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ResetEvent
関数イベントオブジェクトを非シグナル状態にリセットする。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL ResetEvent(
HANDLE hEvent
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hEvent | HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL ResetEvent(
HANDLE hEvent
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ResetEvent(
IntPtr hEvent // HANDLE
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ResetEvent(
hEvent As IntPtr ' HANDLE
) As Boolean
End Function' hEvent : HANDLE
Declare PtrSafe Function ResetEvent Lib "kernel32" ( _
ByVal hEvent As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ResetEvent = ctypes.windll.kernel32.ResetEvent
ResetEvent.restype = wintypes.BOOL
ResetEvent.argtypes = [
wintypes.HANDLE, # hEvent : HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
ResetEvent = Fiddle::Function.new(
lib['ResetEvent'],
[
Fiddle::TYPE_VOIDP, # hEvent : HANDLE
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn ResetEvent(
hEvent: *mut core::ffi::c_void // HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool ResetEvent(IntPtr hEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_ResetEvent' -Namespace Win32 -PassThru
# $api::ResetEvent(hEvent)#uselib "KERNEL32.dll"
#func global ResetEvent "ResetEvent" sptr
; ResetEvent hEvent ; 戻り値は stat
; hEvent : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global ResetEvent "ResetEvent" sptr
; res = ResetEvent(hEvent)
; hEvent : HANDLE -> "sptr"; BOOL ResetEvent(HANDLE hEvent)
#uselib "KERNEL32.dll"
#cfunc global ResetEvent "ResetEvent" intptr
; res = ResetEvent(hEvent)
; hEvent : HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procResetEvent = kernel32.NewProc("ResetEvent")
)
// hEvent (HANDLE)
r1, _, err := procResetEvent.Call(
uintptr(hEvent),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ResetEvent(
hEvent: THandle // HANDLE
): BOOL; stdcall;
external 'KERNEL32.dll' name 'ResetEvent';result := DllCall("KERNEL32\ResetEvent"
, "Ptr", hEvent ; HANDLE
, "Int") ; return: BOOL●ResetEvent(hEvent) = DLL("KERNEL32.dll", "bool ResetEvent(void*)")
# 呼び出し: ResetEvent(hEvent)
# hEvent : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。