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MultipleViewPattern_GetViewName
関数MultipleViewパターンで指定ビューIDの表示名を取得する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT MultipleViewPattern_GetViewName(
HUIAPATTERNOBJECT hobj,
INT viewId,
LPWSTR* ppStr
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hobj | HUIAPATTERNOBJECT | in |
| viewId | INT | in |
| ppStr | LPWSTR* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT MultipleViewPattern_GetViewName(
HUIAPATTERNOBJECT hobj,
INT viewId,
LPWSTR* ppStr
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int MultipleViewPattern_GetViewName(
IntPtr hobj, // HUIAPATTERNOBJECT
int viewId, // INT
IntPtr ppStr // LPWSTR* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function MultipleViewPattern_GetViewName(
hobj As IntPtr, ' HUIAPATTERNOBJECT
viewId As Integer, ' INT
ppStr As IntPtr ' LPWSTR* in/out
) As Integer
End Function' hobj : HUIAPATTERNOBJECT
' viewId : INT
' ppStr : LPWSTR* in/out
Declare PtrSafe Function MultipleViewPattern_GetViewName Lib "uiautomationcore" ( _
ByVal hobj As LongPtr, _
ByVal viewId As Long, _
ByVal ppStr As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MultipleViewPattern_GetViewName = ctypes.windll.uiautomationcore.MultipleViewPattern_GetViewName
MultipleViewPattern_GetViewName.restype = ctypes.c_int
MultipleViewPattern_GetViewName.argtypes = [
wintypes.HANDLE, # hobj : HUIAPATTERNOBJECT
ctypes.c_int, # viewId : INT
ctypes.c_void_p, # ppStr : LPWSTR* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
MultipleViewPattern_GetViewName = Fiddle::Function.new(
lib['MultipleViewPattern_GetViewName'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIAPATTERNOBJECT
Fiddle::TYPE_INT, # viewId : INT
Fiddle::TYPE_VOIDP, # ppStr : LPWSTR* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn MultipleViewPattern_GetViewName(
hobj: *mut core::ffi::c_void, // HUIAPATTERNOBJECT
viewId: i32, // INT
ppStr: *mut *mut u16 // LPWSTR* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int MultipleViewPattern_GetViewName(IntPtr hobj, int viewId, IntPtr ppStr);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_MultipleViewPattern_GetViewName' -Namespace Win32 -PassThru
# $api::MultipleViewPattern_GetViewName(hobj, viewId, ppStr)#uselib "UIAutomationCore.dll"
#func global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, sptr, sptr
; MultipleViewPattern_GetViewName hobj, viewId, varptr(ppStr) ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "sptr"
; ppStr : LPWSTR* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, int, var ; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr) ; hobj : HUIAPATTERNOBJECT -> "sptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, int, sptr ; res = MultipleViewPattern_GetViewName(hobj, viewId, varptr(ppStr)) ; hobj : HUIAPATTERNOBJECT -> "sptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT MultipleViewPattern_GetViewName(HUIAPATTERNOBJECT hobj, INT viewId, LPWSTR* ppStr) #uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" intptr, int, var ; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr) ; hobj : HUIAPATTERNOBJECT -> "intptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT MultipleViewPattern_GetViewName(HUIAPATTERNOBJECT hobj, INT viewId, LPWSTR* ppStr) #uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" intptr, int, intptr ; res = MultipleViewPattern_GetViewName(hobj, viewId, varptr(ppStr)) ; hobj : HUIAPATTERNOBJECT -> "intptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procMultipleViewPattern_GetViewName = uiautomationcore.NewProc("MultipleViewPattern_GetViewName")
)
// hobj (HUIAPATTERNOBJECT), viewId (INT), ppStr (LPWSTR* in/out)
r1, _, err := procMultipleViewPattern_GetViewName.Call(
uintptr(hobj),
uintptr(viewId),
uintptr(ppStr),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction MultipleViewPattern_GetViewName(
hobj: THandle; // HUIAPATTERNOBJECT
viewId: Integer; // INT
ppStr: PPWideChar // LPWSTR* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'MultipleViewPattern_GetViewName';result := DllCall("UIAutomationCore\MultipleViewPattern_GetViewName"
, "Ptr", hobj ; HUIAPATTERNOBJECT
, "Int", viewId ; INT
, "Ptr", ppStr ; LPWSTR* in/out
, "Int") ; return: HRESULT●MultipleViewPattern_GetViewName(hobj, viewId, ppStr) = DLL("UIAutomationCore.dll", "int MultipleViewPattern_GetViewName(void*, int, void*)")
# 呼び出し: MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
# hobj : HUIAPATTERNOBJECT -> "void*"
# viewId : INT -> "int"
# ppStr : LPWSTR* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。