ホーム › System.TpmBaseServices › Tbsi_Physical_Presence_Command
Tbsi_Physical_Presence_Command
関数TPMに物理的存在(物理プレゼンス)コマンドを送信する。
シグネチャ
// tbs.dll
#include <windows.h>
DWORD Tbsi_Physical_Presence_Command(
void* hContext,
BYTE* pabInput,
DWORD cbInput,
BYTE* pabOutput,
DWORD* pcbOutput
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hContext | void* | in |
| pabInput | BYTE* | in |
| cbInput | DWORD | in |
| pabOutput | BYTE* | out |
| pcbOutput | DWORD* | out |
戻り値の型: DWORD
各言語での呼び出し定義
// tbs.dll
#include <windows.h>
DWORD Tbsi_Physical_Presence_Command(
void* hContext,
BYTE* pabInput,
DWORD cbInput,
BYTE* pabOutput,
DWORD* pcbOutput
);[DllImport("tbs.dll", ExactSpelling = true)]
static extern uint Tbsi_Physical_Presence_Command(
IntPtr hContext, // void*
IntPtr pabInput, // BYTE*
uint cbInput, // DWORD
IntPtr pabOutput, // BYTE* out
out uint pcbOutput // DWORD* out
);<DllImport("tbs.dll", ExactSpelling:=True)>
Public Shared Function Tbsi_Physical_Presence_Command(
hContext As IntPtr, ' void*
pabInput As IntPtr, ' BYTE*
cbInput As UInteger, ' DWORD
pabOutput As IntPtr, ' BYTE* out
<Out> ByRef pcbOutput As UInteger ' DWORD* out
) As UInteger
End Function' hContext : void*
' pabInput : BYTE*
' cbInput : DWORD
' pabOutput : BYTE* out
' pcbOutput : DWORD* out
Declare PtrSafe Function Tbsi_Physical_Presence_Command Lib "tbs" ( _
ByVal hContext As LongPtr, _
ByVal pabInput As LongPtr, _
ByVal cbInput As Long, _
ByVal pabOutput As LongPtr, _
ByRef pcbOutput As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
Tbsi_Physical_Presence_Command = ctypes.windll.tbs.Tbsi_Physical_Presence_Command
Tbsi_Physical_Presence_Command.restype = wintypes.DWORD
Tbsi_Physical_Presence_Command.argtypes = [
ctypes.POINTER(None), # hContext : void*
ctypes.POINTER(ctypes.c_ubyte), # pabInput : BYTE*
wintypes.DWORD, # cbInput : DWORD
ctypes.POINTER(ctypes.c_ubyte), # pabOutput : BYTE* out
ctypes.POINTER(wintypes.DWORD), # pcbOutput : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('tbs.dll')
Tbsi_Physical_Presence_Command = Fiddle::Function.new(
lib['Tbsi_Physical_Presence_Command'],
[
Fiddle::TYPE_VOIDP, # hContext : void*
Fiddle::TYPE_VOIDP, # pabInput : BYTE*
-Fiddle::TYPE_INT, # cbInput : DWORD
Fiddle::TYPE_VOIDP, # pabOutput : BYTE* out
Fiddle::TYPE_VOIDP, # pcbOutput : DWORD* out
],
-Fiddle::TYPE_INT)#[link(name = "tbs")]
extern "system" {
fn Tbsi_Physical_Presence_Command(
hContext: *mut (), // void*
pabInput: *mut u8, // BYTE*
cbInput: u32, // DWORD
pabOutput: *mut u8, // BYTE* out
pcbOutput: *mut u32 // DWORD* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("tbs.dll")]
public static extern uint Tbsi_Physical_Presence_Command(IntPtr hContext, IntPtr pabInput, uint cbInput, IntPtr pabOutput, out uint pcbOutput);
"@
$api = Add-Type -MemberDefinition $sig -Name 'tbs_Tbsi_Physical_Presence_Command' -Namespace Win32 -PassThru
# $api::Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)#uselib "tbs.dll"
#func global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, sptr, sptr, sptr, sptr
; Tbsi_Physical_Presence_Command hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput) ; 戻り値は stat
; hContext : void* -> "sptr"
; pabInput : BYTE* -> "sptr"
; cbInput : DWORD -> "sptr"
; pabOutput : BYTE* out -> "sptr"
; pcbOutput : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, var, int, var, var ; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) ; hContext : void* -> "sptr" ; pabInput : BYTE* -> "var" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "var" ; pcbOutput : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" sptr, sptr, int, sptr, sptr ; res = Tbsi_Physical_Presence_Command(hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput)) ; hContext : void* -> "sptr" ; pabInput : BYTE* -> "sptr" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "sptr" ; pcbOutput : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD Tbsi_Physical_Presence_Command(void* hContext, BYTE* pabInput, DWORD cbInput, BYTE* pabOutput, DWORD* pcbOutput) #uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" intptr, var, int, var, var ; res = Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) ; hContext : void* -> "intptr" ; pabInput : BYTE* -> "var" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "var" ; pcbOutput : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD Tbsi_Physical_Presence_Command(void* hContext, BYTE* pabInput, DWORD cbInput, BYTE* pabOutput, DWORD* pcbOutput) #uselib "tbs.dll" #cfunc global Tbsi_Physical_Presence_Command "Tbsi_Physical_Presence_Command" intptr, intptr, int, intptr, intptr ; res = Tbsi_Physical_Presence_Command(hContext, varptr(pabInput), cbInput, varptr(pabOutput), varptr(pcbOutput)) ; hContext : void* -> "intptr" ; pabInput : BYTE* -> "intptr" ; cbInput : DWORD -> "int" ; pabOutput : BYTE* out -> "intptr" ; pcbOutput : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tbs = windows.NewLazySystemDLL("tbs.dll")
procTbsi_Physical_Presence_Command = tbs.NewProc("Tbsi_Physical_Presence_Command")
)
// hContext (void*), pabInput (BYTE*), cbInput (DWORD), pabOutput (BYTE* out), pcbOutput (DWORD* out)
r1, _, err := procTbsi_Physical_Presence_Command.Call(
uintptr(hContext),
uintptr(pabInput),
uintptr(cbInput),
uintptr(pabOutput),
uintptr(pcbOutput),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction Tbsi_Physical_Presence_Command(
hContext: Pointer; // void*
pabInput: Pointer; // BYTE*
cbInput: DWORD; // DWORD
pabOutput: Pointer; // BYTE* out
pcbOutput: Pointer // DWORD* out
): DWORD; stdcall;
external 'tbs.dll' name 'Tbsi_Physical_Presence_Command';result := DllCall("tbs\Tbsi_Physical_Presence_Command"
, "Ptr", hContext ; void*
, "Ptr", pabInput ; BYTE*
, "UInt", cbInput ; DWORD
, "Ptr", pabOutput ; BYTE* out
, "Ptr", pcbOutput ; DWORD* out
, "UInt") ; return: DWORD●Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput) = DLL("tbs.dll", "dword Tbsi_Physical_Presence_Command(void*, void*, dword, void*, void*)")
# 呼び出し: Tbsi_Physical_Presence_Command(hContext, pabInput, cbInput, pabOutput, pcbOutput)
# hContext : void* -> "void*"
# pabInput : BYTE* -> "void*"
# cbInput : DWORD -> "dword"
# pabOutput : BYTE* out -> "void*"
# pcbOutput : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。