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DCICreateOverlay
関数オーバーレイサーフェスを作成する。
シグネチャ
// DCIMAN32.dll
#include <windows.h>
INT DCICreateOverlay(
HDC hdc,
void* lpOffscreenSurf,
DCIOVERLAY** lplpSurface
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| lpOffscreenSurf | void* | inout |
| lplpSurface | DCIOVERLAY** | inout |
戻り値の型: INT
各言語での呼び出し定義
// DCIMAN32.dll
#include <windows.h>
INT DCICreateOverlay(
HDC hdc,
void* lpOffscreenSurf,
DCIOVERLAY** lplpSurface
);[DllImport("DCIMAN32.dll", ExactSpelling = true)]
static extern int DCICreateOverlay(
IntPtr hdc, // HDC
IntPtr lpOffscreenSurf, // void* in/out
IntPtr lplpSurface // DCIOVERLAY** in/out
);<DllImport("DCIMAN32.dll", ExactSpelling:=True)>
Public Shared Function DCICreateOverlay(
hdc As IntPtr, ' HDC
lpOffscreenSurf As IntPtr, ' void* in/out
lplpSurface As IntPtr ' DCIOVERLAY** in/out
) As Integer
End Function' hdc : HDC
' lpOffscreenSurf : void* in/out
' lplpSurface : DCIOVERLAY** in/out
Declare PtrSafe Function DCICreateOverlay Lib "dciman32" ( _
ByVal hdc As LongPtr, _
ByVal lpOffscreenSurf As LongPtr, _
ByVal lplpSurface As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DCICreateOverlay = ctypes.windll.dciman32.DCICreateOverlay
DCICreateOverlay.restype = ctypes.c_int
DCICreateOverlay.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.POINTER(None), # lpOffscreenSurf : void* in/out
ctypes.c_void_p, # lplpSurface : DCIOVERLAY** in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DCIMAN32.dll')
DCICreateOverlay = Fiddle::Function.new(
lib['DCICreateOverlay'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_VOIDP, # lpOffscreenSurf : void* in/out
Fiddle::TYPE_VOIDP, # lplpSurface : DCIOVERLAY** in/out
],
Fiddle::TYPE_INT)#[link(name = "dciman32")]
extern "system" {
fn DCICreateOverlay(
hdc: *mut core::ffi::c_void, // HDC
lpOffscreenSurf: *mut (), // void* in/out
lplpSurface: *mut *mut DCIOVERLAY // DCIOVERLAY** in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DCIMAN32.dll")]
public static extern int DCICreateOverlay(IntPtr hdc, IntPtr lpOffscreenSurf, IntPtr lplpSurface);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DCIMAN32_DCICreateOverlay' -Namespace Win32 -PassThru
# $api::DCICreateOverlay(hdc, lpOffscreenSurf, lplpSurface)#uselib "DCIMAN32.dll"
#func global DCICreateOverlay "DCICreateOverlay" sptr, sptr, sptr
; DCICreateOverlay hdc, lpOffscreenSurf, varptr(lplpSurface) ; 戻り値は stat
; hdc : HDC -> "sptr"
; lpOffscreenSurf : void* in/out -> "sptr"
; lplpSurface : DCIOVERLAY** in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "DCIMAN32.dll" #cfunc global DCICreateOverlay "DCICreateOverlay" sptr, sptr, var ; res = DCICreateOverlay(hdc, lpOffscreenSurf, lplpSurface) ; hdc : HDC -> "sptr" ; lpOffscreenSurf : void* in/out -> "sptr" ; lplpSurface : DCIOVERLAY** in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "DCIMAN32.dll" #cfunc global DCICreateOverlay "DCICreateOverlay" sptr, sptr, sptr ; res = DCICreateOverlay(hdc, lpOffscreenSurf, varptr(lplpSurface)) ; hdc : HDC -> "sptr" ; lpOffscreenSurf : void* in/out -> "sptr" ; lplpSurface : DCIOVERLAY** in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT DCICreateOverlay(HDC hdc, void* lpOffscreenSurf, DCIOVERLAY** lplpSurface) #uselib "DCIMAN32.dll" #cfunc global DCICreateOverlay "DCICreateOverlay" intptr, intptr, var ; res = DCICreateOverlay(hdc, lpOffscreenSurf, lplpSurface) ; hdc : HDC -> "intptr" ; lpOffscreenSurf : void* in/out -> "intptr" ; lplpSurface : DCIOVERLAY** in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT DCICreateOverlay(HDC hdc, void* lpOffscreenSurf, DCIOVERLAY** lplpSurface) #uselib "DCIMAN32.dll" #cfunc global DCICreateOverlay "DCICreateOverlay" intptr, intptr, intptr ; res = DCICreateOverlay(hdc, lpOffscreenSurf, varptr(lplpSurface)) ; hdc : HDC -> "intptr" ; lpOffscreenSurf : void* in/out -> "intptr" ; lplpSurface : DCIOVERLAY** in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dciman32 = windows.NewLazySystemDLL("DCIMAN32.dll")
procDCICreateOverlay = dciman32.NewProc("DCICreateOverlay")
)
// hdc (HDC), lpOffscreenSurf (void* in/out), lplpSurface (DCIOVERLAY** in/out)
r1, _, err := procDCICreateOverlay.Call(
uintptr(hdc),
uintptr(lpOffscreenSurf),
uintptr(lplpSurface),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction DCICreateOverlay(
hdc: THandle; // HDC
lpOffscreenSurf: Pointer; // void* in/out
lplpSurface: Pointer // DCIOVERLAY** in/out
): Integer; stdcall;
external 'DCIMAN32.dll' name 'DCICreateOverlay';result := DllCall("DCIMAN32\DCICreateOverlay"
, "Ptr", hdc ; HDC
, "Ptr", lpOffscreenSurf ; void* in/out
, "Ptr", lplpSurface ; DCIOVERLAY** in/out
, "Int") ; return: INT●DCICreateOverlay(hdc, lpOffscreenSurf, lplpSurface) = DLL("DCIMAN32.dll", "int DCICreateOverlay(void*, void*, void*)")
# 呼び出し: DCICreateOverlay(hdc, lpOffscreenSurf, lplpSurface)
# hdc : HDC -> "void*"
# lpOffscreenSurf : void* in/out -> "void*"
# lplpSurface : DCIOVERLAY** in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。