Win32 API 日本語リファレンス
ホームSystem.Threading › WaitForInputIdle

WaitForInputIdle

関数
プロセスが入力待ちのアイドル状態になるまで待機する。
DLLUSER32.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// USER32.dll
#include <windows.h>

DWORD WaitForInputIdle(
    HANDLE hProcess,
    DWORD dwMilliseconds
);

パラメーター

名前方向
hProcessHANDLEin
dwMillisecondsDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

DWORD WaitForInputIdle(
    HANDLE hProcess,
    DWORD dwMilliseconds
);
[DllImport("USER32.dll", ExactSpelling = true)]
static extern uint WaitForInputIdle(
    IntPtr hProcess,   // HANDLE
    uint dwMilliseconds   // DWORD
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function WaitForInputIdle(
    hProcess As IntPtr,   ' HANDLE
    dwMilliseconds As UInteger   ' DWORD
) As UInteger
End Function
' hProcess : HANDLE
' dwMilliseconds : DWORD
Declare PtrSafe Function WaitForInputIdle Lib "user32" ( _
    ByVal hProcess As LongPtr, _
    ByVal dwMilliseconds As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WaitForInputIdle = ctypes.windll.user32.WaitForInputIdle
WaitForInputIdle.restype = wintypes.DWORD
WaitForInputIdle.argtypes = [
    wintypes.HANDLE,  # hProcess : HANDLE
    wintypes.DWORD,  # dwMilliseconds : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
WaitForInputIdle = Fiddle::Function.new(
  lib['WaitForInputIdle'],
  [
    Fiddle::TYPE_VOIDP,  # hProcess : HANDLE
    -Fiddle::TYPE_INT,  # dwMilliseconds : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn WaitForInputIdle(
        hProcess: *mut core::ffi::c_void,  // HANDLE
        dwMilliseconds: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll")]
public static extern uint WaitForInputIdle(IntPtr hProcess, uint dwMilliseconds);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_WaitForInputIdle' -Namespace Win32 -PassThru
# $api::WaitForInputIdle(hProcess, dwMilliseconds)
#uselib "USER32.dll"
#func global WaitForInputIdle "WaitForInputIdle" sptr, sptr
; WaitForInputIdle hProcess, dwMilliseconds   ; 戻り値は stat
; hProcess : HANDLE -> "sptr"
; dwMilliseconds : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global WaitForInputIdle "WaitForInputIdle" sptr, int
; res = WaitForInputIdle(hProcess, dwMilliseconds)
; hProcess : HANDLE -> "sptr"
; dwMilliseconds : DWORD -> "int"
; DWORD WaitForInputIdle(HANDLE hProcess, DWORD dwMilliseconds)
#uselib "USER32.dll"
#cfunc global WaitForInputIdle "WaitForInputIdle" intptr, int
; res = WaitForInputIdle(hProcess, dwMilliseconds)
; hProcess : HANDLE -> "intptr"
; dwMilliseconds : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procWaitForInputIdle = user32.NewProc("WaitForInputIdle")
)

// hProcess (HANDLE), dwMilliseconds (DWORD)
r1, _, err := procWaitForInputIdle.Call(
	uintptr(hProcess),
	uintptr(dwMilliseconds),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WaitForInputIdle(
  hProcess: THandle;   // HANDLE
  dwMilliseconds: DWORD   // DWORD
): DWORD; stdcall;
  external 'USER32.dll' name 'WaitForInputIdle';
result := DllCall("USER32\WaitForInputIdle"
    , "Ptr", hProcess   ; HANDLE
    , "UInt", dwMilliseconds   ; DWORD
    , "UInt")   ; return: DWORD
●WaitForInputIdle(hProcess, dwMilliseconds) = DLL("USER32.dll", "dword WaitForInputIdle(void*, dword)")
# 呼び出し: WaitForInputIdle(hProcess, dwMilliseconds)
# hProcess : HANDLE -> "void*"
# dwMilliseconds : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。