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DCIDraw
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// DCIMAN32.dll
#include <windows.h>
INT DCIDraw(
DCIOFFSCREEN* pdci
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pdci | DCIOFFSCREEN* | inout |
戻り値の型: INT
各言語での呼び出し定義
// DCIMAN32.dll
#include <windows.h>
INT DCIDraw(
DCIOFFSCREEN* pdci
);[DllImport("DCIMAN32.dll", ExactSpelling = true)]
static extern int DCIDraw(
IntPtr pdci // DCIOFFSCREEN* in/out
);<DllImport("DCIMAN32.dll", ExactSpelling:=True)>
Public Shared Function DCIDraw(
pdci As IntPtr ' DCIOFFSCREEN* in/out
) As Integer
End Function' pdci : DCIOFFSCREEN* in/out
Declare PtrSafe Function DCIDraw Lib "dciman32" ( _
ByVal pdci As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DCIDraw = ctypes.windll.dciman32.DCIDraw
DCIDraw.restype = ctypes.c_int
DCIDraw.argtypes = [
ctypes.c_void_p, # pdci : DCIOFFSCREEN* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DCIMAN32.dll')
DCIDraw = Fiddle::Function.new(
lib['DCIDraw'],
[
Fiddle::TYPE_VOIDP, # pdci : DCIOFFSCREEN* in/out
],
Fiddle::TYPE_INT)#[link(name = "dciman32")]
extern "system" {
fn DCIDraw(
pdci: *mut DCIOFFSCREEN // DCIOFFSCREEN* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DCIMAN32.dll")]
public static extern int DCIDraw(IntPtr pdci);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DCIMAN32_DCIDraw' -Namespace Win32 -PassThru
# $api::DCIDraw(pdci)#uselib "DCIMAN32.dll"
#func global DCIDraw "DCIDraw" sptr
; DCIDraw varptr(pdci) ; 戻り値は stat
; pdci : DCIOFFSCREEN* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "DCIMAN32.dll" #cfunc global DCIDraw "DCIDraw" var ; res = DCIDraw(pdci) ; pdci : DCIOFFSCREEN* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "DCIMAN32.dll" #cfunc global DCIDraw "DCIDraw" sptr ; res = DCIDraw(varptr(pdci)) ; pdci : DCIOFFSCREEN* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT DCIDraw(DCIOFFSCREEN* pdci) #uselib "DCIMAN32.dll" #cfunc global DCIDraw "DCIDraw" var ; res = DCIDraw(pdci) ; pdci : DCIOFFSCREEN* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT DCIDraw(DCIOFFSCREEN* pdci) #uselib "DCIMAN32.dll" #cfunc global DCIDraw "DCIDraw" intptr ; res = DCIDraw(varptr(pdci)) ; pdci : DCIOFFSCREEN* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dciman32 = windows.NewLazySystemDLL("DCIMAN32.dll")
procDCIDraw = dciman32.NewProc("DCIDraw")
)
// pdci (DCIOFFSCREEN* in/out)
r1, _, err := procDCIDraw.Call(
uintptr(pdci),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction DCIDraw(
pdci: Pointer // DCIOFFSCREEN* in/out
): Integer; stdcall;
external 'DCIMAN32.dll' name 'DCIDraw';result := DllCall("DCIMAN32\DCIDraw"
, "Ptr", pdci ; DCIOFFSCREEN* in/out
, "Int") ; return: INT●DCIDraw(pdci) = DLL("DCIMAN32.dll", "int DCIDraw(void*)")
# 呼び出し: DCIDraw(pdci)
# pdci : DCIOFFSCREEN* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。