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QueueUserAPC2

関数
フラグ指定付きでスレッドにユーザーAPCを登録する。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL QueueUserAPC2(
    PAPCFUNC ApcRoutine,
    HANDLE Thread,
    UINT_PTR Data,
    QUEUE_USER_APC_FLAGS Flags
);

パラメーター

名前方向
ApcRoutinePAPCFUNCin
ThreadHANDLEin
DataUINT_PTRin
FlagsQUEUE_USER_APC_FLAGSin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL QueueUserAPC2(
    PAPCFUNC ApcRoutine,
    HANDLE Thread,
    UINT_PTR Data,
    QUEUE_USER_APC_FLAGS Flags
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool QueueUserAPC2(
    IntPtr ApcRoutine,   // PAPCFUNC
    IntPtr Thread,   // HANDLE
    UIntPtr Data,   // UINT_PTR
    int Flags   // QUEUE_USER_APC_FLAGS
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function QueueUserAPC2(
    ApcRoutine As IntPtr,   ' PAPCFUNC
    Thread As IntPtr,   ' HANDLE
    Data As UIntPtr,   ' UINT_PTR
    Flags As Integer   ' QUEUE_USER_APC_FLAGS
) As Boolean
End Function
' ApcRoutine : PAPCFUNC
' Thread : HANDLE
' Data : UINT_PTR
' Flags : QUEUE_USER_APC_FLAGS
Declare PtrSafe Function QueueUserAPC2 Lib "kernel32" ( _
    ByVal ApcRoutine As LongPtr, _
    ByVal Thread As LongPtr, _
    ByVal Data As LongPtr, _
    ByVal Flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

QueueUserAPC2 = ctypes.windll.kernel32.QueueUserAPC2
QueueUserAPC2.restype = wintypes.BOOL
QueueUserAPC2.argtypes = [
    ctypes.c_void_p,  # ApcRoutine : PAPCFUNC
    wintypes.HANDLE,  # Thread : HANDLE
    ctypes.c_size_t,  # Data : UINT_PTR
    ctypes.c_int,  # Flags : QUEUE_USER_APC_FLAGS
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
QueueUserAPC2 = Fiddle::Function.new(
  lib['QueueUserAPC2'],
  [
    Fiddle::TYPE_VOIDP,  # ApcRoutine : PAPCFUNC
    Fiddle::TYPE_VOIDP,  # Thread : HANDLE
    Fiddle::TYPE_UINTPTR_T,  # Data : UINT_PTR
    Fiddle::TYPE_INT,  # Flags : QUEUE_USER_APC_FLAGS
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn QueueUserAPC2(
        ApcRoutine: *const core::ffi::c_void,  // PAPCFUNC
        Thread: *mut core::ffi::c_void,  // HANDLE
        Data: usize,  // UINT_PTR
        Flags: i32  // QUEUE_USER_APC_FLAGS
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool QueueUserAPC2(IntPtr ApcRoutine, IntPtr Thread, UIntPtr Data, int Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_QueueUserAPC2' -Namespace Win32 -PassThru
# $api::QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
#uselib "KERNEL32.dll"
#func global QueueUserAPC2 "QueueUserAPC2" sptr, sptr, sptr, sptr
; QueueUserAPC2 ApcRoutine, Thread, Data, Flags   ; 戻り値は stat
; ApcRoutine : PAPCFUNC -> "sptr"
; Thread : HANDLE -> "sptr"
; Data : UINT_PTR -> "sptr"
; Flags : QUEUE_USER_APC_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global QueueUserAPC2 "QueueUserAPC2" sptr, sptr, sptr, int
; res = QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
; ApcRoutine : PAPCFUNC -> "sptr"
; Thread : HANDLE -> "sptr"
; Data : UINT_PTR -> "sptr"
; Flags : QUEUE_USER_APC_FLAGS -> "int"
; BOOL QueueUserAPC2(PAPCFUNC ApcRoutine, HANDLE Thread, UINT_PTR Data, QUEUE_USER_APC_FLAGS Flags)
#uselib "KERNEL32.dll"
#cfunc global QueueUserAPC2 "QueueUserAPC2" intptr, intptr, intptr, int
; res = QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
; ApcRoutine : PAPCFUNC -> "intptr"
; Thread : HANDLE -> "intptr"
; Data : UINT_PTR -> "intptr"
; Flags : QUEUE_USER_APC_FLAGS -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procQueueUserAPC2 = kernel32.NewProc("QueueUserAPC2")
)

// ApcRoutine (PAPCFUNC), Thread (HANDLE), Data (UINT_PTR), Flags (QUEUE_USER_APC_FLAGS)
r1, _, err := procQueueUserAPC2.Call(
	uintptr(ApcRoutine),
	uintptr(Thread),
	uintptr(Data),
	uintptr(Flags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function QueueUserAPC2(
  ApcRoutine: Pointer;   // PAPCFUNC
  Thread: THandle;   // HANDLE
  Data: NativeUInt;   // UINT_PTR
  Flags: Integer   // QUEUE_USER_APC_FLAGS
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'QueueUserAPC2';
result := DllCall("KERNEL32\QueueUserAPC2"
    , "Ptr", ApcRoutine   ; PAPCFUNC
    , "Ptr", Thread   ; HANDLE
    , "UPtr", Data   ; UINT_PTR
    , "Int", Flags   ; QUEUE_USER_APC_FLAGS
    , "Int")   ; return: BOOL
●QueueUserAPC2(ApcRoutine, Thread, Data, Flags) = DLL("KERNEL32.dll", "bool QueueUserAPC2(void*, void*, int, int)")
# 呼び出し: QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
# ApcRoutine : PAPCFUNC -> "void*"
# Thread : HANDLE -> "void*"
# Data : UINT_PTR -> "int"
# Flags : QUEUE_USER_APC_FLAGS -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。