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CreateStdAccessibleObject

関数
ウィンドウの標準アクセシブルオブジェクトを生成する。
DLLOLEACC.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// OLEACC.dll
#include <windows.h>

HRESULT CreateStdAccessibleObject(
    HWND hwnd,
    INT idObject,
    const GUID* riid,
    void** ppvObject
);

パラメーター

名前方向説明
hwndHWNDin標準アクセシブルオブジェクトを生成する対象ウィンドウのハンドル。
idObjectINTin生成対象のオブジェクトID(OBJID_*)。
riidGUID*in要求するインターフェイスのIID(通常IID_IAccessible)へのポインタ。
ppvObjectvoid**out出力として生成された標準アクセシブルオブジェクトを受け取るポインタのアドレス。

戻り値の型: HRESULT

各言語での呼び出し定義

// OLEACC.dll
#include <windows.h>

HRESULT CreateStdAccessibleObject(
    HWND hwnd,
    INT idObject,
    const GUID* riid,
    void** ppvObject
);
[DllImport("OLEACC.dll", ExactSpelling = true)]
static extern int CreateStdAccessibleObject(
    IntPtr hwnd,   // HWND
    int idObject,   // INT
    ref Guid riid,   // GUID*
    IntPtr ppvObject   // void** out
);
<DllImport("OLEACC.dll", ExactSpelling:=True)>
Public Shared Function CreateStdAccessibleObject(
    hwnd As IntPtr,   ' HWND
    idObject As Integer,   ' INT
    ByRef riid As Guid,   ' GUID*
    ppvObject As IntPtr   ' void** out
) As Integer
End Function
' hwnd : HWND
' idObject : INT
' riid : GUID*
' ppvObject : void** out
Declare PtrSafe Function CreateStdAccessibleObject Lib "oleacc" ( _
    ByVal hwnd As LongPtr, _
    ByVal idObject As Long, _
    ByVal riid As LongPtr, _
    ByVal ppvObject As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CreateStdAccessibleObject = ctypes.windll.oleacc.CreateStdAccessibleObject
CreateStdAccessibleObject.restype = ctypes.c_int
CreateStdAccessibleObject.argtypes = [
    wintypes.HANDLE,  # hwnd : HWND
    ctypes.c_int,  # idObject : INT
    ctypes.c_void_p,  # riid : GUID*
    ctypes.c_void_p,  # ppvObject : void** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLEACC.dll')
CreateStdAccessibleObject = Fiddle::Function.new(
  lib['CreateStdAccessibleObject'],
  [
    Fiddle::TYPE_VOIDP,  # hwnd : HWND
    Fiddle::TYPE_INT,  # idObject : INT
    Fiddle::TYPE_VOIDP,  # riid : GUID*
    Fiddle::TYPE_VOIDP,  # ppvObject : void** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "oleacc")]
extern "system" {
    fn CreateStdAccessibleObject(
        hwnd: *mut core::ffi::c_void,  // HWND
        idObject: i32,  // INT
        riid: *const GUID,  // GUID*
        ppvObject: *mut *mut ()  // void** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLEACC.dll")]
public static extern int CreateStdAccessibleObject(IntPtr hwnd, int idObject, ref Guid riid, IntPtr ppvObject);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEACC_CreateStdAccessibleObject' -Namespace Win32 -PassThru
# $api::CreateStdAccessibleObject(hwnd, idObject, riid, ppvObject)
#uselib "OLEACC.dll"
#func global CreateStdAccessibleObject "CreateStdAccessibleObject" sptr, sptr, sptr, sptr
; CreateStdAccessibleObject hwnd, idObject, varptr(riid), ppvObject   ; 戻り値は stat
; hwnd : HWND -> "sptr"
; idObject : INT -> "sptr"
; riid : GUID* -> "sptr"
; ppvObject : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "OLEACC.dll"
#cfunc global CreateStdAccessibleObject "CreateStdAccessibleObject" sptr, int, var, sptr
; res = CreateStdAccessibleObject(hwnd, idObject, riid, ppvObject)
; hwnd : HWND -> "sptr"
; idObject : INT -> "int"
; riid : GUID* -> "var"
; ppvObject : void** out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT CreateStdAccessibleObject(HWND hwnd, INT idObject, GUID* riid, void** ppvObject)
#uselib "OLEACC.dll"
#cfunc global CreateStdAccessibleObject "CreateStdAccessibleObject" intptr, int, var, intptr
; res = CreateStdAccessibleObject(hwnd, idObject, riid, ppvObject)
; hwnd : HWND -> "intptr"
; idObject : INT -> "int"
; riid : GUID* -> "var"
; ppvObject : void** out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	oleacc = windows.NewLazySystemDLL("OLEACC.dll")
	procCreateStdAccessibleObject = oleacc.NewProc("CreateStdAccessibleObject")
)

// hwnd (HWND), idObject (INT), riid (GUID*), ppvObject (void** out)
r1, _, err := procCreateStdAccessibleObject.Call(
	uintptr(hwnd),
	uintptr(idObject),
	uintptr(riid),
	uintptr(ppvObject),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function CreateStdAccessibleObject(
  hwnd: THandle;   // HWND
  idObject: Integer;   // INT
  riid: PGUID;   // GUID*
  ppvObject: Pointer   // void** out
): Integer; stdcall;
  external 'OLEACC.dll' name 'CreateStdAccessibleObject';
result := DllCall("OLEACC\CreateStdAccessibleObject"
    , "Ptr", hwnd   ; HWND
    , "Int", idObject   ; INT
    , "Ptr", riid   ; GUID*
    , "Ptr", ppvObject   ; void** out
    , "Int")   ; return: HRESULT
●CreateStdAccessibleObject(hwnd, idObject, riid, ppvObject) = DLL("OLEACC.dll", "int CreateStdAccessibleObject(void*, int, void*, void*)")
# 呼び出し: CreateStdAccessibleObject(hwnd, idObject, riid, ppvObject)
# hwnd : HWND -> "void*"
# idObject : INT -> "int"
# riid : GUID* -> "void*"
# ppvObject : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。