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MultipleViewPattern_SetCurrentView

関数
MultipleViewパターンで現在のビューを切り替える。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT MultipleViewPattern_SetCurrentView(
    HUIAPATTERNOBJECT hobj,
    INT viewId
);

パラメーター

名前方向説明
hobjHUIAPATTERNOBJECTinMultipleViewPatternを表すパターンオブジェクトハンドル。
viewIdINTin切り替え先として設定するビューの識別子。

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT MultipleViewPattern_SetCurrentView(
    HUIAPATTERNOBJECT hobj,
    INT viewId
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int MultipleViewPattern_SetCurrentView(
    IntPtr hobj,   // HUIAPATTERNOBJECT
    int viewId   // INT
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function MultipleViewPattern_SetCurrentView(
    hobj As IntPtr,   ' HUIAPATTERNOBJECT
    viewId As Integer   ' INT
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
' viewId : INT
Declare PtrSafe Function MultipleViewPattern_SetCurrentView Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr, _
    ByVal viewId As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

MultipleViewPattern_SetCurrentView = ctypes.windll.uiautomationcore.MultipleViewPattern_SetCurrentView
MultipleViewPattern_SetCurrentView.restype = ctypes.c_int
MultipleViewPattern_SetCurrentView.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
    ctypes.c_int,  # viewId : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
MultipleViewPattern_SetCurrentView = Fiddle::Function.new(
  lib['MultipleViewPattern_SetCurrentView'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
    Fiddle::TYPE_INT,  # viewId : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn MultipleViewPattern_SetCurrentView(
        hobj: *mut core::ffi::c_void,  // HUIAPATTERNOBJECT
        viewId: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int MultipleViewPattern_SetCurrentView(IntPtr hobj, int viewId);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_MultipleViewPattern_SetCurrentView' -Namespace Win32 -PassThru
# $api::MultipleViewPattern_SetCurrentView(hobj, viewId)
#uselib "UIAutomationCore.dll"
#func global MultipleViewPattern_SetCurrentView "MultipleViewPattern_SetCurrentView" sptr, sptr
; MultipleViewPattern_SetCurrentView hobj, viewId   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global MultipleViewPattern_SetCurrentView "MultipleViewPattern_SetCurrentView" sptr, int
; res = MultipleViewPattern_SetCurrentView(hobj, viewId)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; viewId : INT -> "int"
; HRESULT MultipleViewPattern_SetCurrentView(HUIAPATTERNOBJECT hobj, INT viewId)
#uselib "UIAutomationCore.dll"
#cfunc global MultipleViewPattern_SetCurrentView "MultipleViewPattern_SetCurrentView" intptr, int
; res = MultipleViewPattern_SetCurrentView(hobj, viewId)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; viewId : INT -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procMultipleViewPattern_SetCurrentView = uiautomationcore.NewProc("MultipleViewPattern_SetCurrentView")
)

// hobj (HUIAPATTERNOBJECT), viewId (INT)
r1, _, err := procMultipleViewPattern_SetCurrentView.Call(
	uintptr(hobj),
	uintptr(viewId),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function MultipleViewPattern_SetCurrentView(
  hobj: THandle;   // HUIAPATTERNOBJECT
  viewId: Integer   // INT
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'MultipleViewPattern_SetCurrentView';
result := DllCall("UIAutomationCore\MultipleViewPattern_SetCurrentView"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Int", viewId   ; INT
    , "Int")   ; return: HRESULT
●MultipleViewPattern_SetCurrentView(hobj, viewId) = DLL("UIAutomationCore.dll", "int MultipleViewPattern_SetCurrentView(void*, int)")
# 呼び出し: MultipleViewPattern_SetCurrentView(hobj, viewId)
# hobj : HUIAPATTERNOBJECT -> "void*"
# viewId : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "uiautomationcore" fn MultipleViewPattern_SetCurrentView(
    hobj: ?*anyopaque, // HUIAPATTERNOBJECT
    viewId: i32 // INT
) callconv(std.os.windows.WINAPI) i32;
proc MultipleViewPattern_SetCurrentView(
    hobj: pointer,  # HUIAPATTERNOBJECT
    viewId: int32  # INT
): int32 {.importc: "MultipleViewPattern_SetCurrentView", stdcall, dynlib: "UIAutomationCore.dll".}
pragma(lib, "uiautomationcore");
extern(Windows)
int MultipleViewPattern_SetCurrentView(
    void* hobj,   // HUIAPATTERNOBJECT
    int viewId   // INT
);
ccall((:MultipleViewPattern_SetCurrentView, "UIAutomationCore.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Int32),
      hobj, viewId)
# hobj : HUIAPATTERNOBJECT -> Ptr{Cvoid}
# viewId : INT -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t MultipleViewPattern_SetCurrentView(
    void* hobj,
    int32_t viewId);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.MultipleViewPattern_SetCurrentView(hobj, viewId)
-- hobj : HUIAPATTERNOBJECT
-- viewId : INT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const MultipleViewPattern_SetCurrentView = lib.func('__stdcall', 'MultipleViewPattern_SetCurrentView', 'int32_t', ['void *', 'int32_t']);
// MultipleViewPattern_SetCurrentView(hobj, viewId)
// hobj : HUIAPATTERNOBJECT -> 'void *'
// viewId : INT -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("UIAutomationCore.dll", {
  MultipleViewPattern_SetCurrentView: { parameters: ["pointer", "i32"], result: "i32" },
});
// lib.symbols.MultipleViewPattern_SetCurrentView(hobj, viewId)
// hobj : HUIAPATTERNOBJECT -> "pointer"
// viewId : INT -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t MultipleViewPattern_SetCurrentView(
    void* hobj,
    int32_t viewId);
C, "UIAutomationCore.dll");
// $ffi->MultipleViewPattern_SetCurrentView(hobj, viewId);
// hobj : HUIAPATTERNOBJECT
// viewId : INT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Uiautomationcore extends StdCallLibrary {
    Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
    int MultipleViewPattern_SetCurrentView(
        Pointer hobj,   // HUIAPATTERNOBJECT
        int viewId   // INT
    );
}
@[Link("uiautomationcore")]
lib LibUIAutomationCore
  fun MultipleViewPattern_SetCurrentView = MultipleViewPattern_SetCurrentView(
    hobj : Void*,   # HUIAPATTERNOBJECT
    viewId : Int32   # INT
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef MultipleViewPattern_SetCurrentViewNative = Int32 Function(Pointer<Void>, Int32);
typedef MultipleViewPattern_SetCurrentViewDart = int Function(Pointer<Void>, int);
final MultipleViewPattern_SetCurrentView = DynamicLibrary.open('UIAutomationCore.dll')
    .lookupFunction<MultipleViewPattern_SetCurrentViewNative, MultipleViewPattern_SetCurrentViewDart>('MultipleViewPattern_SetCurrentView');
// hobj : HUIAPATTERNOBJECT -> Pointer<Void>
// viewId : INT -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function MultipleViewPattern_SetCurrentView(
  hobj: THandle;   // HUIAPATTERNOBJECT
  viewId: Integer   // INT
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'MultipleViewPattern_SetCurrentView';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "MultipleViewPattern_SetCurrentView"
  c_MultipleViewPattern_SetCurrentView :: Ptr () -> Int32 -> IO Int32
-- hobj : HUIAPATTERNOBJECT -> Ptr ()
-- viewId : INT -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let multipleviewpattern_setcurrentview =
  foreign "MultipleViewPattern_SetCurrentView"
    ((ptr void) @-> int32_t @-> returning int32_t)
(* hobj : HUIAPATTERNOBJECT -> (ptr void) *)
(* viewId : INT -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)

(cffi:defcfun ("MultipleViewPattern_SetCurrentView" multiple-view-pattern-set-current-view :convention :stdcall) :int32
  (hobj :pointer)   ; HUIAPATTERNOBJECT
  (view-id :int32))   ; INT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $MultipleViewPattern_SetCurrentView = Win32::API::More->new('UIAutomationCore',
    'int MultipleViewPattern_SetCurrentView(HANDLE hobj, int viewId)');
# my $ret = $MultipleViewPattern_SetCurrentView->Call($hobj, $viewId);
# hobj : HUIAPATTERNOBJECT -> HANDLE
# viewId : INT -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。