Win32 API 日本語リファレンス
ホームSystem.Variant › VariantToInt32WithDefault

VariantToInt32WithDefault

関数
VARIANTを32ビット符号付き整数へ変換し、失敗時は既定値を返す。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

INT VariantToInt32WithDefault(
    const VARIANT* varIn,
    INT lDefault
);

パラメーター

名前方向
varInVARIANT*in
lDefaultINTin

戻り値の型: INT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

INT VariantToInt32WithDefault(
    const VARIANT* varIn,
    INT lDefault
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int VariantToInt32WithDefault(
    IntPtr varIn,   // VARIANT*
    int lDefault   // INT
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToInt32WithDefault(
    varIn As IntPtr,   ' VARIANT*
    lDefault As Integer   ' INT
) As Integer
End Function
' varIn : VARIANT*
' lDefault : INT
Declare PtrSafe Function VariantToInt32WithDefault Lib "propsys" ( _
    ByVal varIn As LongPtr, _
    ByVal lDefault As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VariantToInt32WithDefault = ctypes.windll.propsys.VariantToInt32WithDefault
VariantToInt32WithDefault.restype = ctypes.c_int
VariantToInt32WithDefault.argtypes = [
    ctypes.c_void_p,  # varIn : VARIANT*
    ctypes.c_int,  # lDefault : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
VariantToInt32WithDefault = Fiddle::Function.new(
  lib['VariantToInt32WithDefault'],
  [
    Fiddle::TYPE_VOIDP,  # varIn : VARIANT*
    Fiddle::TYPE_INT,  # lDefault : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn VariantToInt32WithDefault(
        varIn: *const VARIANT,  // VARIANT*
        lDefault: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int VariantToInt32WithDefault(IntPtr varIn, int lDefault);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToInt32WithDefault' -Namespace Win32 -PassThru
# $api::VariantToInt32WithDefault(varIn, lDefault)
#uselib "PROPSYS.dll"
#func global VariantToInt32WithDefault "VariantToInt32WithDefault" sptr, sptr
; VariantToInt32WithDefault varptr(varIn), lDefault   ; 戻り値は stat
; varIn : VARIANT* -> "sptr"
; lDefault : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global VariantToInt32WithDefault "VariantToInt32WithDefault" var, int
; res = VariantToInt32WithDefault(varIn, lDefault)
; varIn : VARIANT* -> "var"
; lDefault : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; INT VariantToInt32WithDefault(VARIANT* varIn, INT lDefault)
#uselib "PROPSYS.dll"
#cfunc global VariantToInt32WithDefault "VariantToInt32WithDefault" var, int
; res = VariantToInt32WithDefault(varIn, lDefault)
; varIn : VARIANT* -> "var"
; lDefault : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procVariantToInt32WithDefault = propsys.NewProc("VariantToInt32WithDefault")
)

// varIn (VARIANT*), lDefault (INT)
r1, _, err := procVariantToInt32WithDefault.Call(
	uintptr(varIn),
	uintptr(lDefault),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function VariantToInt32WithDefault(
  varIn: Pointer;   // VARIANT*
  lDefault: Integer   // INT
): Integer; stdcall;
  external 'PROPSYS.dll' name 'VariantToInt32WithDefault';
result := DllCall("PROPSYS\VariantToInt32WithDefault"
    , "Ptr", varIn   ; VARIANT*
    , "Int", lDefault   ; INT
    , "Int")   ; return: INT
●VariantToInt32WithDefault(varIn, lDefault) = DLL("PROPSYS.dll", "int VariantToInt32WithDefault(void*, int)")
# 呼び出し: VariantToInt32WithDefault(varIn, lDefault)
# varIn : VARIANT* -> "void*"
# lDefault : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。