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ItemContainerPattern_FindItemByProperty

関数
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DLLUIAutomationCore.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT ItemContainerPattern_FindItemByProperty(
    HUIAPATTERNOBJECT hobj,
    HUIANODE hnodeStartAfter,
    INT propertyId,
    VARIANT value,
    HUIANODE* pFound
);

パラメーター

名前方向
hobjHUIAPATTERNOBJECTin
hnodeStartAfterHUIANODEin
propertyIdINTin
valueVARIANTin
pFoundHUIANODE*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT ItemContainerPattern_FindItemByProperty(
    HUIAPATTERNOBJECT hobj,
    HUIANODE hnodeStartAfter,
    INT propertyId,
    VARIANT value,
    HUIANODE* pFound
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int ItemContainerPattern_FindItemByProperty(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    IntPtr hnodeStartAfter,   // HUIANODE
    int propertyId,   // INT
    VARIANT value,   // VARIANT
    IntPtr pFound   // HUIANODE* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function ItemContainerPattern_FindItemByProperty(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    hnodeStartAfter As IntPtr,   ' HUIANODE
    propertyId As Integer,   ' INT
    value As VARIANT,   ' VARIANT
    pFound As IntPtr   ' HUIANODE* in/out
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' hnodeStartAfter : HUIANODE
' propertyId : INT
' value : VARIANT
' pFound : HUIANODE* in/out
Declare PtrSafe Function ItemContainerPattern_FindItemByProperty Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal hnodeStartAfter As LongPtr, _
    ByVal propertyId As Long, _
    ByVal value As LongPtr, _
    ByVal pFound As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ItemContainerPattern_FindItemByProperty = ctypes.windll.uiautomationcore.ItemContainerPattern_FindItemByProperty
ItemContainerPattern_FindItemByProperty.restype = ctypes.c_int
ItemContainerPattern_FindItemByProperty.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    wintypes.HANDLE,  # hnodeStartAfter : HUIANODE
    ctypes.c_int,  # propertyId : INT
    VARIANT,  # value : VARIANT
    ctypes.c_void_p,  # pFound : HUIANODE* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
ItemContainerPattern_FindItemByProperty = Fiddle::Function.new(
  lib['ItemContainerPattern_FindItemByProperty'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_VOIDP,  # hnodeStartAfter : HUIANODE
    Fiddle::TYPE_INT,  # propertyId : INT
    Fiddle::TYPE_VOIDP,  # value : VARIANT
    Fiddle::TYPE_VOIDP,  # pFound : HUIANODE* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn ItemContainerPattern_FindItemByProperty(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        hnodeStartAfter: *mut core::ffi::c_void,  // HUIANODE
        propertyId: i32,  // INT
        value: VARIANT,  // VARIANT
        pFound: *mut *mut core::ffi::c_void  // HUIANODE* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int ItemContainerPattern_FindItemByProperty(IntPtr hobj, IntPtr hnodeStartAfter, int propertyId, VARIANT value, IntPtr pFound);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_ItemContainerPattern_FindItemByProperty' -Namespace Win32 -PassThru
# $api::ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
#uselib "UIAutomationCore.dll"
#func global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, sptr, sptr, sptr
; ItemContainerPattern_FindItemByProperty hobj, hnodeStartAfter, propertyId, value, pFound   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "sptr"
; value : VARIANT -> "sptr"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" sptr, sptr, int, int, sptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; hnodeStartAfter : HUIANODE -> "sptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; HRESULT ItemContainerPattern_FindItemByProperty(HUIAPATTERNOBJECT hobj, HUIANODE hnodeStartAfter, INT propertyId, VARIANT value, HUIANODE* pFound)
#uselib "UIAutomationCore.dll"
#cfunc global ItemContainerPattern_FindItemByProperty "ItemContainerPattern_FindItemByProperty" intptr, intptr, int, int, intptr
; res = ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; hnodeStartAfter : HUIANODE -> "intptr"
; propertyId : INT -> "int"
; value : VARIANT -> "int"
; pFound : HUIANODE* in/out -> "intptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procItemContainerPattern_FindItemByProperty = uiautomationcore.NewProc("ItemContainerPattern_FindItemByProperty")
)

// hobj (HUIAPATTERNOBJECT), hnodeStartAfter (HUIANODE), propertyId (INT), value (VARIANT), pFound (HUIANODE* in/out)
r1, _, err := procItemContainerPattern_FindItemByProperty.Call(
	uintptr(hobj),
	uintptr(hnodeStartAfter),
	uintptr(propertyId),
	uintptr(value),
	uintptr(pFound),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function ItemContainerPattern_FindItemByProperty(
  hobj: THandle;   // HUIAPATTERNOBJECT
  hnodeStartAfter: THandle;   // HUIANODE
  propertyId: Integer;   // INT
  value: VARIANT;   // VARIANT
  pFound: Pointer   // HUIANODE* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'ItemContainerPattern_FindItemByProperty';
result := DllCall("UIAutomationCore\ItemContainerPattern_FindItemByProperty"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Ptr", hnodeStartAfter   ; HUIANODE
    , "Int", propertyId   ; INT
    , "Ptr", value   ; VARIANT
    , "Ptr", pFound   ; HUIANODE* in/out
    , "Int")   ; return: HRESULT
●ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound) = DLL("UIAutomationCore.dll", "int ItemContainerPattern_FindItemByProperty(void*, void*, int, void*, void*)")
# 呼び出し: ItemContainerPattern_FindItemByProperty(hobj, hnodeStartAfter, propertyId, value, pFound)
# hobj : HUIAPATTERNOBJECT -> "void*"
# hnodeStartAfter : HUIANODE -> "void*"
# propertyId : INT -> "int"
# value : VARIANT -> "void*"
# pFound : HUIANODE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。