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MultipleViewPattern_GetViewName

関数
MultipleViewパターンで指定ビューIDの表示名を取得する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT MultipleViewPattern_GetViewName(
    HUIAPATTERNOBJECT hobj,
    INT viewId,
    LPWSTR* ppStr
);

パラメーター

名前方向
hobjHUIAPATTERNOBJECTin
viewIdINTin
ppStrLPWSTR*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT MultipleViewPattern_GetViewName(
    HUIAPATTERNOBJECT hobj,
    INT viewId,
    LPWSTR* ppStr
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int MultipleViewPattern_GetViewName(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    int viewId,   // INT
    IntPtr ppStr   // LPWSTR* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function MultipleViewPattern_GetViewName(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    viewId As Integer,   ' INT
    ppStr As IntPtr   ' LPWSTR* in/out
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' viewId : INT
' ppStr : LPWSTR* in/out
Declare PtrSafe Function MultipleViewPattern_GetViewName Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal viewId As Long, _
    ByVal ppStr As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

MultipleViewPattern_GetViewName = ctypes.windll.uiautomationcore.MultipleViewPattern_GetViewName
MultipleViewPattern_GetViewName.restype = ctypes.c_int
MultipleViewPattern_GetViewName.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    ctypes.c_int,  # viewId : INT
    ctypes.c_void_p,  # ppStr : LPWSTR* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
MultipleViewPattern_GetViewName = Fiddle::Function.new(
  lib['MultipleViewPattern_GetViewName'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_INT,  # viewId : INT
    Fiddle::TYPE_VOIDP,  # ppStr : LPWSTR* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn MultipleViewPattern_GetViewName(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        viewId: i32,  // INT
        ppStr: *mut *mut u16  // LPWSTR* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int MultipleViewPattern_GetViewName(IntPtr hobj, int viewId, IntPtr ppStr);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_MultipleViewPattern_GetViewName' -Namespace Win32 -PassThru
# $api::MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
#uselib "UIAutomationCore.dll"
#func global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, sptr, sptr
; MultipleViewPattern_GetViewName hobj, viewId, varptr(ppStr)   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "sptr"
; ppStr : LPWSTR* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "UIAutomationCore.dll"
#cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, int, var
; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "int"
; ppStr : LPWSTR* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT MultipleViewPattern_GetViewName(HUIAPATTERNOBJECT hobj, INT viewId, LPWSTR* ppStr)
#uselib "UIAutomationCore.dll"
#cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" intptr, int, var
; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; viewId : INT -> "int"
; ppStr : LPWSTR* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procMultipleViewPattern_GetViewName = uiautomationcore.NewProc("MultipleViewPattern_GetViewName")
)

// hobj (HUIAPATTERNOBJECT), viewId (INT), ppStr (LPWSTR* in/out)
r1, _, err := procMultipleViewPattern_GetViewName.Call(
	uintptr(hobj),
	uintptr(viewId),
	uintptr(ppStr),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function MultipleViewPattern_GetViewName(
  hobj: THandle;   // HUIAPATTERNOBJECT
  viewId: Integer;   // INT
  ppStr: PPWideChar   // LPWSTR* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'MultipleViewPattern_GetViewName';
result := DllCall("UIAutomationCore\MultipleViewPattern_GetViewName"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Int", viewId   ; INT
    , "Ptr", ppStr   ; LPWSTR* in/out
    , "Int")   ; return: HRESULT
●MultipleViewPattern_GetViewName(hobj, viewId, ppStr) = DLL("UIAutomationCore.dll", "int MultipleViewPattern_GetViewName(void*, int, void*)")
# 呼び出し: MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
# hobj : HUIAPATTERNOBJECT -> "void*"
# viewId : INT -> "int"
# ppStr : LPWSTR* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。