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LegacyIAccessiblePattern_SetValue

関数
レガシーアクセシブル要素に文字列値を設定する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT LegacyIAccessiblePattern_SetValue(
    HUIAPATTERNOBJECT hobj,
    LPCWSTR szValue
);

パラメーター

名前方向
hobjHUIAPATTERNOBJECTin
szValueLPCWSTRin

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT LegacyIAccessiblePattern_SetValue(
    HUIAPATTERNOBJECT hobj,
    LPCWSTR szValue
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int LegacyIAccessiblePattern_SetValue(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    [MarshalAs(UnmanagedType.LPWStr)] string szValue   // LPCWSTR
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function LegacyIAccessiblePattern_SetValue(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    <MarshalAs(UnmanagedType.LPWStr)> szValue As String   ' LPCWSTR
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' szValue : LPCWSTR
Declare PtrSafe Function LegacyIAccessiblePattern_SetValue Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal szValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

LegacyIAccessiblePattern_SetValue = ctypes.windll.uiautomationcore.LegacyIAccessiblePattern_SetValue
LegacyIAccessiblePattern_SetValue.restype = ctypes.c_int
LegacyIAccessiblePattern_SetValue.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    wintypes.LPCWSTR,  # szValue : LPCWSTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
LegacyIAccessiblePattern_SetValue = Fiddle::Function.new(
  lib['LegacyIAccessiblePattern_SetValue'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_VOIDP,  # szValue : LPCWSTR
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn LegacyIAccessiblePattern_SetValue(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        szValue: *const u16  // LPCWSTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int LegacyIAccessiblePattern_SetValue(IntPtr hobj, [MarshalAs(UnmanagedType.LPWStr)] string szValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_LegacyIAccessiblePattern_SetValue' -Namespace Win32 -PassThru
# $api::LegacyIAccessiblePattern_SetValue(hobj, szValue)
#uselib "UIAutomationCore.dll"
#func global LegacyIAccessiblePattern_SetValue "LegacyIAccessiblePattern_SetValue" sptr, sptr
; LegacyIAccessiblePattern_SetValue hobj, szValue   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; szValue : LPCWSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global LegacyIAccessiblePattern_SetValue "LegacyIAccessiblePattern_SetValue" sptr, wstr
; res = LegacyIAccessiblePattern_SetValue(hobj, szValue)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; szValue : LPCWSTR -> "wstr"
; HRESULT LegacyIAccessiblePattern_SetValue(HUIAPATTERNOBJECT hobj, LPCWSTR szValue)
#uselib "UIAutomationCore.dll"
#cfunc global LegacyIAccessiblePattern_SetValue "LegacyIAccessiblePattern_SetValue" intptr, wstr
; res = LegacyIAccessiblePattern_SetValue(hobj, szValue)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; szValue : LPCWSTR -> "wstr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procLegacyIAccessiblePattern_SetValue = uiautomationcore.NewProc("LegacyIAccessiblePattern_SetValue")
)

// hobj (HUIAPATTERNOBJECT), szValue (LPCWSTR)
r1, _, err := procLegacyIAccessiblePattern_SetValue.Call(
	uintptr(hobj),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(szValue))),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function LegacyIAccessiblePattern_SetValue(
  hobj: THandle;   // HUIAPATTERNOBJECT
  szValue: PWideChar   // LPCWSTR
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'LegacyIAccessiblePattern_SetValue';
result := DllCall("UIAutomationCore\LegacyIAccessiblePattern_SetValue"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "WStr", szValue   ; LPCWSTR
    , "Int")   ; return: HRESULT
●LegacyIAccessiblePattern_SetValue(hobj, szValue) = DLL("UIAutomationCore.dll", "int LegacyIAccessiblePattern_SetValue(void*, char*)")
# 呼び出し: LegacyIAccessiblePattern_SetValue(hobj, szValue)
# hobj : HUIAPATTERNOBJECT -> "void*"
# szValue : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。