ホーム › UI.Accessibility › GridPattern_GetItem
GridPattern_GetItem
関数Gridパターンで指定した行と列のセル要素を取得する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT GridPattern_GetItem(
HUIAPATTERNOBJECT hobj,
INT row,
INT column,
HUIANODE* pResult
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hobj | HUIAPATTERNOBJECT | in |
| row | INT | in |
| column | INT | in |
| pResult | HUIANODE* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT GridPattern_GetItem(
HUIAPATTERNOBJECT hobj,
INT row,
INT column,
HUIANODE* pResult
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int GridPattern_GetItem(
IntPtr hobj, // HUIAPATTERNOBJECT
int row, // INT
int column, // INT
IntPtr pResult // HUIANODE* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function GridPattern_GetItem(
hobj As IntPtr, ' HUIAPATTERNOBJECT
row As Integer, ' INT
column As Integer, ' INT
pResult As IntPtr ' HUIANODE* in/out
) As Integer
End Function' hobj : HUIAPATTERNOBJECT
' row : INT
' column : INT
' pResult : HUIANODE* in/out
Declare PtrSafe Function GridPattern_GetItem Lib "uiautomationcore" ( _
ByVal hobj As LongPtr, _
ByVal row As Long, _
ByVal column As Long, _
ByVal pResult As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GridPattern_GetItem = ctypes.windll.uiautomationcore.GridPattern_GetItem
GridPattern_GetItem.restype = ctypes.c_int
GridPattern_GetItem.argtypes = [
wintypes.HANDLE, # hobj : HUIAPATTERNOBJECT
ctypes.c_int, # row : INT
ctypes.c_int, # column : INT
ctypes.c_void_p, # pResult : HUIANODE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
GridPattern_GetItem = Fiddle::Function.new(
lib['GridPattern_GetItem'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIAPATTERNOBJECT
Fiddle::TYPE_INT, # row : INT
Fiddle::TYPE_INT, # column : INT
Fiddle::TYPE_VOIDP, # pResult : HUIANODE* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn GridPattern_GetItem(
hobj: *mut core::ffi::c_void, // HUIAPATTERNOBJECT
row: i32, // INT
column: i32, // INT
pResult: *mut *mut core::ffi::c_void // HUIANODE* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int GridPattern_GetItem(IntPtr hobj, int row, int column, IntPtr pResult);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_GridPattern_GetItem' -Namespace Win32 -PassThru
# $api::GridPattern_GetItem(hobj, row, column, pResult)#uselib "UIAutomationCore.dll"
#func global GridPattern_GetItem "GridPattern_GetItem" sptr, sptr, sptr, sptr
; GridPattern_GetItem hobj, row, column, pResult ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; row : INT -> "sptr"
; column : INT -> "sptr"
; pResult : HUIANODE* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UIAutomationCore.dll"
#cfunc global GridPattern_GetItem "GridPattern_GetItem" sptr, int, int, sptr
; res = GridPattern_GetItem(hobj, row, column, pResult)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; row : INT -> "int"
; column : INT -> "int"
; pResult : HUIANODE* in/out -> "sptr"; HRESULT GridPattern_GetItem(HUIAPATTERNOBJECT hobj, INT row, INT column, HUIANODE* pResult)
#uselib "UIAutomationCore.dll"
#cfunc global GridPattern_GetItem "GridPattern_GetItem" intptr, int, int, intptr
; res = GridPattern_GetItem(hobj, row, column, pResult)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; row : INT -> "int"
; column : INT -> "int"
; pResult : HUIANODE* in/out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procGridPattern_GetItem = uiautomationcore.NewProc("GridPattern_GetItem")
)
// hobj (HUIAPATTERNOBJECT), row (INT), column (INT), pResult (HUIANODE* in/out)
r1, _, err := procGridPattern_GetItem.Call(
uintptr(hobj),
uintptr(row),
uintptr(column),
uintptr(pResult),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction GridPattern_GetItem(
hobj: THandle; // HUIAPATTERNOBJECT
row: Integer; // INT
column: Integer; // INT
pResult: Pointer // HUIANODE* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'GridPattern_GetItem';result := DllCall("UIAutomationCore\GridPattern_GetItem"
, "Ptr", hobj ; HUIAPATTERNOBJECT
, "Int", row ; INT
, "Int", column ; INT
, "Ptr", pResult ; HUIANODE* in/out
, "Int") ; return: HRESULT●GridPattern_GetItem(hobj, row, column, pResult) = DLL("UIAutomationCore.dll", "int GridPattern_GetItem(void*, int, int, void*)")
# 呼び出し: GridPattern_GetItem(hobj, row, column, pResult)
# hobj : HUIAPATTERNOBJECT -> "void*"
# row : INT -> "int"
# column : INT -> "int"
# pResult : HUIANODE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。