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ItemContainerPattern_FindItemByProperty
関数コンテナ内でプロパティ値が一致する項目を検索する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT ItemContainerPattern_FindItemByProperty(
HUIAPATTERNOBJECT hobj,
HUIANODE hnodeStartAfter,
INT propertyId,
VARIANT value,
HUIANODE* pFound
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hobj | HUIAPATTERNOBJECT | in | ItemContainerPatternを表すパターンオブジェクトハンドル。 |
| hnodeStartAfter | HUIANODE | in | 検索を開始する直前の項目ノードハンドル。NULLで先頭から検索する。 |
| propertyId | INT | in | 一致判定に用いるプロパティを識別するプロパティID。 |
| value | VARIANT | in | 一致条件となるプロパティ値を保持するVARIANT。 |
| pFound | HUIANODE* | inout | 条件に一致した項目ノードハンドルを受け取る出力先。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT ItemContainerPattern_FindItemByProperty(
HUIAPATTERNOBJECT hobj,
HUIANODE hnodeStartAfter,
INT propertyId,
VARIANT value,
HUIANODE* pFound
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int ItemContainerPattern_FindItemByProperty(
IntPtr hobj, // HUIAPATTERNOBJECT
IntPtr hnodeStartAfter, // HUIANODE
int propertyId, // INT
VARIANT value, // VARIANT
IntPtr pFound // HUIANODE* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function ItemContainerPattern_FindItemByProperty(
hobj As IntPtr, ' HUIAPATTERNOBJECT
hnodeStartAfter As IntPtr, ' HUIANODE
propertyId As Integer, ' INT
value As VARIANT, ' VARIANT
pFound As IntPtr ' HUIANODE* in/out
) As Integer
End Function' hobj : HUIAPATTERNOBJECT
' hnodeStartAfter : HUIANODE
' propertyId : INT
' value : VARIANT
' pFound : HUIANODE* in/out
Declare PtrSafe Function ItemContainerPattern_FindItemByProperty Lib "uiautomationcore" ( _
ByVal hobj As LongPtr, _
ByVal hnodeStartAfter As LongPtr, _
ByVal propertyId As Long, _
ByVal value As LongPtr, _
ByVal pFound As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ItemContainerPattern_FindItemByProperty = ctypes.windll.uiautomationcore.ItemContainerPattern_FindItemByProperty
ItemContainerPattern_FindItemByProperty.restype = ctypes.c_int
ItemContainerPattern_FindItemByProperty.argtypes = [
wintypes.HANDLE, # hobj : HUIAPATTERNOBJECT
wintypes.HANDLE, # hnodeStartAfter : HUIANODE
ctypes.c_int, # propertyId : INT
VARIANT, # value : VARIANT
ctypes.c_void_p, # pFound : HUIANODE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
ItemContainerPattern_FindItemByProperty = Fiddle::Function.new(
lib['ItemContainerPattern_FindItemByProperty'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIAPATTERNOBJECT
Fiddle::TYPE_VOIDP, # hnodeStartAfter : HUIANODE
Fiddle::TYPE_INT, # propertyId : INT
Fiddle::TYPE_VOIDP, # value : VARIANT
Fiddle::TYPE_VOIDP, # pFound : HUIANODE* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn ItemContainerPattern_FindItemByProperty(
hobj: *mut core::ffi::c_void, // HUIAPATTERNOBJECT
hnodeStartAfter: *mut core::ffi::c_void, // HUIANODE
propertyId: i32, // INT
value: VARIANT, // VARIANT
pFound: *mut *mut core::ffi::c_void // HUIANODE* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int ItemContainerPattern_FindItemByProperty(IntPtr hobj, IntPtr hnodeStartAfter, int propertyId, VARIANT value, IntPtr pFound);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_ItemContainerPattern_FindItemByProperty' -Namespace Win32 -PassThru
# $api::ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)#uselib "UIAutomationCore.dll"
#func global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, sptr, sptr, sptr
; ItemContainerPattern_FindItemByProperty hobj, hnodeStartAfter, propertyId, value, pFound ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "sptr"
; value : VARIANT -> "sptr"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, int, int, sptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。; HRESULT ItemContainerPattern_FindItemByProperty(HUIAPATTERNOBJECT hobj, HUIANODE hnodeStartAfter, INT propertyId, VARIANT value, HUIANODE* pFound)
#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" intptr, intptr, int, int, intptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; hnodeStartAfter : HUIANODE -> "intptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procItemContainerPattern_FindItemByProperty = uiautomationcore.NewProc("ItemContainerPattern_FindItemByProperty")
)
// hobj (HUIAPATTERNOBJECT), hnodeStartAfter (HUIANODE), propertyId (INT), value (VARIANT), pFound (HUIANODE* in/out)
r1, _, err := procItemContainerPattern_FindItemByProperty.Call(
uintptr(hobj),
uintptr(hnodeStartAfter),
uintptr(propertyId),
uintptr(value),
uintptr(pFound),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction ItemContainerPattern_FindItemByProperty(
hobj: THandle; // HUIAPATTERNOBJECT
hnodeStartAfter: THandle; // HUIANODE
propertyId: Integer; // INT
value: VARIANT; // VARIANT
pFound: Pointer // HUIANODE* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'ItemContainerPattern_FindItemByProperty';result := DllCall("UIAutomationCore\ItemContainerPattern_FindItemByProperty"
, "Ptr", hobj ; HUIAPATTERNOBJECT
, "Ptr", hnodeStartAfter ; HUIANODE
, "Int", propertyId ; INT
, "Ptr", value ; VARIANT
, "Ptr", pFound ; HUIANODE* in/out
, "Int") ; return: HRESULT●ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound) = DLL("UIAutomationCore.dll", "int ItemContainerPattern_FindItemByProperty(void*, void*, int, void*, void*)")
# 呼び出し: ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
# hobj : HUIAPATTERNOBJECT -> "void*"
# hnodeStartAfter : HUIANODE -> "void*"
# propertyId : INT -> "int"
# value : VARIANT -> "void*"
# pFound : HUIANODE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "uiautomationcore" fn ItemContainerPattern_FindItemByProperty(
hobj: ?*anyopaque, // HUIAPATTERNOBJECT
hnodeStartAfter: ?*anyopaque, // HUIANODE
propertyId: i32, // INT
value: VARIANT, // VARIANT
pFound: ?*anyopaque // HUIANODE* in/out
) callconv(std.os.windows.WINAPI) i32;proc ItemContainerPattern_FindItemByProperty(
hobj: pointer, # HUIAPATTERNOBJECT
hnodeStartAfter: pointer, # HUIANODE
propertyId: int32, # INT
value: VARIANT, # VARIANT
pFound: pointer # HUIANODE* in/out
): int32 {.importc: "ItemContainerPattern_FindItemByProperty", stdcall, dynlib: "UIAutomationCore.dll".}pragma(lib, "uiautomationcore");
extern(Windows)
int ItemContainerPattern_FindItemByProperty(
void* hobj, // HUIAPATTERNOBJECT
void* hnodeStartAfter, // HUIANODE
int propertyId, // INT
VARIANT value, // VARIANT
void* pFound // HUIANODE* in/out
);ccall((:ItemContainerPattern_FindItemByProperty, "UIAutomationCore.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}, Int32, VARIANT, Ptr{Cvoid}),
hobj, hnodeStartAfter, propertyId, value, pFound)
# hobj : HUIAPATTERNOBJECT -> Ptr{Cvoid}
# hnodeStartAfter : HUIANODE -> Ptr{Cvoid}
# propertyId : INT -> Int32
# value : VARIANT -> VARIANT
# pFound : HUIANODE* in/out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t ItemContainerPattern_FindItemByProperty(
void* hobj,
void* hnodeStartAfter,
int32_t propertyId,
VARIANT value,
void* pFound);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
-- hobj : HUIAPATTERNOBJECT
-- hnodeStartAfter : HUIANODE
-- propertyId : INT
-- value : VARIANT
-- pFound : HUIANODE* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const ItemContainerPattern_FindItemByProperty = lib.func('__stdcall', 'ItemContainerPattern_FindItemByProperty', 'int32_t', ['void *', 'void *', 'int32_t', 'VARIANT', 'void *']);
// ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
// hobj : HUIAPATTERNOBJECT -> 'void *'
// hnodeStartAfter : HUIANODE -> 'void *'
// propertyId : INT -> 'int32_t'
// value : VARIANT -> 'VARIANT'
// pFound : HUIANODE* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("UIAutomationCore.dll", {
ItemContainerPattern_FindItemByProperty: { parameters: ["pointer", "pointer", "i32", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
// hobj : HUIAPATTERNOBJECT -> "pointer"
// hnodeStartAfter : HUIANODE -> "pointer"
// propertyId : INT -> "i32"
// value : VARIANT -> "buffer"
// pFound : HUIANODE* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t ItemContainerPattern_FindItemByProperty(
void* hobj,
void* hnodeStartAfter,
int32_t propertyId,
VARIANT value,
void* pFound);
C, "UIAutomationCore.dll");
// $ffi->ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound);
// hobj : HUIAPATTERNOBJECT
// hnodeStartAfter : HUIANODE
// propertyId : INT
// value : VARIANT
// pFound : HUIANODE* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Uiautomationcore extends StdCallLibrary {
Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
int ItemContainerPattern_FindItemByProperty(
Pointer hobj, // HUIAPATTERNOBJECT
Pointer hnodeStartAfter, // HUIANODE
int propertyId, // INT
VARIANT /* extends Structure (by value) */ value, // VARIANT
Pointer pFound // HUIANODE* in/out
);
}@[Link("uiautomationcore")]
lib LibUIAutomationCore
fun ItemContainerPattern_FindItemByProperty = ItemContainerPattern_FindItemByProperty(
hobj : Void*, # HUIAPATTERNOBJECT
hnodeStartAfter : Void*, # HUIANODE
propertyId : Int32, # INT
value : VARIANT, # VARIANT
pFound : Void* # HUIANODE* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ItemContainerPattern_FindItemByPropertyNative = Int32 Function(Pointer<Void>, Pointer<Void>, Int32, VARIANT, Pointer<Void>);
typedef ItemContainerPattern_FindItemByPropertyDart = int Function(Pointer<Void>, Pointer<Void>, int, int, Pointer<Void>);
final ItemContainerPattern_FindItemByProperty = DynamicLibrary.open('UIAutomationCore.dll')
.lookupFunction<ItemContainerPattern_FindItemByPropertyNative, ItemContainerPattern_FindItemByPropertyDart>('ItemContainerPattern_FindItemByProperty');
// hobj : HUIAPATTERNOBJECT -> Pointer<Void>
// hnodeStartAfter : HUIANODE -> Pointer<Void>
// propertyId : INT -> Int32
// value : VARIANT -> VARIANT
// pFound : HUIANODE* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ItemContainerPattern_FindItemByProperty(
hobj: THandle; // HUIAPATTERNOBJECT
hnodeStartAfter: THandle; // HUIANODE
propertyId: Integer; // INT
value: VARIANT; // VARIANT
pFound: Pointer // HUIANODE* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'ItemContainerPattern_FindItemByProperty';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ItemContainerPattern_FindItemByProperty"
c_ItemContainerPattern_FindItemByProperty :: Ptr () -> Ptr () -> Int32 -> VARIANT -> Ptr () -> IO Int32
-- hobj : HUIAPATTERNOBJECT -> Ptr ()
-- hnodeStartAfter : HUIANODE -> Ptr ()
-- propertyId : INT -> Int32
-- value : VARIANT -> VARIANT
-- pFound : HUIANODE* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。open Ctypes
open Foreign
let itemcontainerpattern_finditembyproperty =
foreign "ItemContainerPattern_FindItemByProperty"
((ptr void) @-> (ptr void) @-> int32_t @-> VARIANT @-> (ptr void) @-> returning int32_t)
(* hobj : HUIAPATTERNOBJECT -> (ptr void) *)
(* hnodeStartAfter : HUIANODE -> (ptr void) *)
(* propertyId : INT -> int32_t *)
(* value : VARIANT -> VARIANT *)
(* pFound : HUIANODE* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)
(cffi:defcfun ("ItemContainerPattern_FindItemByProperty" item-container-pattern-find-item-by-property :convention :stdcall) :int32
(hobj :pointer) ; HUIAPATTERNOBJECT
(hnode-start-after :pointer) ; HUIANODE
(property-id :int32) ; INT
(value (:struct variant)) ; VARIANT
(p-found :pointer)) ; HUIANODE* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ItemContainerPattern_FindItemByProperty = Win32::API::More->new('UIAutomationCore',
'int ItemContainerPattern_FindItemByProperty(HANDLE hobj, HANDLE hnodeStartAfter, int propertyId, LPVOID value, HANDLE pFound)');
# my $ret = $ItemContainerPattern_FindItemByProperty->Call($hobj, $hnodeStartAfter, $propertyId, $value, $pFound);
# hobj : HUIAPATTERNOBJECT -> HANDLE
# hnodeStartAfter : HUIANODE -> HANDLE
# propertyId : INT -> int
# value : VARIANT -> LPVOID
# pFound : HUIANODE* in/out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型