Win32 API 日本語リファレンス
ホームSystem.Variant › VariantToUInt16WithDefault

VariantToUInt16WithDefault

関数
VARIANTを16ビット符号なし整数へ変換し、失敗時は既定値を返す。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

WORD VariantToUInt16WithDefault(
    const VARIANT* varIn,
    WORD uiDefault
);

パラメーター

名前方向
varInVARIANT*in
uiDefaultWORDin

戻り値の型: WORD

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

WORD VariantToUInt16WithDefault(
    const VARIANT* varIn,
    WORD uiDefault
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern ushort VariantToUInt16WithDefault(
    IntPtr varIn,   // VARIANT*
    ushort uiDefault   // WORD
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToUInt16WithDefault(
    varIn As IntPtr,   ' VARIANT*
    uiDefault As UShort   ' WORD
) As UShort
End Function
' varIn : VARIANT*
' uiDefault : WORD
Declare PtrSafe Function VariantToUInt16WithDefault Lib "propsys" ( _
    ByVal varIn As LongPtr, _
    ByVal uiDefault As Integer) As Integer
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VariantToUInt16WithDefault = ctypes.windll.propsys.VariantToUInt16WithDefault
VariantToUInt16WithDefault.restype = ctypes.c_ushort
VariantToUInt16WithDefault.argtypes = [
    ctypes.c_void_p,  # varIn : VARIANT*
    ctypes.c_ushort,  # uiDefault : WORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
VariantToUInt16WithDefault = Fiddle::Function.new(
  lib['VariantToUInt16WithDefault'],
  [
    Fiddle::TYPE_VOIDP,  # varIn : VARIANT*
    -Fiddle::TYPE_SHORT,  # uiDefault : WORD
  ],
  -Fiddle::TYPE_SHORT)
#[link(name = "propsys")]
extern "system" {
    fn VariantToUInt16WithDefault(
        varIn: *const VARIANT,  // VARIANT*
        uiDefault: u16  // WORD
    ) -> u16;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern ushort VariantToUInt16WithDefault(IntPtr varIn, ushort uiDefault);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToUInt16WithDefault' -Namespace Win32 -PassThru
# $api::VariantToUInt16WithDefault(varIn, uiDefault)
#uselib "PROPSYS.dll"
#func global VariantToUInt16WithDefault "VariantToUInt16WithDefault" sptr, sptr
; VariantToUInt16WithDefault varptr(varIn), uiDefault   ; 戻り値は stat
; varIn : VARIANT* -> "sptr"
; uiDefault : WORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global VariantToUInt16WithDefault "VariantToUInt16WithDefault" var, int
; res = VariantToUInt16WithDefault(varIn, uiDefault)
; varIn : VARIANT* -> "var"
; uiDefault : WORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; WORD VariantToUInt16WithDefault(VARIANT* varIn, WORD uiDefault)
#uselib "PROPSYS.dll"
#cfunc global VariantToUInt16WithDefault "VariantToUInt16WithDefault" var, int
; res = VariantToUInt16WithDefault(varIn, uiDefault)
; varIn : VARIANT* -> "var"
; uiDefault : WORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procVariantToUInt16WithDefault = propsys.NewProc("VariantToUInt16WithDefault")
)

// varIn (VARIANT*), uiDefault (WORD)
r1, _, err := procVariantToUInt16WithDefault.Call(
	uintptr(varIn),
	uintptr(uiDefault),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // WORD
function VariantToUInt16WithDefault(
  varIn: Pointer;   // VARIANT*
  uiDefault: Word   // WORD
): Word; stdcall;
  external 'PROPSYS.dll' name 'VariantToUInt16WithDefault';
result := DllCall("PROPSYS\VariantToUInt16WithDefault"
    , "Ptr", varIn   ; VARIANT*
    , "UShort", uiDefault   ; WORD
    , "UShort")   ; return: WORD
●VariantToUInt16WithDefault(varIn, uiDefault) = DLL("PROPSYS.dll", "int VariantToUInt16WithDefault(void*, int)")
# 呼び出し: VariantToUInt16WithDefault(varIn, uiDefault)
# varIn : VARIANT* -> "void*"
# uiDefault : WORD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。