Win32 API 日本語リファレンス
ホームSystem.TpmBaseServices › Tbsi_Physical_Presence_Command

Tbsi_Physical_Presence_Command

関数
TPMに物理的存在(物理プレゼンス)コマンドを送信する。
DLLtbs.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// tbs.dll
#include <windows.h>

DWORD Tbsi_Physical_Presence_Command(
    void* hContext,
    BYTE* pabInput,
    DWORD cbInput,
    BYTE* pabOutput,
    DWORD* pcbOutput
);

パラメーター

名前方向
hContextvoid*in
pabInputBYTE*in
cbInputDWORDin
pabOutputBYTE*out
pcbOutputDWORD*out

戻り値の型: DWORD

各言語での呼び出し定義

// tbs.dll
#include <windows.h>

DWORD Tbsi_Physical_Presence_Command(
    void* hContext,
    BYTE* pabInput,
    DWORD cbInput,
    BYTE* pabOutput,
    DWORD* pcbOutput
);
[DllImport("tbs.dll", ExactSpelling = true)]
static extern uint Tbsi_Physical_Presence_Command(
    IntPtr hContext,   // void*
    IntPtr pabInput,   // BYTE*
    uint cbInput,   // DWORD
    IntPtr pabOutput,   // BYTE* out
    out uint pcbOutput   // DWORD* out
);
<DllImport("tbs.dll", ExactSpelling:=True)>
Public Shared Function Tbsi_Physical_Presence_Command(
    hContext As IntPtr,   ' void*
    pabInput As IntPtr,   ' BYTE*
    cbInput As UInteger,   ' DWORD
    pabOutput As IntPtr,   ' BYTE* out
    <Out> ByRef pcbOutput As UInteger   ' DWORD* out
) As UInteger
End Function
' hContext : void*
' pabInput : BYTE*
' cbInput : DWORD
' pabOutput : BYTE* out
' pcbOutput : DWORD* out
Declare PtrSafe Function Tbsi_Physical_Presence_Command Lib "tbs" ( _
    ByVal hContext As LongPtr, _
    ByVal pabInput As LongPtr, _
    ByVal cbInput As Long, _
    ByVal pabOutput As LongPtr, _
    ByRef pcbOutput As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

Tbsi_Physical_Presence_Command = ctypes.windll.tbs.Tbsi_Physical_Presence_Command
Tbsi_Physical_Presence_Command.restype = wintypes.DWORD
Tbsi_Physical_Presence_Command.argtypes = [
    ctypes.POINTER(None),  # hContext : void*
    ctypes.POINTER(ctypes.c_ubyte),  # pabInput : BYTE*
    wintypes.DWORD,  # cbInput : DWORD
    ctypes.POINTER(ctypes.c_ubyte),  # pabOutput : BYTE* out
    ctypes.POINTER(wintypes.DWORD),  # pcbOutput : DWORD* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('tbs.dll')
Tbsi_Physical_Presence_Command = Fiddle::Function.new(
  lib['Tbsi_Physical_Presence_Command'],
  [
    Fiddle::TYPE_VOIDP,  # hContext : void*
    Fiddle::TYPE_VOIDP,  # pabInput : BYTE*
    -Fiddle::TYPE_INT,  # cbInput : DWORD
    Fiddle::TYPE_VOIDP,  # pabOutput : BYTE* out
    Fiddle::TYPE_VOIDP,  # pcbOutput : DWORD* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "tbs")]
extern "system" {
    fn Tbsi_Physical_Presence_Command(
        hContext: *mut (),  // void*
        pabInput: *mut u8,  // BYTE*
        cbInput: u32,  // DWORD
        pabOutput: *mut u8,  // BYTE* out
        pcbOutput: *mut u32  // DWORD* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("tbs.dll")]
public static extern uint Tbsi_Physical_Presence_Command(IntPtr hContext, IntPtr pabInput, uint cbInput, IntPtr pabOutput, out uint pcbOutput);
"@
$api = Add-Type -MemberDefinition $sig -Name 'tbs_Tbsi_Physical_Presence_Command' -Namespace Win32 -PassThru
# $api::Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
#uselib "tbs.dll"
#func global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, sptr, sptr, sptr, sptr
; Tbsi_Physical_Presence_Command hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput)   ; 戻り値は stat
; hContext : void* -> "sptr"
; pabInput : BYTE* -> "sptr"
; cbInput : DWORD -> "sptr"
; pabOutput : BYTE* out -> "sptr"
; pcbOutput : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "tbs.dll"
#cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, var, int, var, var
; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
; hContext : void* -> "sptr"
; pabInput : BYTE* -> "var"
; cbInput : DWORD -> "int"
; pabOutput : BYTE* out -> "var"
; pcbOutput : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD Tbsi_Physical_Presence_Command(void* hContext, BYTE* pabInput, DWORD cbInput, BYTE* pabOutput, DWORD* pcbOutput)
#uselib "tbs.dll"
#cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" intptr, var, int, var, var
; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
; hContext : void* -> "intptr"
; pabInput : BYTE* -> "var"
; cbInput : DWORD -> "int"
; pabOutput : BYTE* out -> "var"
; pcbOutput : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	tbs = windows.NewLazySystemDLL("tbs.dll")
	procTbsi_Physical_Presence_Command = tbs.NewProc("Tbsi_Physical_Presence_Command")
)

// hContext (void*), pabInput (BYTE*), cbInput (DWORD), pabOutput (BYTE* out), pcbOutput (DWORD* out)
r1, _, err := procTbsi_Physical_Presence_Command.Call(
	uintptr(hContext),
	uintptr(pabInput),
	uintptr(cbInput),
	uintptr(pabOutput),
	uintptr(pcbOutput),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function Tbsi_Physical_Presence_Command(
  hContext: Pointer;   // void*
  pabInput: Pointer;   // BYTE*
  cbInput: DWORD;   // DWORD
  pabOutput: Pointer;   // BYTE* out
  pcbOutput: Pointer   // DWORD* out
): DWORD; stdcall;
  external 'tbs.dll' name 'Tbsi_Physical_Presence_Command';
result := DllCall("tbs\Tbsi_Physical_Presence_Command"
    , "Ptr", hContext   ; void*
    , "Ptr", pabInput   ; BYTE*
    , "UInt", cbInput   ; DWORD
    , "Ptr", pabOutput   ; BYTE* out
    , "Ptr", pcbOutput   ; DWORD* out
    , "UInt")   ; return: DWORD
●Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) = DLL("tbs.dll", "dword Tbsi_Physical_Presence_Command(void*, void*, dword, void*, void*)")
# 呼び出し: Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
# hContext : void* -> "void*"
# pabInput : BYTE* -> "void*"
# cbInput : DWORD -> "dword"
# pabOutput : BYTE* out -> "void*"
# pcbOutput : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。