Win32 API 日本語リファレンス
ホームSystem.Variant › VariantToUInt32ArrayAlloc

VariantToUInt32ArrayAlloc

関数
VARIANTを32ビット符号なし整数配列へ変換し領域を確保する。
DLLPROPSYS.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// PROPSYS.dll
#include <windows.h>

HRESULT VariantToUInt32ArrayAlloc(
    const VARIANT* var,
    DWORD** pprgn,
    DWORD* pcElem
);

パラメーター

名前方向
varVARIANT*in
pprgnDWORD**out
pcElemDWORD*out

戻り値の型: HRESULT

各言語での呼び出し定義

// PROPSYS.dll
#include <windows.h>

HRESULT VariantToUInt32ArrayAlloc(
    const VARIANT* var,
    DWORD** pprgn,
    DWORD* pcElem
);
[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int VariantToUInt32ArrayAlloc(
    IntPtr var,   // VARIANT*
    IntPtr pprgn,   // DWORD** out
    out uint pcElem   // DWORD* out
);
<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToUInt32ArrayAlloc(
    var As IntPtr,   ' VARIANT*
    pprgn As IntPtr,   ' DWORD** out
    <Out> ByRef pcElem As UInteger   ' DWORD* out
) As Integer
End Function
' var : VARIANT*
' pprgn : DWORD** out
' pcElem : DWORD* out
Declare PtrSafe Function VariantToUInt32ArrayAlloc Lib "propsys" ( _
    ByVal var As LongPtr, _
    ByVal pprgn As LongPtr, _
    ByRef pcElem As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VariantToUInt32ArrayAlloc = ctypes.windll.propsys.VariantToUInt32ArrayAlloc
VariantToUInt32ArrayAlloc.restype = ctypes.c_int
VariantToUInt32ArrayAlloc.argtypes = [
    ctypes.c_void_p,  # var : VARIANT*
    ctypes.c_void_p,  # pprgn : DWORD** out
    ctypes.POINTER(wintypes.DWORD),  # pcElem : DWORD* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('PROPSYS.dll')
VariantToUInt32ArrayAlloc = Fiddle::Function.new(
  lib['VariantToUInt32ArrayAlloc'],
  [
    Fiddle::TYPE_VOIDP,  # var : VARIANT*
    Fiddle::TYPE_VOIDP,  # pprgn : DWORD** out
    Fiddle::TYPE_VOIDP,  # pcElem : DWORD* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "propsys")]
extern "system" {
    fn VariantToUInt32ArrayAlloc(
        var: *const VARIANT,  // VARIANT*
        pprgn: *mut *mut u32,  // DWORD** out
        pcElem: *mut u32  // DWORD* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int VariantToUInt32ArrayAlloc(IntPtr var, IntPtr pprgn, out uint pcElem);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToUInt32ArrayAlloc' -Namespace Win32 -PassThru
# $api::VariantToUInt32ArrayAlloc(var, pprgn, pcElem)
#uselib "PROPSYS.dll"
#func global VariantToUInt32ArrayAlloc "VariantToUInt32ArrayAlloc" sptr, sptr, sptr
; VariantToUInt32ArrayAlloc varptr(var), varptr(pprgn), varptr(pcElem)   ; 戻り値は stat
; var : VARIANT* -> "sptr"
; pprgn : DWORD** out -> "sptr"
; pcElem : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "PROPSYS.dll"
#cfunc global VariantToUInt32ArrayAlloc "VariantToUInt32ArrayAlloc" var, var, var
; res = VariantToUInt32ArrayAlloc(var, pprgn, pcElem)
; var : VARIANT* -> "var"
; pprgn : DWORD** out -> "var"
; pcElem : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT VariantToUInt32ArrayAlloc(VARIANT* var, DWORD** pprgn, DWORD* pcElem)
#uselib "PROPSYS.dll"
#cfunc global VariantToUInt32ArrayAlloc "VariantToUInt32ArrayAlloc" var, var, var
; res = VariantToUInt32ArrayAlloc(var, pprgn, pcElem)
; var : VARIANT* -> "var"
; pprgn : DWORD** out -> "var"
; pcElem : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	propsys = windows.NewLazySystemDLL("PROPSYS.dll")
	procVariantToUInt32ArrayAlloc = propsys.NewProc("VariantToUInt32ArrayAlloc")
)

// var (VARIANT*), pprgn (DWORD** out), pcElem (DWORD* out)
r1, _, err := procVariantToUInt32ArrayAlloc.Call(
	uintptr(var),
	uintptr(pprgn),
	uintptr(pcElem),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function VariantToUInt32ArrayAlloc(
  var: Pointer;   // VARIANT*
  pprgn: Pointer;   // DWORD** out
  pcElem: Pointer   // DWORD* out
): Integer; stdcall;
  external 'PROPSYS.dll' name 'VariantToUInt32ArrayAlloc';
result := DllCall("PROPSYS\VariantToUInt32ArrayAlloc"
    , "Ptr", var   ; VARIANT*
    , "Ptr", pprgn   ; DWORD** out
    , "Ptr", pcElem   ; DWORD* out
    , "Int")   ; return: HRESULT
●VariantToUInt32ArrayAlloc(var, pprgn, pcElem) = DLL("PROPSYS.dll", "int VariantToUInt32ArrayAlloc(void*, void*, void*)")
# 呼び出し: VariantToUInt32ArrayAlloc(var, pprgn, pcElem)
# var : VARIANT* -> "void*"
# pprgn : DWORD** out -> "void*"
# pcElem : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。