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QueueUserAPC2
関数フラグ指定付きでスレッドにユーザーAPCを登録する。
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// KERNEL32.dll
#include <windows.h>
BOOL QueueUserAPC2(
PAPCFUNC ApcRoutine,
HANDLE Thread,
UINT_PTR Data,
QUEUE_USER_APC_FLAGS Flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ApcRoutine | PAPCFUNC | in |
| Thread | HANDLE | in |
| Data | UINT_PTR | in |
| Flags | QUEUE_USER_APC_FLAGS | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL QueueUserAPC2(
PAPCFUNC ApcRoutine,
HANDLE Thread,
UINT_PTR Data,
QUEUE_USER_APC_FLAGS Flags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool QueueUserAPC2(
IntPtr ApcRoutine, // PAPCFUNC
IntPtr Thread, // HANDLE
UIntPtr Data, // UINT_PTR
int Flags // QUEUE_USER_APC_FLAGS
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function QueueUserAPC2(
ApcRoutine As IntPtr, ' PAPCFUNC
Thread As IntPtr, ' HANDLE
Data As UIntPtr, ' UINT_PTR
Flags As Integer ' QUEUE_USER_APC_FLAGS
) As Boolean
End Function' ApcRoutine : PAPCFUNC
' Thread : HANDLE
' Data : UINT_PTR
' Flags : QUEUE_USER_APC_FLAGS
Declare PtrSafe Function QueueUserAPC2 Lib "kernel32" ( _
ByVal ApcRoutine As LongPtr, _
ByVal Thread As LongPtr, _
ByVal Data As LongPtr, _
ByVal Flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
QueueUserAPC2 = ctypes.windll.kernel32.QueueUserAPC2
QueueUserAPC2.restype = wintypes.BOOL
QueueUserAPC2.argtypes = [
ctypes.c_void_p, # ApcRoutine : PAPCFUNC
wintypes.HANDLE, # Thread : HANDLE
ctypes.c_size_t, # Data : UINT_PTR
ctypes.c_int, # Flags : QUEUE_USER_APC_FLAGS
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
QueueUserAPC2 = Fiddle::Function.new(
lib['QueueUserAPC2'],
[
Fiddle::TYPE_VOIDP, # ApcRoutine : PAPCFUNC
Fiddle::TYPE_VOIDP, # Thread : HANDLE
Fiddle::TYPE_UINTPTR_T, # Data : UINT_PTR
Fiddle::TYPE_INT, # Flags : QUEUE_USER_APC_FLAGS
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn QueueUserAPC2(
ApcRoutine: *const core::ffi::c_void, // PAPCFUNC
Thread: *mut core::ffi::c_void, // HANDLE
Data: usize, // UINT_PTR
Flags: i32 // QUEUE_USER_APC_FLAGS
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool QueueUserAPC2(IntPtr ApcRoutine, IntPtr Thread, UIntPtr Data, int Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_QueueUserAPC2' -Namespace Win32 -PassThru
# $api::QueueUserAPC2(ApcRoutine, Thread, Data, Flags)#uselib "KERNEL32.dll"
#func global QueueUserAPC2 "QueueUserAPC2" sptr, sptr, sptr, sptr
; QueueUserAPC2 ApcRoutine, Thread, Data, Flags ; 戻り値は stat
; ApcRoutine : PAPCFUNC -> "sptr"
; Thread : HANDLE -> "sptr"
; Data : UINT_PTR -> "sptr"
; Flags : QUEUE_USER_APC_FLAGS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global QueueUserAPC2 "QueueUserAPC2" sptr, sptr, sptr, int
; res = QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
; ApcRoutine : PAPCFUNC -> "sptr"
; Thread : HANDLE -> "sptr"
; Data : UINT_PTR -> "sptr"
; Flags : QUEUE_USER_APC_FLAGS -> "int"; BOOL QueueUserAPC2(PAPCFUNC ApcRoutine, HANDLE Thread, UINT_PTR Data, QUEUE_USER_APC_FLAGS Flags)
#uselib "KERNEL32.dll"
#cfunc global QueueUserAPC2 "QueueUserAPC2" intptr, intptr, intptr, int
; res = QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
; ApcRoutine : PAPCFUNC -> "intptr"
; Thread : HANDLE -> "intptr"
; Data : UINT_PTR -> "intptr"
; Flags : QUEUE_USER_APC_FLAGS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procQueueUserAPC2 = kernel32.NewProc("QueueUserAPC2")
)
// ApcRoutine (PAPCFUNC), Thread (HANDLE), Data (UINT_PTR), Flags (QUEUE_USER_APC_FLAGS)
r1, _, err := procQueueUserAPC2.Call(
uintptr(ApcRoutine),
uintptr(Thread),
uintptr(Data),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction QueueUserAPC2(
ApcRoutine: Pointer; // PAPCFUNC
Thread: THandle; // HANDLE
Data: NativeUInt; // UINT_PTR
Flags: Integer // QUEUE_USER_APC_FLAGS
): BOOL; stdcall;
external 'KERNEL32.dll' name 'QueueUserAPC2';result := DllCall("KERNEL32\QueueUserAPC2"
, "Ptr", ApcRoutine ; PAPCFUNC
, "Ptr", Thread ; HANDLE
, "UPtr", Data ; UINT_PTR
, "Int", Flags ; QUEUE_USER_APC_FLAGS
, "Int") ; return: BOOL●QueueUserAPC2(ApcRoutine, Thread, Data, Flags) = DLL("KERNEL32.dll", "bool QueueUserAPC2(void*, void*, int, int)")
# 呼び出し: QueueUserAPC2(ApcRoutine, Thread, Data, Flags)
# ApcRoutine : PAPCFUNC -> "void*"
# Thread : HANDLE -> "void*"
# Data : UINT_PTR -> "int"
# Flags : QUEUE_USER_APC_FLAGS -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。