ホーム › System.Threading › UmsThreadYield
UmsThreadYield
関数現在のUMSワーカースレッドの実行をスケジューラに譲る。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL UmsThreadYield(
void* SchedulerParam
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| SchedulerParam | void* | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL UmsThreadYield(
void* SchedulerParam
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool UmsThreadYield(
IntPtr SchedulerParam // void*
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UmsThreadYield(
SchedulerParam As IntPtr ' void*
) As Boolean
End Function' SchedulerParam : void*
Declare PtrSafe Function UmsThreadYield Lib "kernel32" ( _
ByVal SchedulerParam As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UmsThreadYield = ctypes.windll.kernel32.UmsThreadYield
UmsThreadYield.restype = wintypes.BOOL
UmsThreadYield.argtypes = [
ctypes.POINTER(None), # SchedulerParam : void*
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
UmsThreadYield = Fiddle::Function.new(
lib['UmsThreadYield'],
[
Fiddle::TYPE_VOIDP, # SchedulerParam : void*
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn UmsThreadYield(
SchedulerParam: *mut () // void*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool UmsThreadYield(IntPtr SchedulerParam);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UmsThreadYield' -Namespace Win32 -PassThru
# $api::UmsThreadYield(SchedulerParam)#uselib "KERNEL32.dll"
#func global UmsThreadYield "UmsThreadYield" sptr
; UmsThreadYield SchedulerParam ; 戻り値は stat
; SchedulerParam : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global UmsThreadYield "UmsThreadYield" sptr
; res = UmsThreadYield(SchedulerParam)
; SchedulerParam : void* -> "sptr"; BOOL UmsThreadYield(void* SchedulerParam)
#uselib "KERNEL32.dll"
#cfunc global UmsThreadYield "UmsThreadYield" intptr
; res = UmsThreadYield(SchedulerParam)
; SchedulerParam : void* -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procUmsThreadYield = kernel32.NewProc("UmsThreadYield")
)
// SchedulerParam (void*)
r1, _, err := procUmsThreadYield.Call(
uintptr(SchedulerParam),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction UmsThreadYield(
SchedulerParam: Pointer // void*
): BOOL; stdcall;
external 'KERNEL32.dll' name 'UmsThreadYield';result := DllCall("KERNEL32\UmsThreadYield"
, "Ptr", SchedulerParam ; void*
, "Int") ; return: BOOL●UmsThreadYield(SchedulerParam) = DLL("KERNEL32.dll", "bool UmsThreadYield(void*)")
# 呼び出し: UmsThreadYield(SchedulerParam)
# SchedulerParam : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。