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GridPattern_GetItem

関数
Gridパターンで指定した行と列のセル要素を取得する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT GridPattern_GetItem(
    HUIAPATTERNOBJECT hobj,
    INT row,
    INT column,
    HUIANODE* pResult
);

パラメーター

名前方向
hobjHUIAPATTERNOBJECTin
rowINTin
columnINTin
pResultHUIANODE*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT GridPattern_GetItem(
    HUIAPATTERNOBJECT hobj,
    INT row,
    INT column,
    HUIANODE* pResult
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int GridPattern_GetItem(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    int row,   // INT
    int column,   // INT
    IntPtr pResult   // HUIANODE* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function GridPattern_GetItem(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    row As Integer,   ' INT
    column As Integer,   ' INT
    pResult As IntPtr   ' HUIANODE* in/out
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' row : INT
' column : INT
' pResult : HUIANODE* in/out
Declare PtrSafe Function GridPattern_GetItem Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal row As Long, _
    ByVal column As Long, _
    ByVal pResult As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GridPattern_GetItem = ctypes.windll.uiautomationcore.GridPattern_GetItem
GridPattern_GetItem.restype = ctypes.c_int
GridPattern_GetItem.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    ctypes.c_int,  # row : INT
    ctypes.c_int,  # column : INT
    ctypes.c_void_p,  # pResult : HUIANODE* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
GridPattern_GetItem = Fiddle::Function.new(
  lib['GridPattern_GetItem'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_INT,  # row : INT
    Fiddle::TYPE_INT,  # column : INT
    Fiddle::TYPE_VOIDP,  # pResult : HUIANODE* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn GridPattern_GetItem(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        row: i32,  // INT
        column: i32,  // INT
        pResult: *mut *mut core::ffi::c_void  // HUIANODE* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int GridPattern_GetItem(IntPtr hobj, int row, int column, IntPtr pResult);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_GridPattern_GetItem' -Namespace Win32 -PassThru
# $api::GridPattern_GetItem(hobj, row, column, pResult)
#uselib "UIAutomationCore.dll"
#func global GridPattern_GetItem "GridPattern_GetItem" sptr, sptr, sptr, sptr
; GridPattern_GetItem hobj, row, column, pResult   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; row : INT -> "sptr"
; column : INT -> "sptr"
; pResult : HUIANODE* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global GridPattern_GetItem "GridPattern_GetItem" sptr, int, int, sptr
; res = GridPattern_GetItem(hobj, row, column, pResult)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; row : INT -> "int"
; column : INT -> "int"
; pResult : HUIANODE* in/out -> "sptr"
; HRESULT GridPattern_GetItem(HUIAPATTERNOBJECT hobj, INT row, INT column, HUIANODE* pResult)
#uselib "UIAutomationCore.dll"
#cfunc global GridPattern_GetItem "GridPattern_GetItem" intptr, int, int, intptr
; res = GridPattern_GetItem(hobj, row, column, pResult)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; row : INT -> "int"
; column : INT -> "int"
; pResult : HUIANODE* in/out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procGridPattern_GetItem = uiautomationcore.NewProc("GridPattern_GetItem")
)

// hobj (HUIAPATTERNOBJECT), row (INT), column (INT), pResult (HUIANODE* in/out)
r1, _, err := procGridPattern_GetItem.Call(
	uintptr(hobj),
	uintptr(row),
	uintptr(column),
	uintptr(pResult),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function GridPattern_GetItem(
  hobj: THandle;   // HUIAPATTERNOBJECT
  row: Integer;   // INT
  column: Integer;   // INT
  pResult: Pointer   // HUIANODE* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'GridPattern_GetItem';
result := DllCall("UIAutomationCore\GridPattern_GetItem"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Int", row   ; INT
    , "Int", column   ; INT
    , "Ptr", pResult   ; HUIANODE* in/out
    , "Int")   ; return: HRESULT
●GridPattern_GetItem(hobj, row, column, pResult) = DLL("UIAutomationCore.dll", "int GridPattern_GetItem(void*, int, int, void*)")
# 呼び出し: GridPattern_GetItem(hobj, row, column, pResult)
# hobj : HUIAPATTERNOBJECT -> "void*"
# row : INT -> "int"
# column : INT -> "int"
# pResult : HUIANODE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。