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MultipleViewPattern_GetViewName
関数MultipleViewパターンで指定ビューIDの表示名を取得する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT MultipleViewPattern_GetViewName(
HUIAPATTERNOBJECT hobj,
INT viewId,
LPWSTR* ppStr
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hobj | HUIAPATTERNOBJECT | in | MultipleViewPatternを表すパターンオブジェクトハンドル。 |
| viewId | INT | in | 名前を取得する対象ビューの識別子。 |
| ppStr | LPWSTR* | inout | ビューの表示名文字列を受け取る出力先。呼び出し側が解放する。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT MultipleViewPattern_GetViewName(
HUIAPATTERNOBJECT hobj,
INT viewId,
LPWSTR* ppStr
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int MultipleViewPattern_GetViewName(
IntPtr hobj, // HUIAPATTERNOBJECT
int viewId, // INT
IntPtr ppStr // LPWSTR* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function MultipleViewPattern_GetViewName(
hobj As IntPtr, ' HUIAPATTERNOBJECT
viewId As Integer, ' INT
ppStr As IntPtr ' LPWSTR* in/out
) As Integer
End Function' hobj : HUIAPATTERNOBJECT
' viewId : INT
' ppStr : LPWSTR* in/out
Declare PtrSafe Function MultipleViewPattern_GetViewName Lib "uiautomationcore" ( _
ByVal hobj As LongPtr, _
ByVal viewId As Long, _
ByVal ppStr As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MultipleViewPattern_GetViewName = ctypes.windll.uiautomationcore.MultipleViewPattern_GetViewName
MultipleViewPattern_GetViewName.restype = ctypes.c_int
MultipleViewPattern_GetViewName.argtypes = [
wintypes.HANDLE, # hobj : HUIAPATTERNOBJECT
ctypes.c_int, # viewId : INT
ctypes.c_void_p, # ppStr : LPWSTR* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
MultipleViewPattern_GetViewName = Fiddle::Function.new(
lib['MultipleViewPattern_GetViewName'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIAPATTERNOBJECT
Fiddle::TYPE_INT, # viewId : INT
Fiddle::TYPE_VOIDP, # ppStr : LPWSTR* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn MultipleViewPattern_GetViewName(
hobj: *mut core::ffi::c_void, // HUIAPATTERNOBJECT
viewId: i32, // INT
ppStr: *mut *mut u16 // LPWSTR* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int MultipleViewPattern_GetViewName(IntPtr hobj, int viewId, IntPtr ppStr);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_MultipleViewPattern_GetViewName' -Namespace Win32 -PassThru
# $api::MultipleViewPattern_GetViewName(hobj, viewId, ppStr)#uselib "UIAutomationCore.dll"
#func global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, sptr, sptr
; MultipleViewPattern_GetViewName hobj, viewId, varptr(ppStr) ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "sptr"
; ppStr : LPWSTR* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, int, var ; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr) ; hobj : HUIAPATTERNOBJECT -> "sptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" sptr, int, sptr ; res = MultipleViewPattern_GetViewName(hobj, viewId, varptr(ppStr)) ; hobj : HUIAPATTERNOBJECT -> "sptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT MultipleViewPattern_GetViewName(HUIAPATTERNOBJECT hobj, INT viewId, LPWSTR* ppStr) #uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" intptr, int, var ; res = MultipleViewPattern_GetViewName(hobj, viewId, ppStr) ; hobj : HUIAPATTERNOBJECT -> "intptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT MultipleViewPattern_GetViewName(HUIAPATTERNOBJECT hobj, INT viewId, LPWSTR* ppStr) #uselib "UIAutomationCore.dll" #cfunc global MultipleViewPattern_GetViewName "MultipleViewPattern_GetViewName" intptr, int, intptr ; res = MultipleViewPattern_GetViewName(hobj, viewId, varptr(ppStr)) ; hobj : HUIAPATTERNOBJECT -> "intptr" ; viewId : INT -> "int" ; ppStr : LPWSTR* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procMultipleViewPattern_GetViewName = uiautomationcore.NewProc("MultipleViewPattern_GetViewName")
)
// hobj (HUIAPATTERNOBJECT), viewId (INT), ppStr (LPWSTR* in/out)
r1, _, err := procMultipleViewPattern_GetViewName.Call(
uintptr(hobj),
uintptr(viewId),
uintptr(ppStr),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction MultipleViewPattern_GetViewName(
hobj: THandle; // HUIAPATTERNOBJECT
viewId: Integer; // INT
ppStr: PPWideChar // LPWSTR* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'MultipleViewPattern_GetViewName';result := DllCall("UIAutomationCore\MultipleViewPattern_GetViewName"
, "Ptr", hobj ; HUIAPATTERNOBJECT
, "Int", viewId ; INT
, "Ptr", ppStr ; LPWSTR* in/out
, "Int") ; return: HRESULT●MultipleViewPattern_GetViewName(hobj, viewId, ppStr) = DLL("UIAutomationCore.dll", "int MultipleViewPattern_GetViewName(void*, int, void*)")
# 呼び出し: MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
# hobj : HUIAPATTERNOBJECT -> "void*"
# viewId : INT -> "int"
# ppStr : LPWSTR* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "uiautomationcore" fn MultipleViewPattern_GetViewName(
hobj: ?*anyopaque, // HUIAPATTERNOBJECT
viewId: i32, // INT
ppStr: [*c][*c]u16 // LPWSTR* in/out
) callconv(std.os.windows.WINAPI) i32;proc MultipleViewPattern_GetViewName(
hobj: pointer, # HUIAPATTERNOBJECT
viewId: int32, # INT
ppStr: ptr WideCString # LPWSTR* in/out
): int32 {.importc: "MultipleViewPattern_GetViewName", stdcall, dynlib: "UIAutomationCore.dll".}pragma(lib, "uiautomationcore");
extern(Windows)
int MultipleViewPattern_GetViewName(
void* hobj, // HUIAPATTERNOBJECT
int viewId, // INT
wchar** ppStr // LPWSTR* in/out
);ccall((:MultipleViewPattern_GetViewName, "UIAutomationCore.dll"), stdcall, Int32,
(Ptr{Cvoid}, Int32, Ptr{Ptr{UInt16}}),
hobj, viewId, ppStr)
# hobj : HUIAPATTERNOBJECT -> Ptr{Cvoid}
# viewId : INT -> Int32
# ppStr : LPWSTR* in/out -> Ptr{Ptr{UInt16}}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t MultipleViewPattern_GetViewName(
void* hobj,
int32_t viewId,
uint16_t** ppStr);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
-- hobj : HUIAPATTERNOBJECT
-- viewId : INT
-- ppStr : LPWSTR* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const MultipleViewPattern_GetViewName = lib.func('__stdcall', 'MultipleViewPattern_GetViewName', 'int32_t', ['void *', 'int32_t', 'void *']);
// MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
// hobj : HUIAPATTERNOBJECT -> 'void *'
// viewId : INT -> 'int32_t'
// ppStr : LPWSTR* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("UIAutomationCore.dll", {
MultipleViewPattern_GetViewName: { parameters: ["pointer", "i32", "pointer"], result: "i32" },
});
// lib.symbols.MultipleViewPattern_GetViewName(hobj, viewId, ppStr)
// hobj : HUIAPATTERNOBJECT -> "pointer"
// viewId : INT -> "i32"
// ppStr : LPWSTR* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t MultipleViewPattern_GetViewName(
void* hobj,
int32_t viewId,
uint16_t** ppStr);
C, "UIAutomationCore.dll");
// $ffi->MultipleViewPattern_GetViewName(hobj, viewId, ppStr);
// hobj : HUIAPATTERNOBJECT
// viewId : INT
// ppStr : LPWSTR* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Uiautomationcore extends StdCallLibrary {
Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
int MultipleViewPattern_GetViewName(
Pointer hobj, // HUIAPATTERNOBJECT
int viewId, // INT
PointerByReference ppStr // LPWSTR* in/out
);
}@[Link("uiautomationcore")]
lib LibUIAutomationCore
fun MultipleViewPattern_GetViewName = MultipleViewPattern_GetViewName(
hobj : Void*, # HUIAPATTERNOBJECT
viewId : Int32, # INT
ppStr : UInt16** # LPWSTR* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef MultipleViewPattern_GetViewNameNative = Int32 Function(Pointer<Void>, Int32, Pointer<Pointer<Utf16>>);
typedef MultipleViewPattern_GetViewNameDart = int Function(Pointer<Void>, int, Pointer<Pointer<Utf16>>);
final MultipleViewPattern_GetViewName = DynamicLibrary.open('UIAutomationCore.dll')
.lookupFunction<MultipleViewPattern_GetViewNameNative, MultipleViewPattern_GetViewNameDart>('MultipleViewPattern_GetViewName');
// hobj : HUIAPATTERNOBJECT -> Pointer<Void>
// viewId : INT -> Int32
// ppStr : LPWSTR* in/out -> Pointer<Pointer<Utf16>>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function MultipleViewPattern_GetViewName(
hobj: THandle; // HUIAPATTERNOBJECT
viewId: Integer; // INT
ppStr: PPWideChar // LPWSTR* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'MultipleViewPattern_GetViewName';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "MultipleViewPattern_GetViewName"
c_MultipleViewPattern_GetViewName :: Ptr () -> Int32 -> Ptr CWString -> IO Int32
-- hobj : HUIAPATTERNOBJECT -> Ptr ()
-- viewId : INT -> Int32
-- ppStr : LPWSTR* in/out -> Ptr CWString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let multipleviewpattern_getviewname =
foreign "MultipleViewPattern_GetViewName"
((ptr void) @-> int32_t @-> (ptr (ptr uint16_t)) @-> returning int32_t)
(* hobj : HUIAPATTERNOBJECT -> (ptr void) *)
(* viewId : INT -> int32_t *)
(* ppStr : LPWSTR* in/out -> (ptr (ptr uint16_t)) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)
(cffi:defcfun ("MultipleViewPattern_GetViewName" multiple-view-pattern-get-view-name :convention :stdcall) :int32
(hobj :pointer) ; HUIAPATTERNOBJECT
(view-id :int32) ; INT
(pp-str :pointer)) ; LPWSTR* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $MultipleViewPattern_GetViewName = Win32::API::More->new('UIAutomationCore',
'int MultipleViewPattern_GetViewName(HANDLE hobj, int viewId, LPVOID ppStr)');
# my $ret = $MultipleViewPattern_GetViewName->Call($hobj, $viewId, $ppStr);
# hobj : HUIAPATTERNOBJECT -> HANDLE
# viewId : INT -> int
# ppStr : LPWSTR* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。