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RtlUnicodeStringToAnsiString
関数Unicode文字列をANSI文字列に変換する。
シグネチャ
// ntdll.dll
#include <windows.h>
NTSTATUS RtlUnicodeStringToAnsiString(
STRING* DestinationString,
UNICODE_STRING* SourceString,
BOOLEAN AllocateDestinationString
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| DestinationString | STRING* | inout | 変換結果のANSI文字列を受け取るSTRING構造体へのポインタ。 |
| SourceString | UNICODE_STRING* | inout | 変換元のUnicode文字列を保持するUNICODE_STRING構造体へのポインタ。 |
| AllocateDestinationString | BOOLEAN | in | TRUEなら出力バッファを自動確保し、FALSEなら呼び出し側の既存バッファを使用する。 |
戻り値の型: NTSTATUS
各言語での呼び出し定義
// ntdll.dll
#include <windows.h>
NTSTATUS RtlUnicodeStringToAnsiString(
STRING* DestinationString,
UNICODE_STRING* SourceString,
BOOLEAN AllocateDestinationString
);[DllImport("ntdll.dll", ExactSpelling = true)]
static extern int RtlUnicodeStringToAnsiString(
IntPtr DestinationString, // STRING* in/out
IntPtr SourceString, // UNICODE_STRING* in/out
[MarshalAs(UnmanagedType.U1)] bool AllocateDestinationString // BOOLEAN
);<DllImport("ntdll.dll", ExactSpelling:=True)>
Public Shared Function RtlUnicodeStringToAnsiString(
DestinationString As IntPtr, ' STRING* in/out
SourceString As IntPtr, ' UNICODE_STRING* in/out
<MarshalAs(UnmanagedType.U1)> AllocateDestinationString As Boolean ' BOOLEAN
) As Integer
End Function' DestinationString : STRING* in/out
' SourceString : UNICODE_STRING* in/out
' AllocateDestinationString : BOOLEAN
Declare PtrSafe Function RtlUnicodeStringToAnsiString Lib "ntdll" ( _
ByVal DestinationString As LongPtr, _
ByVal SourceString As LongPtr, _
ByVal AllocateDestinationString As Byte) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RtlUnicodeStringToAnsiString = ctypes.windll.ntdll.RtlUnicodeStringToAnsiString
RtlUnicodeStringToAnsiString.restype = ctypes.c_int
RtlUnicodeStringToAnsiString.argtypes = [
ctypes.c_void_p, # DestinationString : STRING* in/out
ctypes.c_void_p, # SourceString : UNICODE_STRING* in/out
wintypes.BOOLEAN, # AllocateDestinationString : BOOLEAN
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ntdll.dll')
RtlUnicodeStringToAnsiString = Fiddle::Function.new(
lib['RtlUnicodeStringToAnsiString'],
[
Fiddle::TYPE_VOIDP, # DestinationString : STRING* in/out
Fiddle::TYPE_VOIDP, # SourceString : UNICODE_STRING* in/out
Fiddle::TYPE_CHAR, # AllocateDestinationString : BOOLEAN
],
Fiddle::TYPE_INT)#[link(name = "ntdll")]
extern "system" {
fn RtlUnicodeStringToAnsiString(
DestinationString: *mut STRING, // STRING* in/out
SourceString: *mut UNICODE_STRING, // UNICODE_STRING* in/out
AllocateDestinationString: u8 // BOOLEAN
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ntdll.dll")]
public static extern int RtlUnicodeStringToAnsiString(IntPtr DestinationString, IntPtr SourceString, [MarshalAs(UnmanagedType.U1)] bool AllocateDestinationString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ntdll_RtlUnicodeStringToAnsiString' -Namespace Win32 -PassThru
# $api::RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString)#uselib "ntdll.dll"
#func global RtlUnicodeStringToAnsiString "RtlUnicodeStringToAnsiString" sptr, sptr, sptr
; RtlUnicodeStringToAnsiString varptr(DestinationString), varptr(SourceString), AllocateDestinationString ; 戻り値は stat
; DestinationString : STRING* in/out -> "sptr"
; SourceString : UNICODE_STRING* in/out -> "sptr"
; AllocateDestinationString : BOOLEAN -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ntdll.dll" #cfunc global RtlUnicodeStringToAnsiString "RtlUnicodeStringToAnsiString" var, var, int ; res = RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString) ; DestinationString : STRING* in/out -> "var" ; SourceString : UNICODE_STRING* in/out -> "var" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ntdll.dll" #cfunc global RtlUnicodeStringToAnsiString "RtlUnicodeStringToAnsiString" sptr, sptr, int ; res = RtlUnicodeStringToAnsiString(varptr(DestinationString), varptr(SourceString), AllocateDestinationString) ; DestinationString : STRING* in/out -> "sptr" ; SourceString : UNICODE_STRING* in/out -> "sptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; NTSTATUS RtlUnicodeStringToAnsiString(STRING* DestinationString, UNICODE_STRING* SourceString, BOOLEAN AllocateDestinationString) #uselib "ntdll.dll" #cfunc global RtlUnicodeStringToAnsiString "RtlUnicodeStringToAnsiString" var, var, int ; res = RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString) ; DestinationString : STRING* in/out -> "var" ; SourceString : UNICODE_STRING* in/out -> "var" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; NTSTATUS RtlUnicodeStringToAnsiString(STRING* DestinationString, UNICODE_STRING* SourceString, BOOLEAN AllocateDestinationString) #uselib "ntdll.dll" #cfunc global RtlUnicodeStringToAnsiString "RtlUnicodeStringToAnsiString" intptr, intptr, int ; res = RtlUnicodeStringToAnsiString(varptr(DestinationString), varptr(SourceString), AllocateDestinationString) ; DestinationString : STRING* in/out -> "intptr" ; SourceString : UNICODE_STRING* in/out -> "intptr" ; AllocateDestinationString : BOOLEAN -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ntdll = windows.NewLazySystemDLL("ntdll.dll")
procRtlUnicodeStringToAnsiString = ntdll.NewProc("RtlUnicodeStringToAnsiString")
)
// DestinationString (STRING* in/out), SourceString (UNICODE_STRING* in/out), AllocateDestinationString (BOOLEAN)
r1, _, err := procRtlUnicodeStringToAnsiString.Call(
uintptr(DestinationString),
uintptr(SourceString),
uintptr(AllocateDestinationString),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // NTSTATUSfunction RtlUnicodeStringToAnsiString(
DestinationString: Pointer; // STRING* in/out
SourceString: Pointer; // UNICODE_STRING* in/out
AllocateDestinationString: ByteBool // BOOLEAN
): Integer; stdcall;
external 'ntdll.dll' name 'RtlUnicodeStringToAnsiString';result := DllCall("ntdll\RtlUnicodeStringToAnsiString"
, "Ptr", DestinationString ; STRING* in/out
, "Ptr", SourceString ; UNICODE_STRING* in/out
, "Char", AllocateDestinationString ; BOOLEAN
, "Int") ; return: NTSTATUS●RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString) = DLL("ntdll.dll", "int RtlUnicodeStringToAnsiString(void*, void*, byte)")
# 呼び出し: RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString)
# DestinationString : STRING* in/out -> "void*"
# SourceString : UNICODE_STRING* in/out -> "void*"
# AllocateDestinationString : BOOLEAN -> "byte"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "ntdll" fn RtlUnicodeStringToAnsiString(
DestinationString: [*c]STRING, // STRING* in/out
SourceString: [*c]UNICODE_STRING, // UNICODE_STRING* in/out
AllocateDestinationString: u8 // BOOLEAN
) callconv(std.os.windows.WINAPI) i32;proc RtlUnicodeStringToAnsiString(
DestinationString: ptr STRING, # STRING* in/out
SourceString: ptr UNICODE_STRING, # UNICODE_STRING* in/out
AllocateDestinationString: uint8 # BOOLEAN
): int32 {.importc: "RtlUnicodeStringToAnsiString", stdcall, dynlib: "ntdll.dll".}pragma(lib, "ntdll");
extern(Windows)
int RtlUnicodeStringToAnsiString(
STRING* DestinationString, // STRING* in/out
UNICODE_STRING* SourceString, // UNICODE_STRING* in/out
ubyte AllocateDestinationString // BOOLEAN
);ccall((:RtlUnicodeStringToAnsiString, "ntdll.dll"), stdcall, Int32,
(Ptr{STRING}, Ptr{UNICODE_STRING}, UInt8),
DestinationString, SourceString, AllocateDestinationString)
# DestinationString : STRING* in/out -> Ptr{STRING}
# SourceString : UNICODE_STRING* in/out -> Ptr{UNICODE_STRING}
# AllocateDestinationString : BOOLEAN -> UInt8
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t RtlUnicodeStringToAnsiString(
void* DestinationString,
void* SourceString,
uint8_t AllocateDestinationString);
]]
local ntdll = ffi.load("ntdll")
-- ntdll.RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString)
-- DestinationString : STRING* in/out
-- SourceString : UNICODE_STRING* in/out
-- AllocateDestinationString : BOOLEAN
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ntdll.dll');
const RtlUnicodeStringToAnsiString = lib.func('__stdcall', 'RtlUnicodeStringToAnsiString', 'int32_t', ['void *', 'void *', 'uint8_t']);
// RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString)
// DestinationString : STRING* in/out -> 'void *'
// SourceString : UNICODE_STRING* in/out -> 'void *'
// AllocateDestinationString : BOOLEAN -> 'uint8_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ntdll.dll", {
RtlUnicodeStringToAnsiString: { parameters: ["pointer", "pointer", "u8"], result: "i32" },
});
// lib.symbols.RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString)
// DestinationString : STRING* in/out -> "pointer"
// SourceString : UNICODE_STRING* in/out -> "pointer"
// AllocateDestinationString : BOOLEAN -> "u8"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t RtlUnicodeStringToAnsiString(
void* DestinationString,
void* SourceString,
uint8_t AllocateDestinationString);
C, "ntdll.dll");
// $ffi->RtlUnicodeStringToAnsiString(DestinationString, SourceString, AllocateDestinationString);
// DestinationString : STRING* in/out
// SourceString : UNICODE_STRING* in/out
// AllocateDestinationString : BOOLEAN
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Ntdll extends StdCallLibrary {
Ntdll INSTANCE = Native.load("ntdll", Ntdll.class);
int RtlUnicodeStringToAnsiString(
Pointer DestinationString, // STRING* in/out
Pointer SourceString, // UNICODE_STRING* in/out
byte AllocateDestinationString // BOOLEAN
);
}@[Link("ntdll")]
lib Libntdll
fun RtlUnicodeStringToAnsiString = RtlUnicodeStringToAnsiString(
DestinationString : STRING*, # STRING* in/out
SourceString : UNICODE_STRING*, # UNICODE_STRING* in/out
AllocateDestinationString : UInt8 # BOOLEAN
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef RtlUnicodeStringToAnsiStringNative = Int32 Function(Pointer<Void>, Pointer<Void>, Uint8);
typedef RtlUnicodeStringToAnsiStringDart = int Function(Pointer<Void>, Pointer<Void>, int);
final RtlUnicodeStringToAnsiString = DynamicLibrary.open('ntdll.dll')
.lookupFunction<RtlUnicodeStringToAnsiStringNative, RtlUnicodeStringToAnsiStringDart>('RtlUnicodeStringToAnsiString');
// DestinationString : STRING* in/out -> Pointer<Void>
// SourceString : UNICODE_STRING* in/out -> Pointer<Void>
// AllocateDestinationString : BOOLEAN -> Uint8
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function RtlUnicodeStringToAnsiString(
DestinationString: Pointer; // STRING* in/out
SourceString: Pointer; // UNICODE_STRING* in/out
AllocateDestinationString: ByteBool // BOOLEAN
): Integer; stdcall;
external 'ntdll.dll' name 'RtlUnicodeStringToAnsiString';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "RtlUnicodeStringToAnsiString"
c_RtlUnicodeStringToAnsiString :: Ptr () -> Ptr () -> Word8 -> IO Int32
-- DestinationString : STRING* in/out -> Ptr ()
-- SourceString : UNICODE_STRING* in/out -> Ptr ()
-- AllocateDestinationString : BOOLEAN -> Word8
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let rtlunicodestringtoansistring =
foreign "RtlUnicodeStringToAnsiString"
((ptr void) @-> (ptr void) @-> uint8_t @-> returning int32_t)
(* DestinationString : STRING* in/out -> (ptr void) *)
(* SourceString : UNICODE_STRING* in/out -> (ptr void) *)
(* AllocateDestinationString : BOOLEAN -> uint8_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library ntdll (t "ntdll.dll"))
(cffi:use-foreign-library ntdll)
(cffi:defcfun ("RtlUnicodeStringToAnsiString" rtl-unicode-string-to-ansi-string :convention :stdcall) :int32
(destination-string :pointer) ; STRING* in/out
(source-string :pointer) ; UNICODE_STRING* in/out
(allocate-destination-string :uint8)) ; BOOLEAN
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $RtlUnicodeStringToAnsiString = Win32::API::More->new('ntdll',
'int RtlUnicodeStringToAnsiString(LPVOID DestinationString, LPVOID SourceString, BYTE AllocateDestinationString)');
# my $ret = $RtlUnicodeStringToAnsiString->Call($DestinationString, $SourceString, $AllocateDestinationString);
# DestinationString : STRING* in/out -> LPVOID
# SourceString : UNICODE_STRING* in/out -> LPVOID
# AllocateDestinationString : BOOLEAN -> BYTE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。