(BYTE Node, ULONGLONG* AvailableBytes) #uselib "KERNEL32.dll" #cfunc global GetNumaAvailableMemoryNode "GetNumaAvailableMemoryNode" int, intptr ; res = GetNumaAvailableMemoryNode(Node, varptr(AvailableBytes)) ; Node : BYTE -> "int" ; AvailableBytes : ULONGLONG* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetNumaAvailableMemoryNode = kernel32.NewProc("GetNumaAvailableMemoryNode")
)
// Node (BYTE), AvailableBytes (ULONGLONG* out)
r1, _, err := procGetNumaAvailableMemoryNode.Call(
uintptr(Node),
uintptr(AvailableBytes),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetNumaAvailableMemoryNode(
Node: Byte; // BYTE
AvailableBytes: Pointer // ULONGLONG* out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetNumaAvailableMemoryNode';result := DllCall("KERNEL32\GetNumaAvailableMemoryNode"
, "UChar", Node ; BYTE
, "Ptr", AvailableBytes ; ULONGLONG* out
, "Int") ; return: BOOL●GetNumaAvailableMemoryNode(Node, AvailableBytes) = DLL("KERNEL32.dll", "bool GetNumaAvailableMemoryNode(byte, void*)")
# 呼び出し: GetNumaAvailableMemoryNode(Node, AvailableBytes)
# Node : BYTE -> "byte"
# AvailableBytes : ULONGLONG* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。