Win32 API 日本語リファレンス
ホームSystem.Threading › Wow64SetThreadDefaultGuestMachine

Wow64SetThreadDefaultGuestMachine

関数
WOW64スレッドの既定ゲストマシンタイプを設定する。
DLLapi-ms-win-core-wow64-l1-1-1.dll呼出規約winapi

シグネチャ

// api-ms-win-core-wow64-l1-1-1.dll
#include <windows.h>

WORD Wow64SetThreadDefaultGuestMachine(
    WORD Machine
);

パラメーター

名前方向
MachineWORDin

戻り値の型: WORD

各言語での呼び出し定義

// api-ms-win-core-wow64-l1-1-1.dll
#include <windows.h>

WORD Wow64SetThreadDefaultGuestMachine(
    WORD Machine
);
[DllImport("api-ms-win-core-wow64-l1-1-1.dll", ExactSpelling = true)]
static extern ushort Wow64SetThreadDefaultGuestMachine(
    ushort Machine   // WORD
);
<DllImport("api-ms-win-core-wow64-l1-1-1.dll", ExactSpelling:=True)>
Public Shared Function Wow64SetThreadDefaultGuestMachine(
    Machine As UShort   ' WORD
) As UShort
End Function
' Machine : WORD
Declare PtrSafe Function Wow64SetThreadDefaultGuestMachine Lib "api-ms-win-core-wow64-l1-1-1" ( _
    ByVal Machine As Integer) As Integer
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

Wow64SetThreadDefaultGuestMachine = ctypes.windll.LoadLibrary("api-ms-win-core-wow64-l1-1-1.dll").Wow64SetThreadDefaultGuestMachine
Wow64SetThreadDefaultGuestMachine.restype = ctypes.c_ushort
Wow64SetThreadDefaultGuestMachine.argtypes = [
    ctypes.c_ushort,  # Machine : WORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('api-ms-win-core-wow64-l1-1-1.dll')
Wow64SetThreadDefaultGuestMachine = Fiddle::Function.new(
  lib['Wow64SetThreadDefaultGuestMachine'],
  [
    -Fiddle::TYPE_SHORT,  # Machine : WORD
  ],
  -Fiddle::TYPE_SHORT)
#[link(name = "api-ms-win-core-wow64-l1-1-1")]
extern "system" {
    fn Wow64SetThreadDefaultGuestMachine(
        Machine: u16  // WORD
    ) -> u16;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("api-ms-win-core-wow64-l1-1-1.dll")]
public static extern ushort Wow64SetThreadDefaultGuestMachine(ushort Machine);
"@
$api = Add-Type -MemberDefinition $sig -Name 'api-ms-win-core-wow64-l1-1-1_Wow64SetThreadDefaultGuestMachine' -Namespace Win32 -PassThru
# $api::Wow64SetThreadDefaultGuestMachine(Machine)
#uselib "api-ms-win-core-wow64-l1-1-1.dll"
#func global Wow64SetThreadDefaultGuestMachine "Wow64SetThreadDefaultGuestMachine" sptr
; Wow64SetThreadDefaultGuestMachine Machine   ; 戻り値は stat
; Machine : WORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "api-ms-win-core-wow64-l1-1-1.dll"
#cfunc global Wow64SetThreadDefaultGuestMachine "Wow64SetThreadDefaultGuestMachine" int
; res = Wow64SetThreadDefaultGuestMachine(Machine)
; Machine : WORD -> "int"
; WORD Wow64SetThreadDefaultGuestMachine(WORD Machine)
#uselib "api-ms-win-core-wow64-l1-1-1.dll"
#cfunc global Wow64SetThreadDefaultGuestMachine "Wow64SetThreadDefaultGuestMachine" int
; res = Wow64SetThreadDefaultGuestMachine(Machine)
; Machine : WORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	api_ms_win_core_wow64_l1_1_1 = windows.NewLazySystemDLL("api-ms-win-core-wow64-l1-1-1.dll")
	procWow64SetThreadDefaultGuestMachine = api_ms_win_core_wow64_l1_1_1.NewProc("Wow64SetThreadDefaultGuestMachine")
)

// Machine (WORD)
r1, _, err := procWow64SetThreadDefaultGuestMachine.Call(
	uintptr(Machine),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // WORD
function Wow64SetThreadDefaultGuestMachine(
  Machine: Word   // WORD
): Word; stdcall;
  external 'api-ms-win-core-wow64-l1-1-1.dll' name 'Wow64SetThreadDefaultGuestMachine';
result := DllCall("api-ms-win-core-wow64-l1-1-1\Wow64SetThreadDefaultGuestMachine"
    , "UShort", Machine   ; WORD
    , "UShort")   ; return: WORD
●Wow64SetThreadDefaultGuestMachine(Machine) = DLL("api-ms-win-core-wow64-l1-1-1.dll", "int Wow64SetThreadDefaultGuestMachine(int)")
# 呼び出し: Wow64SetThreadDefaultGuestMachine(Machine)
# Machine : WORD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。