ホーム › System.Threading › GetUmsSystemThreadInformation
GetUmsSystemThreadInformation
関数指定スレッドがUMSスレッドかどうかの情報を取得する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL GetUmsSystemThreadInformation(
HANDLE ThreadHandle,
UMS_SYSTEM_THREAD_INFORMATION* SystemThreadInfo
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ThreadHandle | HANDLE | in |
| SystemThreadInfo | UMS_SYSTEM_THREAD_INFORMATION* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL GetUmsSystemThreadInformation(
HANDLE ThreadHandle,
UMS_SYSTEM_THREAD_INFORMATION* SystemThreadInfo
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool GetUmsSystemThreadInformation(
IntPtr ThreadHandle, // HANDLE
IntPtr SystemThreadInfo // UMS_SYSTEM_THREAD_INFORMATION* in/out
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function GetUmsSystemThreadInformation(
ThreadHandle As IntPtr, ' HANDLE
SystemThreadInfo As IntPtr ' UMS_SYSTEM_THREAD_INFORMATION* in/out
) As Boolean
End Function' ThreadHandle : HANDLE
' SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out
Declare PtrSafe Function GetUmsSystemThreadInformation Lib "kernel32" ( _
ByVal ThreadHandle As LongPtr, _
ByVal SystemThreadInfo As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetUmsSystemThreadInformation = ctypes.windll.kernel32.GetUmsSystemThreadInformation
GetUmsSystemThreadInformation.restype = wintypes.BOOL
GetUmsSystemThreadInformation.argtypes = [
wintypes.HANDLE, # ThreadHandle : HANDLE
ctypes.c_void_p, # SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
GetUmsSystemThreadInformation = Fiddle::Function.new(
lib['GetUmsSystemThreadInformation'],
[
Fiddle::TYPE_VOIDP, # ThreadHandle : HANDLE
Fiddle::TYPE_VOIDP, # SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn GetUmsSystemThreadInformation(
ThreadHandle: *mut core::ffi::c_void, // HANDLE
SystemThreadInfo: *mut UMS_SYSTEM_THREAD_INFORMATION // UMS_SYSTEM_THREAD_INFORMATION* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool GetUmsSystemThreadInformation(IntPtr ThreadHandle, IntPtr SystemThreadInfo);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_GetUmsSystemThreadInformation' -Namespace Win32 -PassThru
# $api::GetUmsSystemThreadInformation(ThreadHandle, SystemThreadInfo)#uselib "KERNEL32.dll"
#func global GetUmsSystemThreadInformation "GetUmsSystemThreadInformation" sptr, sptr
; GetUmsSystemThreadInformation ThreadHandle, varptr(SystemThreadInfo) ; 戻り値は stat
; ThreadHandle : HANDLE -> "sptr"
; SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global GetUmsSystemThreadInformation "GetUmsSystemThreadInformation" sptr, var ; res = GetUmsSystemThreadInformation(ThreadHandle, SystemThreadInfo) ; ThreadHandle : HANDLE -> "sptr" ; SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global GetUmsSystemThreadInformation "GetUmsSystemThreadInformation" sptr, sptr ; res = GetUmsSystemThreadInformation(ThreadHandle, varptr(SystemThreadInfo)) ; ThreadHandle : HANDLE -> "sptr" ; SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetUmsSystemThreadInformation(HANDLE ThreadHandle, UMS_SYSTEM_THREAD_INFORMATION* SystemThreadInfo) #uselib "KERNEL32.dll" #cfunc global GetUmsSystemThreadInformation "GetUmsSystemThreadInformation" intptr, var ; res = GetUmsSystemThreadInformation(ThreadHandle, SystemThreadInfo) ; ThreadHandle : HANDLE -> "intptr" ; SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetUmsSystemThreadInformation(HANDLE ThreadHandle, UMS_SYSTEM_THREAD_INFORMATION* SystemThreadInfo) #uselib "KERNEL32.dll" #cfunc global GetUmsSystemThreadInformation "GetUmsSystemThreadInformation" intptr, intptr ; res = GetUmsSystemThreadInformation(ThreadHandle, varptr(SystemThreadInfo)) ; ThreadHandle : HANDLE -> "intptr" ; SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procGetUmsSystemThreadInformation = kernel32.NewProc("GetUmsSystemThreadInformation")
)
// ThreadHandle (HANDLE), SystemThreadInfo (UMS_SYSTEM_THREAD_INFORMATION* in/out)
r1, _, err := procGetUmsSystemThreadInformation.Call(
uintptr(ThreadHandle),
uintptr(SystemThreadInfo),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetUmsSystemThreadInformation(
ThreadHandle: THandle; // HANDLE
SystemThreadInfo: Pointer // UMS_SYSTEM_THREAD_INFORMATION* in/out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'GetUmsSystemThreadInformation';result := DllCall("KERNEL32\GetUmsSystemThreadInformation"
, "Ptr", ThreadHandle ; HANDLE
, "Ptr", SystemThreadInfo ; UMS_SYSTEM_THREAD_INFORMATION* in/out
, "Int") ; return: BOOL●GetUmsSystemThreadInformation(ThreadHandle, SystemThreadInfo) = DLL("KERNEL32.dll", "bool GetUmsSystemThreadInformation(void*, void*)")
# 呼び出し: GetUmsSystemThreadInformation(ThreadHandle, SystemThreadInfo)
# ThreadHandle : HANDLE -> "void*"
# SystemThreadInfo : UMS_SYSTEM_THREAD_INFORMATION* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。