ホーム › System.Variant › VariantInit
VariantInit
関数VARIANT構造体を初期化する。
シグネチャ
// OLEAUT32.dll
#include <windows.h>
void VariantInit(
VARIANT* pvarg
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pvarg | VARIANT* | out |
戻り値の型: void
各言語での呼び出し定義
// OLEAUT32.dll
#include <windows.h>
void VariantInit(
VARIANT* pvarg
);[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern void VariantInit(
IntPtr pvarg // VARIANT* out
);<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Sub VariantInit(
pvarg As IntPtr ' VARIANT* out
)
End Sub' pvarg : VARIANT* out
Declare PtrSafe Sub VariantInit Lib "oleaut32" ( _
ByVal pvarg As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VariantInit = ctypes.windll.oleaut32.VariantInit
VariantInit.restype = None
VariantInit.argtypes = [
ctypes.c_void_p, # pvarg : VARIANT* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLEAUT32.dll')
VariantInit = Fiddle::Function.new(
lib['VariantInit'],
[
Fiddle::TYPE_VOIDP, # pvarg : VARIANT* out
],
Fiddle::TYPE_VOID)#[link(name = "oleaut32")]
extern "system" {
fn VariantInit(
pvarg: *mut VARIANT // VARIANT* out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern void VariantInit(IntPtr pvarg);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_VariantInit' -Namespace Win32 -PassThru
# $api::VariantInit(pvarg)#uselib "OLEAUT32.dll"
#func global VariantInit "VariantInit" sptr
; VariantInit varptr(pvarg)
; pvarg : VARIANT* out -> "sptr"出力引数:
#uselib "OLEAUT32.dll" #func global VariantInit "VariantInit" var ; VariantInit pvarg ; pvarg : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "OLEAUT32.dll" #func global VariantInit "VariantInit" sptr ; VariantInit varptr(pvarg) ; pvarg : VARIANT* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void VariantInit(VARIANT* pvarg) #uselib "OLEAUT32.dll" #func global VariantInit "VariantInit" var ; VariantInit pvarg ; pvarg : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void VariantInit(VARIANT* pvarg) #uselib "OLEAUT32.dll" #func global VariantInit "VariantInit" intptr ; VariantInit varptr(pvarg) ; pvarg : VARIANT* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
procVariantInit = oleaut32.NewProc("VariantInit")
)
// pvarg (VARIANT* out)
r1, _, err := procVariantInit.Call(
uintptr(pvarg),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure VariantInit(
pvarg: Pointer // VARIANT* out
); stdcall;
external 'OLEAUT32.dll' name 'VariantInit';result := DllCall("OLEAUT32\VariantInit"
, "Ptr", pvarg ; VARIANT* out
, "Int") ; return: void●VariantInit(pvarg) = DLL("OLEAUT32.dll", "int VariantInit(void*)")
# 呼び出し: VariantInit(pvarg)
# pvarg : VARIANT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。