ホーム › System.Variant › VariantToUInt64Array
VariantToUInt64Array
関数VARIANTを64ビット符号なし整数配列へ変換する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt64Array(
const VARIANT* var,
ULONGLONG* prgn,
DWORD crgn,
DWORD* pcElem
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| var | VARIANT* | in | 変換元のVARIANT構造体へのポインタ。ULONGLONG配列を想定する。 |
| prgn | ULONGLONG* | out | 変換結果のULONGLONG値を格納する呼び出し側配列。 |
| crgn | DWORD | in | 配列prgnが格納できる要素数。 |
| pcElem | DWORD* | out | 実際に書き込まれた要素数を受け取る出力ポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT VariantToUInt64Array(
const VARIANT* var,
ULONGLONG* prgn,
DWORD crgn,
DWORD* pcElem
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int VariantToUInt64Array(
IntPtr var, // VARIANT*
out ulong prgn, // ULONGLONG* out
uint crgn, // DWORD
out uint pcElem // DWORD* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function VariantToUInt64Array(
var As IntPtr, ' VARIANT*
<Out> ByRef prgn As ULong, ' ULONGLONG* out
crgn As UInteger, ' DWORD
<Out> ByRef pcElem As UInteger ' DWORD* out
) As Integer
End Function' var : VARIANT*
' prgn : ULONGLONG* out
' crgn : DWORD
' pcElem : DWORD* out
Declare PtrSafe Function VariantToUInt64Array Lib "propsys" ( _
ByVal var As LongPtr, _
ByRef prgn As LongLong, _
ByVal crgn As Long, _
ByRef pcElem As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VariantToUInt64Array = ctypes.windll.propsys.VariantToUInt64Array
VariantToUInt64Array.restype = ctypes.c_int
VariantToUInt64Array.argtypes = [
ctypes.c_void_p, # var : VARIANT*
ctypes.POINTER(ctypes.c_ulonglong), # prgn : ULONGLONG* out
wintypes.DWORD, # crgn : DWORD
ctypes.POINTER(wintypes.DWORD), # pcElem : DWORD* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
VariantToUInt64Array = Fiddle::Function.new(
lib['VariantToUInt64Array'],
[
Fiddle::TYPE_VOIDP, # var : VARIANT*
Fiddle::TYPE_VOIDP, # prgn : ULONGLONG* out
-Fiddle::TYPE_INT, # crgn : DWORD
Fiddle::TYPE_VOIDP, # pcElem : DWORD* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn VariantToUInt64Array(
var: *const VARIANT, // VARIANT*
prgn: *mut u64, // ULONGLONG* out
crgn: u32, // DWORD
pcElem: *mut u32 // DWORD* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int VariantToUInt64Array(IntPtr var, out ulong prgn, uint crgn, out uint pcElem);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_VariantToUInt64Array' -Namespace Win32 -PassThru
# $api::VariantToUInt64Array(var, prgn, crgn, pcElem)#uselib "PROPSYS.dll"
#func global VariantToUInt64Array "VariantToUInt64Array" sptr, sptr, sptr, sptr
; VariantToUInt64Array varptr(var), varptr(prgn), crgn, varptr(pcElem) ; 戻り値は stat
; var : VARIANT* -> "sptr"
; prgn : ULONGLONG* out -> "sptr"
; crgn : DWORD -> "sptr"
; pcElem : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global VariantToUInt64Array "VariantToUInt64Array" var, var, int, var ; res = VariantToUInt64Array(var, prgn, crgn, pcElem) ; var : VARIANT* -> "var" ; prgn : ULONGLONG* out -> "var" ; crgn : DWORD -> "int" ; pcElem : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global VariantToUInt64Array "VariantToUInt64Array" sptr, sptr, int, sptr ; res = VariantToUInt64Array(varptr(var), varptr(prgn), crgn, varptr(pcElem)) ; var : VARIANT* -> "sptr" ; prgn : ULONGLONG* out -> "sptr" ; crgn : DWORD -> "int" ; pcElem : DWORD* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT VariantToUInt64Array(VARIANT* var, ULONGLONG* prgn, DWORD crgn, DWORD* pcElem) #uselib "PROPSYS.dll" #cfunc global VariantToUInt64Array "VariantToUInt64Array" var, var, int, var ; res = VariantToUInt64Array(var, prgn, crgn, pcElem) ; var : VARIANT* -> "var" ; prgn : ULONGLONG* out -> "var" ; crgn : DWORD -> "int" ; pcElem : DWORD* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT VariantToUInt64Array(VARIANT* var, ULONGLONG* prgn, DWORD crgn, DWORD* pcElem) #uselib "PROPSYS.dll" #cfunc global VariantToUInt64Array "VariantToUInt64Array" intptr, intptr, int, intptr ; res = VariantToUInt64Array(varptr(var), varptr(prgn), crgn, varptr(pcElem)) ; var : VARIANT* -> "intptr" ; prgn : ULONGLONG* out -> "intptr" ; crgn : DWORD -> "int" ; pcElem : DWORD* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procVariantToUInt64Array = propsys.NewProc("VariantToUInt64Array")
)
// var (VARIANT*), prgn (ULONGLONG* out), crgn (DWORD), pcElem (DWORD* out)
r1, _, err := procVariantToUInt64Array.Call(
uintptr(var),
uintptr(prgn),
uintptr(crgn),
uintptr(pcElem),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction VariantToUInt64Array(
var: Pointer; // VARIANT*
prgn: Pointer; // ULONGLONG* out
crgn: DWORD; // DWORD
pcElem: Pointer // DWORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'VariantToUInt64Array';result := DllCall("PROPSYS\VariantToUInt64Array"
, "Ptr", var ; VARIANT*
, "Ptr", prgn ; ULONGLONG* out
, "UInt", crgn ; DWORD
, "Ptr", pcElem ; DWORD* out
, "Int") ; return: HRESULT●VariantToUInt64Array(var, prgn, crgn, pcElem) = DLL("PROPSYS.dll", "int VariantToUInt64Array(void*, void*, dword, void*)")
# 呼び出し: VariantToUInt64Array(var, prgn, crgn, pcElem)
# var : VARIANT* -> "void*"
# prgn : ULONGLONG* out -> "void*"
# crgn : DWORD -> "dword"
# pcElem : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "propsys" fn VariantToUInt64Array(
var: [*c]VARIANT, // VARIANT*
prgn: [*c]u64, // ULONGLONG* out
crgn: u32, // DWORD
pcElem: [*c]u32 // DWORD* out
) callconv(std.os.windows.WINAPI) i32;proc VariantToUInt64Array(
`var`: ptr VARIANT, # VARIANT*
prgn: ptr uint64, # ULONGLONG* out
crgn: uint32, # DWORD
pcElem: ptr uint32 # DWORD* out
): int32 {.importc: "VariantToUInt64Array", stdcall, dynlib: "PROPSYS.dll".}pragma(lib, "propsys");
extern(Windows)
int VariantToUInt64Array(
VARIANT* var, // VARIANT*
ulong* prgn, // ULONGLONG* out
uint crgn, // DWORD
uint* pcElem // DWORD* out
);ccall((:VariantToUInt64Array, "PROPSYS.dll"), stdcall, Int32,
(Ptr{VARIANT}, Ptr{UInt64}, UInt32, Ptr{UInt32}),
var, prgn, crgn, pcElem)
# var : VARIANT* -> Ptr{VARIANT}
# prgn : ULONGLONG* out -> Ptr{UInt64}
# crgn : DWORD -> UInt32
# pcElem : DWORD* out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t VariantToUInt64Array(
void* var,
uint64_t* prgn,
uint32_t crgn,
uint32_t* pcElem);
]]
local propsys = ffi.load("propsys")
-- propsys.VariantToUInt64Array(var, prgn, crgn, pcElem)
-- var : VARIANT*
-- prgn : ULONGLONG* out
-- crgn : DWORD
-- pcElem : DWORD* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('PROPSYS.dll');
const VariantToUInt64Array = lib.func('__stdcall', 'VariantToUInt64Array', 'int32_t', ['void *', 'uint64_t *', 'uint32_t', 'uint32_t *']);
// VariantToUInt64Array(var, prgn, crgn, pcElem)
// var : VARIANT* -> 'void *'
// prgn : ULONGLONG* out -> 'uint64_t *'
// crgn : DWORD -> 'uint32_t'
// pcElem : DWORD* out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("PROPSYS.dll", {
VariantToUInt64Array: { parameters: ["pointer", "pointer", "u32", "pointer"], result: "i32" },
});
// lib.symbols.VariantToUInt64Array(var, prgn, crgn, pcElem)
// var : VARIANT* -> "pointer"
// prgn : ULONGLONG* out -> "pointer"
// crgn : DWORD -> "u32"
// pcElem : DWORD* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t VariantToUInt64Array(
void* var,
uint64_t* prgn,
uint32_t crgn,
uint32_t* pcElem);
C, "PROPSYS.dll");
// $ffi->VariantToUInt64Array(var, prgn, crgn, pcElem);
// var : VARIANT*
// prgn : ULONGLONG* out
// crgn : DWORD
// pcElem : DWORD* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Propsys extends StdCallLibrary {
Propsys INSTANCE = Native.load("propsys", Propsys.class);
int VariantToUInt64Array(
Pointer var, // VARIANT*
LongByReference prgn, // ULONGLONG* out
int crgn, // DWORD
IntByReference pcElem // DWORD* out
);
}@[Link("propsys")]
lib LibPROPSYS
fun VariantToUInt64Array = VariantToUInt64Array(
var : VARIANT*, # VARIANT*
prgn : UInt64*, # ULONGLONG* out
crgn : UInt32, # DWORD
pcElem : UInt32* # DWORD* out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef VariantToUInt64ArrayNative = Int32 Function(Pointer<Void>, Pointer<Uint64>, Uint32, Pointer<Uint32>);
typedef VariantToUInt64ArrayDart = int Function(Pointer<Void>, Pointer<Uint64>, int, Pointer<Uint32>);
final VariantToUInt64Array = DynamicLibrary.open('PROPSYS.dll')
.lookupFunction<VariantToUInt64ArrayNative, VariantToUInt64ArrayDart>('VariantToUInt64Array');
// var : VARIANT* -> Pointer<Void>
// prgn : ULONGLONG* out -> Pointer<Uint64>
// crgn : DWORD -> Uint32
// pcElem : DWORD* out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function VariantToUInt64Array(
var: Pointer; // VARIANT*
prgn: Pointer; // ULONGLONG* out
crgn: DWORD; // DWORD
pcElem: Pointer // DWORD* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'VariantToUInt64Array';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "VariantToUInt64Array"
c_VariantToUInt64Array :: Ptr () -> Ptr Word64 -> Word32 -> Ptr Word32 -> IO Int32
-- var : VARIANT* -> Ptr ()
-- prgn : ULONGLONG* out -> Ptr Word64
-- crgn : DWORD -> Word32
-- pcElem : DWORD* out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let varianttouint64array =
foreign "VariantToUInt64Array"
((ptr void) @-> (ptr uint64_t) @-> uint32_t @-> (ptr uint32_t) @-> returning int32_t)
(* var : VARIANT* -> (ptr void) *)
(* prgn : ULONGLONG* out -> (ptr uint64_t) *)
(* crgn : DWORD -> uint32_t *)
(* pcElem : DWORD* out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library propsys (t "PROPSYS.dll"))
(cffi:use-foreign-library propsys)
(cffi:defcfun ("VariantToUInt64Array" variant-to-uint64-array :convention :stdcall) :int32
(var :pointer) ; VARIANT*
(prgn :pointer) ; ULONGLONG* out
(crgn :uint32) ; DWORD
(pc-elem :pointer)) ; DWORD* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $VariantToUInt64Array = Win32::API::More->new('PROPSYS',
'int VariantToUInt64Array(LPVOID var, LPVOID prgn, DWORD crgn, LPVOID pcElem)');
# my $ret = $VariantToUInt64Array->Call($var, $prgn, $crgn, $pcElem);
# var : VARIANT* -> LPVOID
# prgn : ULONGLONG* out -> LPVOID
# crgn : DWORD -> DWORD
# pcElem : DWORD* out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型