ホーム › System.TpmBaseServices › Tbsi_Physical_Presence_Command
Tbsi_Physical_Presence_Command
関数TPMに物理的存在(物理プレゼンス)コマンドを送信する。
シグネチャ
// tbs.dll
#include <windows.h>
DWORD Tbsi_Physical_Presence_Command(
void* hContext,
BYTE* pabInput,
DWORD cbInput,
BYTE* pabOutput,
DWORD* pcbOutput
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hContext | void* | in | 物理プレゼンスコマンドを送る対象のTBSコンテキストハンドル(void*)。 |
| pabInput | BYTE* | in | 送信する物理プレゼンスコマンドのバイト列バッファへのポインタ。 |
| cbInput | DWORD | in | 入力コマンドバッファのサイズ(バイト単位)。 |
| pabOutput | BYTE* | out | コマンドの応答を格納する出力バッファへのポインタ。 |
| pcbOutput | DWORD* | out | 入力で出力バッファ容量、出力で実際の応答サイズを受け取る(DWORD*)。 |
戻り値の型: DWORD
各言語での呼び出し定義
// tbs.dll
#include <windows.h>
DWORD Tbsi_Physical_Presence_Command(
void* hContext,
BYTE* pabInput,
DWORD cbInput,
BYTE* pabOutput,
DWORD* pcbOutput
);[DllImport("tbs.dll", ExactSpelling = true)]
static extern uint Tbsi_Physical_Presence_Command(
IntPtr hContext, // void*
IntPtr pabInput, // BYTE*
uint cbInput, // DWORD
IntPtr pabOutput, // BYTE* out
out uint pcbOutput // DWORD* out
);<DllImport("tbs.dll", ExactSpelling:=True)>
Public Shared Function Tbsi_Physical_Presence_Command(
hContext As IntPtr, ' void*
pabInput As IntPtr, ' BYTE*
cbInput As UInteger, ' DWORD
pabOutput As IntPtr, ' BYTE* out
<Out> ByRef pcbOutput As UInteger ' DWORD* out
) As UInteger
End Function' hContext : void*
' pabInput : BYTE*
' cbInput : DWORD
' pabOutput : BYTE* out
' pcbOutput : DWORD* out
Declare PtrSafe Function Tbsi_Physical_Presence_Command Lib "tbs" ( _
ByVal hContext As LongPtr, _
ByVal pabInput As LongPtr, _
ByVal cbInput As Long, _
ByVal pabOutput As LongPtr, _
ByRef pcbOutput As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
Tbsi_Physical_Presence_Command = ctypes.windll.tbs.Tbsi_Physical_Presence_Command
Tbsi_Physical_Presence_Command.restype = wintypes.DWORD
Tbsi_Physical_Presence_Command.argtypes = [
ctypes.POINTER(None), # hContext : void*
ctypes.POINTER(ctypes.c_ubyte), # pabInput : BYTE*
wintypes.DWORD, # cbInput : DWORD
ctypes.POINTER(ctypes.c_ubyte), # pabOutput : BYTE* out
ctypes.POINTER(wintypes.DWORD), # pcbOutput : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('tbs.dll')
Tbsi_Physical_Presence_Command = Fiddle::Function.new(
lib['Tbsi_Physical_Presence_Command'],
[
Fiddle::TYPE_VOIDP, # hContext : void*
Fiddle::TYPE_VOIDP, # pabInput : BYTE*
-Fiddle::TYPE_INT, # cbInput : DWORD
Fiddle::TYPE_VOIDP, # pabOutput : BYTE* out
Fiddle::TYPE_VOIDP, # pcbOutput : DWORD* out
],
-Fiddle::TYPE_INT)#[link(name = "tbs")]
extern "system" {
fn Tbsi_Physical_Presence_Command(
hContext: *mut (), // void*
pabInput: *mut u8, // BYTE*
cbInput: u32, // DWORD
pabOutput: *mut u8, // BYTE* out
pcbOutput: *mut u32 // DWORD* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("tbs.dll")]
public static extern uint Tbsi_Physical_Presence_Command(IntPtr hContext, IntPtr pabInput, uint cbInput, IntPtr pabOutput, out uint pcbOutput);
"@
$api = Add-Type -MemberDefinition $sig -Name 'tbs_Tbsi_Physical_Presence_Command' -Namespace Win32 -PassThru
# $api::Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)#uselib "tbs.dll"
#func global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, sptr, sptr, sptr, sptr
; Tbsi_Physical_Presence_Command hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput) ; 戻り値は stat
; hContext : void* -> "sptr"
; pabInput : BYTE* -> "sptr"
; cbInput : DWORD -> "sptr"
; pabOutput : BYTE* out -> "sptr"
; pcbOutput : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, var, int, var, var ; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) ; hContext : void* -> "sptr" ; pabInput : BYTE* -> "var" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "var" ; pcbOutput : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, sptr, int, sptr, sptr ; res = Tbsi_Physical_Presence_Command(hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput)) ; hContext : void* -> "sptr" ; pabInput : BYTE* -> "sptr" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "sptr" ; pcbOutput : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD Tbsi_Physical_Presence_Command(void* hContext, BYTE* pabInput, DWORD cbInput, BYTE* pabOutput, DWORD* pcbOutput) #uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" intptr, var, int, var, var ; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) ; hContext : void* -> "intptr" ; pabInput : BYTE* -> "var" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "var" ; pcbOutput : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD Tbsi_Physical_Presence_Command(void* hContext, BYTE* pabInput, DWORD cbInput, BYTE* pabOutput, DWORD* pcbOutput) #uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" intptr, intptr, int, intptr, intptr ; res = Tbsi_Physical_Presence_Command(hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput)) ; hContext : void* -> "intptr" ; pabInput : BYTE* -> "intptr" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "intptr" ; pcbOutput : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tbs = windows.NewLazySystemDLL("tbs.dll")
procTbsi_Physical_Presence_Command = tbs.NewProc("Tbsi_Physical_Presence_Command")
)
// hContext (void*), pabInput (BYTE*), cbInput (DWORD), pabOutput (BYTE* out), pcbOutput (DWORD* out)
r1, _, err := procTbsi_Physical_Presence_Command.Call(
uintptr(hContext),
uintptr(pabInput),
uintptr(cbInput),
uintptr(pabOutput),
uintptr(pcbOutput),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction Tbsi_Physical_Presence_Command(
hContext: Pointer; // void*
pabInput: Pointer; // BYTE*
cbInput: DWORD; // DWORD
pabOutput: Pointer; // BYTE* out
pcbOutput: Pointer // DWORD* out
): DWORD; stdcall;
external 'tbs.dll' name 'Tbsi_Physical_Presence_Command';result := DllCall("tbs\Tbsi_Physical_Presence_Command"
, "Ptr", hContext ; void*
, "Ptr", pabInput ; BYTE*
, "UInt", cbInput ; DWORD
, "Ptr", pabOutput ; BYTE* out
, "Ptr", pcbOutput ; DWORD* out
, "UInt") ; return: DWORD●Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) = DLL("tbs.dll", "dword Tbsi_Physical_Presence_Command(void*, void*, dword, void*, void*)")
# 呼び出し: Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
# hContext : void* -> "void*"
# pabInput : BYTE* -> "void*"
# cbInput : DWORD -> "dword"
# pabOutput : BYTE* out -> "void*"
# pcbOutput : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "tbs" fn Tbsi_Physical_Presence_Command(
hContext: ?*anyopaque, // void*
pabInput: [*c]u8, // BYTE*
cbInput: u32, // DWORD
pabOutput: [*c]u8, // BYTE* out
pcbOutput: [*c]u32 // DWORD* out
) callconv(std.os.windows.WINAPI) u32;proc Tbsi_Physical_Presence_Command(
hContext: pointer, # void*
pabInput: ptr uint8, # BYTE*
cbInput: uint32, # DWORD
pabOutput: ptr uint8, # BYTE* out
pcbOutput: ptr uint32 # DWORD* out
): uint32 {.importc: "Tbsi_Physical_Presence_Command", stdcall, dynlib: "tbs.dll".}pragma(lib, "tbs");
extern(Windows)
uint Tbsi_Physical_Presence_Command(
void* hContext, // void*
ubyte* pabInput, // BYTE*
uint cbInput, // DWORD
ubyte* pabOutput, // BYTE* out
uint* pcbOutput // DWORD* out
);ccall((:Tbsi_Physical_Presence_Command, "tbs.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Ptr{UInt8}, UInt32, Ptr{UInt8}, Ptr{UInt32}),
hContext, pabInput, cbInput, pabOutput, pcbOutput)
# hContext : void* -> Ptr{Cvoid}
# pabInput : BYTE* -> Ptr{UInt8}
# cbInput : DWORD -> UInt32
# pabOutput : BYTE* out -> Ptr{UInt8}
# pcbOutput : DWORD* out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t Tbsi_Physical_Presence_Command(
void* hContext,
uint8_t* pabInput,
uint32_t cbInput,
uint8_t* pabOutput,
uint32_t* pcbOutput);
]]
local tbs = ffi.load("tbs")
-- tbs.Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
-- hContext : void*
-- pabInput : BYTE*
-- cbInput : DWORD
-- pabOutput : BYTE* out
-- pcbOutput : DWORD* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('tbs.dll');
const Tbsi_Physical_Presence_Command = lib.func('__stdcall', 'Tbsi_Physical_Presence_Command', 'uint32_t', ['void *', 'uint8_t *', 'uint32_t', 'uint8_t *', 'uint32_t *']);
// Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
// hContext : void* -> 'void *'
// pabInput : BYTE* -> 'uint8_t *'
// cbInput : DWORD -> 'uint32_t'
// pabOutput : BYTE* out -> 'uint8_t *'
// pcbOutput : DWORD* out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("tbs.dll", {
Tbsi_Physical_Presence_Command: { parameters: ["pointer", "pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
// hContext : void* -> "pointer"
// pabInput : BYTE* -> "pointer"
// cbInput : DWORD -> "u32"
// pabOutput : BYTE* out -> "pointer"
// pcbOutput : DWORD* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t Tbsi_Physical_Presence_Command(
void* hContext,
uint8_t* pabInput,
uint32_t cbInput,
uint8_t* pabOutput,
uint32_t* pcbOutput);
C, "tbs.dll");
// $ffi->Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput);
// hContext : void*
// pabInput : BYTE*
// cbInput : DWORD
// pabOutput : BYTE* out
// pcbOutput : DWORD* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Tbs extends StdCallLibrary {
Tbs INSTANCE = Native.load("tbs", Tbs.class);
int Tbsi_Physical_Presence_Command(
Pointer hContext, // void*
byte[] pabInput, // BYTE*
int cbInput, // DWORD
byte[] pabOutput, // BYTE* out
IntByReference pcbOutput // DWORD* out
);
}@[Link("tbs")]
lib Libtbs
fun Tbsi_Physical_Presence_Command = Tbsi_Physical_Presence_Command(
hContext : Void*, # void*
pabInput : UInt8*, # BYTE*
cbInput : UInt32, # DWORD
pabOutput : UInt8*, # BYTE* out
pcbOutput : UInt32* # DWORD* out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef Tbsi_Physical_Presence_CommandNative = Uint32 Function(Pointer<Void>, Pointer<Uint8>, Uint32, Pointer<Uint8>, Pointer<Uint32>);
typedef Tbsi_Physical_Presence_CommandDart = int Function(Pointer<Void>, Pointer<Uint8>, int, Pointer<Uint8>, Pointer<Uint32>);
final Tbsi_Physical_Presence_Command = DynamicLibrary.open('tbs.dll')
.lookupFunction<Tbsi_Physical_Presence_CommandNative, Tbsi_Physical_Presence_CommandDart>('Tbsi_Physical_Presence_Command');
// hContext : void* -> Pointer<Void>
// pabInput : BYTE* -> Pointer<Uint8>
// cbInput : DWORD -> Uint32
// pabOutput : BYTE* out -> Pointer<Uint8>
// pcbOutput : DWORD* out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function Tbsi_Physical_Presence_Command(
hContext: Pointer; // void*
pabInput: Pointer; // BYTE*
cbInput: DWORD; // DWORD
pabOutput: Pointer; // BYTE* out
pcbOutput: Pointer // DWORD* out
): DWORD; stdcall;
external 'tbs.dll' name 'Tbsi_Physical_Presence_Command';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "Tbsi_Physical_Presence_Command"
c_Tbsi_Physical_Presence_Command :: Ptr () -> Ptr Word8 -> Word32 -> Ptr Word8 -> Ptr Word32 -> IO Word32
-- hContext : void* -> Ptr ()
-- pabInput : BYTE* -> Ptr Word8
-- cbInput : DWORD -> Word32
-- pabOutput : BYTE* out -> Ptr Word8
-- pcbOutput : DWORD* out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let tbsi_physical_presence_command =
foreign "Tbsi_Physical_Presence_Command"
((ptr void) @-> (ptr uint8_t) @-> uint32_t @-> (ptr uint8_t) @-> (ptr uint32_t) @-> returning uint32_t)
(* hContext : void* -> (ptr void) *)
(* pabInput : BYTE* -> (ptr uint8_t) *)
(* cbInput : DWORD -> uint32_t *)
(* pabOutput : BYTE* out -> (ptr uint8_t) *)
(* pcbOutput : DWORD* out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library tbs (t "tbs.dll"))
(cffi:use-foreign-library tbs)
(cffi:defcfun ("Tbsi_Physical_Presence_Command" tbsi-physical-presence-command :convention :stdcall) :uint32
(h-context :pointer) ; void*
(pab-input :pointer) ; BYTE*
(cb-input :uint32) ; DWORD
(pab-output :pointer) ; BYTE* out
(pcb-output :pointer)) ; DWORD* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $Tbsi_Physical_Presence_Command = Win32::API::More->new('tbs',
'DWORD Tbsi_Physical_Presence_Command(LPVOID hContext, LPVOID pabInput, DWORD cbInput, LPVOID pabOutput, LPVOID pcbOutput)');
# my $ret = $Tbsi_Physical_Presence_Command->Call($hContext, $pabInput, $cbInput, $pabOutput, $pcbOutput);
# hContext : void* -> LPVOID
# pabInput : BYTE* -> LPVOID
# cbInput : DWORD -> DWORD
# pabOutput : BYTE* out -> LPVOID
# pcbOutput : DWORD* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。