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ItemContainerPattern_FindItemByProperty

関数
コンテナ内でプロパティ値が一致する項目を検索する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT ItemContainerPattern_FindItemByProperty(
    HUIAPATTERNOBJECT hobj,
    HUIANODE hnodeStartAfter,
    INT propertyId,
    VARIANT value,
    HUIANODE* pFound
);

パラメーター

名前方向説明
hobjHUIAPATTERNOBJECTinItemContainerPatternを表すパターンオブジェクトハンドル。
hnodeStartAfterHUIANODEin検索を開始する直前の項目ノードハンドル。NULLで先頭から検索する。
propertyIdINTin一致判定に用いるプロパティを識別するプロパティID。
valueVARIANTin一致条件となるプロパティ値を保持するVARIANT。
pFoundHUIANODE*inout条件に一致した項目ノードハンドルを受け取る出力先。

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT ItemContainerPattern_FindItemByProperty(
    HUIAPATTERNOBJECT hobj,
    HUIANODE hnodeStartAfter,
    INT propertyId,
    VARIANT value,
    HUIANODE* pFound
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int ItemContainerPattern_FindItemByProperty(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    IntPtr hnodeStartAfter,   // HUIANODE
    int propertyId,   // INT
    VARIANT value,   // VARIANT
    IntPtr pFound   // HUIANODE* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function ItemContainerPattern_FindItemByProperty(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    hnodeStartAfter As IntPtr,   ' HUIANODE
    propertyId As Integer,   ' INT
    value As VARIANT,   ' VARIANT
    pFound As IntPtr   ' HUIANODE* in/out
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' hnodeStartAfter : HUIANODE
' propertyId : INT
' value : VARIANT
' pFound : HUIANODE* in/out
Declare PtrSafe Function ItemContainerPattern_FindItemByProperty Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal hnodeStartAfter As LongPtr, _
    ByVal propertyId As Long, _
    ByVal value As LongPtr, _
    ByVal pFound As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ItemContainerPattern_FindItemByProperty = ctypes.windll.uiautomationcore.ItemContainerPattern_FindItemByProperty
ItemContainerPattern_FindItemByProperty.restype = ctypes.c_int
ItemContainerPattern_FindItemByProperty.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    wintypes.HANDLE,  # hnodeStartAfter : HUIANODE
    ctypes.c_int,  # propertyId : INT
    VARIANT,  # value : VARIANT
    ctypes.c_void_p,  # pFound : HUIANODE* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
ItemContainerPattern_FindItemByProperty = Fiddle::Function.new(
  lib['ItemContainerPattern_FindItemByProperty'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_VOIDP,  # hnodeStartAfter : HUIANODE
    Fiddle::TYPE_INT,  # propertyId : INT
    Fiddle::TYPE_VOIDP,  # value : VARIANT
    Fiddle::TYPE_VOIDP,  # pFound : HUIANODE* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn ItemContainerPattern_FindItemByProperty(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        hnodeStartAfter: *mut core::ffi::c_void,  // HUIANODE
        propertyId: i32,  // INT
        value: VARIANT,  // VARIANT
        pFound: *mut *mut core::ffi::c_void  // HUIANODE* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int ItemContainerPattern_FindItemByProperty(IntPtr hobj, IntPtr hnodeStartAfter, int propertyId, VARIANT value, IntPtr pFound);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_ItemContainerPattern_FindItemByProperty' -Namespace Win32 -PassThru
# $api::ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
#uselib "UIAutomationCore.dll"
#func global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, sptr, sptr, sptr
; ItemContainerPattern_FindItemByProperty hobj, hnodeStartAfter, propertyId, value, pFound   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "sptr"
; value : VARIANT -> "sptr"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, int, int, sptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; HRESULT ItemContainerPattern_FindItemByProperty(HUIAPATTERNOBJECT hobj, HUIANODE hnodeStartAfter, INT propertyId, VARIANT value, HUIANODE* pFound)
#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" intptr, intptr, int, int, intptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; hnodeStartAfter : HUIANODE -> "intptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procItemContainerPattern_FindItemByProperty = uiautomationcore.NewProc("ItemContainerPattern_FindItemByProperty")
)

// hobj (HUIAPATTERNOBJECT), hnodeStartAfter (HUIANODE), propertyId (INT), value (VARIANT), pFound (HUIANODE* in/out)
r1, _, err := procItemContainerPattern_FindItemByProperty.Call(
	uintptr(hobj),
	uintptr(hnodeStartAfter),
	uintptr(propertyId),
	uintptr(value),
	uintptr(pFound),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function ItemContainerPattern_FindItemByProperty(
  hobj: THandle;   // HUIAPATTERNOBJECT
  hnodeStartAfter: THandle;   // HUIANODE
  propertyId: Integer;   // INT
  value: VARIANT;   // VARIANT
  pFound: Pointer   // HUIANODE* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'ItemContainerPattern_FindItemByProperty';
result := DllCall("UIAutomationCore\ItemContainerPattern_FindItemByProperty"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Ptr", hnodeStartAfter   ; HUIANODE
    , "Int", propertyId   ; INT
    , "Ptr", value   ; VARIANT
    , "Ptr", pFound   ; HUIANODE* in/out
    , "Int")   ; return: HRESULT
●ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound) = DLL("UIAutomationCore.dll", "int ItemContainerPattern_FindItemByProperty(void*, void*, int, void*, void*)")
# 呼び出し: ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
# hobj : HUIAPATTERNOBJECT -> "void*"
# hnodeStartAfter : HUIANODE -> "void*"
# propertyId : INT -> "int"
# value : VARIANT -> "void*"
# pFound : HUIANODE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "uiautomationcore" fn ItemContainerPattern_FindItemByProperty(
    hobj: ?*anyopaque, // HUIAPATTERNOBJECT
    hnodeStartAfter: ?*anyopaque, // HUIANODE
    propertyId: i32, // INT
    value: VARIANT, // VARIANT
    pFound: ?*anyopaque // HUIANODE* in/out
) callconv(std.os.windows.WINAPI) i32;
proc ItemContainerPattern_FindItemByProperty(
    hobj: pointer,  # HUIAPATTERNOBJECT
    hnodeStartAfter: pointer,  # HUIANODE
    propertyId: int32,  # INT
    value: VARIANT,  # VARIANT
    pFound: pointer  # HUIANODE* in/out
): int32 {.importc: "ItemContainerPattern_FindItemByProperty", stdcall, dynlib: "UIAutomationCore.dll".}
pragma(lib, "uiautomationcore");
extern(Windows)
int ItemContainerPattern_FindItemByProperty(
    void* hobj,   // HUIAPATTERNOBJECT
    void* hnodeStartAfter,   // HUIANODE
    int propertyId,   // INT
    VARIANT value,   // VARIANT
    void* pFound   // HUIANODE* in/out
);
ccall((:ItemContainerPattern_FindItemByProperty, "UIAutomationCore.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Ptr{Cvoid}, Int32, VARIANT, Ptr{Cvoid}),
      hobj, hnodeStartAfter, propertyId, value, pFound)
# hobj : HUIAPATTERNOBJECT -> Ptr{Cvoid}
# hnodeStartAfter : HUIANODE -> Ptr{Cvoid}
# propertyId : INT -> Int32
# value : VARIANT -> VARIANT
# pFound : HUIANODE* in/out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t ItemContainerPattern_FindItemByProperty(
    void* hobj,
    void* hnodeStartAfter,
    int32_t propertyId,
    VARIANT value,
    void* pFound);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
-- hobj : HUIAPATTERNOBJECT
-- hnodeStartAfter : HUIANODE
-- propertyId : INT
-- value : VARIANT
-- pFound : HUIANODE* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const ItemContainerPattern_FindItemByProperty = lib.func('__stdcall', 'ItemContainerPattern_FindItemByProperty', 'int32_t', ['void *', 'void *', 'int32_t', 'VARIANT', 'void *']);
// ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
// hobj : HUIAPATTERNOBJECT -> 'void *'
// hnodeStartAfter : HUIANODE -> 'void *'
// propertyId : INT -> 'int32_t'
// value : VARIANT -> 'VARIANT'
// pFound : HUIANODE* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("UIAutomationCore.dll", {
  ItemContainerPattern_FindItemByProperty: { parameters: ["pointer", "pointer", "i32", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
// hobj : HUIAPATTERNOBJECT -> "pointer"
// hnodeStartAfter : HUIANODE -> "pointer"
// propertyId : INT -> "i32"
// value : VARIANT -> "buffer"
// pFound : HUIANODE* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t ItemContainerPattern_FindItemByProperty(
    void* hobj,
    void* hnodeStartAfter,
    int32_t propertyId,
    VARIANT value,
    void* pFound);
C, "UIAutomationCore.dll");
// $ffi->ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound);
// hobj : HUIAPATTERNOBJECT
// hnodeStartAfter : HUIANODE
// propertyId : INT
// value : VARIANT
// pFound : HUIANODE* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Uiautomationcore extends StdCallLibrary {
    Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
    int ItemContainerPattern_FindItemByProperty(
        Pointer hobj,   // HUIAPATTERNOBJECT
        Pointer hnodeStartAfter,   // HUIANODE
        int propertyId,   // INT
        VARIANT /* extends Structure (by value) */ value,   // VARIANT
        Pointer pFound   // HUIANODE* in/out
    );
}
@[Link("uiautomationcore")]
lib LibUIAutomationCore
  fun ItemContainerPattern_FindItemByProperty = ItemContainerPattern_FindItemByProperty(
    hobj : Void*,   # HUIAPATTERNOBJECT
    hnodeStartAfter : Void*,   # HUIANODE
    propertyId : Int32,   # INT
    value : VARIANT,   # VARIANT
    pFound : Void*   # HUIANODE* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef ItemContainerPattern_FindItemByPropertyNative = Int32 Function(Pointer<Void>, Pointer<Void>, Int32, VARIANT, Pointer<Void>);
typedef ItemContainerPattern_FindItemByPropertyDart = int Function(Pointer<Void>, Pointer<Void>, int, int, Pointer<Void>);
final ItemContainerPattern_FindItemByProperty = DynamicLibrary.open('UIAutomationCore.dll')
    .lookupFunction<ItemContainerPattern_FindItemByPropertyNative, ItemContainerPattern_FindItemByPropertyDart>('ItemContainerPattern_FindItemByProperty');
// hobj : HUIAPATTERNOBJECT -> Pointer<Void>
// hnodeStartAfter : HUIANODE -> Pointer<Void>
// propertyId : INT -> Int32
// value : VARIANT -> VARIANT
// pFound : HUIANODE* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function ItemContainerPattern_FindItemByProperty(
  hobj: THandle;   // HUIAPATTERNOBJECT
  hnodeStartAfter: THandle;   // HUIANODE
  propertyId: Integer;   // INT
  value: VARIANT;   // VARIANT
  pFound: Pointer   // HUIANODE* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'ItemContainerPattern_FindItemByProperty';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "ItemContainerPattern_FindItemByProperty"
  c_ItemContainerPattern_FindItemByProperty :: Ptr () -> Ptr () -> Int32 -> VARIANT -> Ptr () -> IO Int32
-- hobj : HUIAPATTERNOBJECT -> Ptr ()
-- hnodeStartAfter : HUIANODE -> Ptr ()
-- propertyId : INT -> Int32
-- value : VARIANT -> VARIANT
-- pFound : HUIANODE* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
-- ※値渡し構造体は GHC FFI で直接渡せません。Ptr で渡すラッパ(C側)経由にしてください。
open Ctypes
open Foreign

let itemcontainerpattern_finditembyproperty =
  foreign "ItemContainerPattern_FindItemByProperty"
    ((ptr void) @-> (ptr void) @-> int32_t @-> VARIANT @-> (ptr void) @-> returning int32_t)
(* hobj : HUIAPATTERNOBJECT -> (ptr void) *)
(* hnodeStartAfter : HUIANODE -> (ptr void) *)
(* propertyId : INT -> int32_t *)
(* value : VARIANT -> VARIANT *)
(* pFound : HUIANODE* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)

(cffi:defcfun ("ItemContainerPattern_FindItemByProperty" item-container-pattern-find-item-by-property :convention :stdcall) :int32
  (hobj :pointer)   ; HUIAPATTERNOBJECT
  (hnode-start-after :pointer)   ; HUIANODE
  (property-id :int32)   ; INT
  (value (:struct variant))   ; VARIANT
  (p-found :pointer))   ; HUIANODE* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $ItemContainerPattern_FindItemByProperty = Win32::API::More->new('UIAutomationCore',
    'int ItemContainerPattern_FindItemByProperty(HANDLE hobj, HANDLE hnodeStartAfter, int propertyId, LPVOID value, HANDLE pFound)');
# my $ret = $ItemContainerPattern_FindItemByProperty->Call($hobj, $hnodeStartAfter, $propertyId, $value, $pFound);
# hobj : HUIAPATTERNOBJECT -> HANDLE
# hnodeStartAfter : HUIANODE -> HANDLE
# propertyId : INT -> int
# value : VARIANT -> LPVOID
# pFound : HUIANODE* in/out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

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