ホーム › UI.Accessibility › RangeValuePattern_SetValue
RangeValuePattern_SetValue
関数RangeValueパターンで要素の数値を設定する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT RangeValuePattern_SetValue(
HUIAPATTERNOBJECT hobj,
DOUBLE val
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hobj | HUIAPATTERNOBJECT | in | RangeValuePatternを表すパターンオブジェクトハンドル。 |
| val | DOUBLE | in | 設定する値(倍精度)。要素の最小・最大範囲内である必要がある。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT RangeValuePattern_SetValue(
HUIAPATTERNOBJECT hobj,
DOUBLE val
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int RangeValuePattern_SetValue(
IntPtr hobj, // HUIAPATTERNOBJECT
double val // DOUBLE
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function RangeValuePattern_SetValue(
hobj As IntPtr, ' HUIAPATTERNOBJECT
val As Double ' DOUBLE
) As Integer
End Function' hobj : HUIAPATTERNOBJECT
' val : DOUBLE
Declare PtrSafe Function RangeValuePattern_SetValue Lib "uiautomationcore" ( _
ByVal hobj As LongPtr, _
ByVal val As Double) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RangeValuePattern_SetValue = ctypes.windll.uiautomationcore.RangeValuePattern_SetValue
RangeValuePattern_SetValue.restype = ctypes.c_int
RangeValuePattern_SetValue.argtypes = [
wintypes.HANDLE, # hobj : HUIAPATTERNOBJECT
ctypes.c_double, # val : DOUBLE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
RangeValuePattern_SetValue = Fiddle::Function.new(
lib['RangeValuePattern_SetValue'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIAPATTERNOBJECT
Fiddle::TYPE_DOUBLE, # val : DOUBLE
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn RangeValuePattern_SetValue(
hobj: *mut core::ffi::c_void, // HUIAPATTERNOBJECT
val: f64 // DOUBLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int RangeValuePattern_SetValue(IntPtr hobj, double val);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_RangeValuePattern_SetValue' -Namespace Win32 -PassThru
# $api::RangeValuePattern_SetValue(hobj, val)#uselib "UIAutomationCore.dll"
#func global RangeValuePattern_SetValue "RangeValuePattern_SetValue" sptr, double
; RangeValuePattern_SetValue hobj, val ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; val : DOUBLE -> "double"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UIAutomationCore.dll"
#cfunc global RangeValuePattern_SetValue "RangeValuePattern_SetValue" sptr, double
; res = RangeValuePattern_SetValue(hobj, val)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; val : DOUBLE -> "double"; HRESULT RangeValuePattern_SetValue(HUIAPATTERNOBJECT hobj, DOUBLE val)
#uselib "UIAutomationCore.dll"
#cfunc global RangeValuePattern_SetValue "RangeValuePattern_SetValue" intptr, double
; res = RangeValuePattern_SetValue(hobj, val)
; hobj : HUIAPATTERNOBJECT -> "intptr"
; val : DOUBLE -> "double"import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procRangeValuePattern_SetValue = uiautomationcore.NewProc("RangeValuePattern_SetValue")
)
// hobj (HUIAPATTERNOBJECT), val (DOUBLE)
r1, _, err := procRangeValuePattern_SetValue.Call(
uintptr(hobj),
uintptr(math.Float64bits(val)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULT
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function RangeValuePattern_SetValue(
hobj: THandle; // HUIAPATTERNOBJECT
val: Double // DOUBLE
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'RangeValuePattern_SetValue';result := DllCall("UIAutomationCore\RangeValuePattern_SetValue"
, "Ptr", hobj ; HUIAPATTERNOBJECT
, "Double", val ; DOUBLE
, "Int") ; return: HRESULT●RangeValuePattern_SetValue(hobj, val) = DLL("UIAutomationCore.dll", "int RangeValuePattern_SetValue(void*, double)")
# 呼び出し: RangeValuePattern_SetValue(hobj, val)
# hobj : HUIAPATTERNOBJECT -> "void*"
# val : DOUBLE -> "double"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "uiautomationcore" fn RangeValuePattern_SetValue(
hobj: ?*anyopaque, // HUIAPATTERNOBJECT
val: f64 // DOUBLE
) callconv(std.os.windows.WINAPI) i32;proc RangeValuePattern_SetValue(
hobj: pointer, # HUIAPATTERNOBJECT
val: float64 # DOUBLE
): int32 {.importc: "RangeValuePattern_SetValue", stdcall, dynlib: "UIAutomationCore.dll".}pragma(lib, "uiautomationcore");
extern(Windows)
int RangeValuePattern_SetValue(
void* hobj, // HUIAPATTERNOBJECT
double val // DOUBLE
);ccall((:RangeValuePattern_SetValue, "UIAutomationCore.dll"), stdcall, Int32,
(Ptr{Cvoid}, Float64),
hobj, val)
# hobj : HUIAPATTERNOBJECT -> Ptr{Cvoid}
# val : DOUBLE -> Float64
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t RangeValuePattern_SetValue(
void* hobj,
double val);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.RangeValuePattern_SetValue(hobj, val)
-- hobj : HUIAPATTERNOBJECT
-- val : DOUBLE
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const RangeValuePattern_SetValue = lib.func('__stdcall', 'RangeValuePattern_SetValue', 'int32_t', ['void *', 'double']);
// RangeValuePattern_SetValue(hobj, val)
// hobj : HUIAPATTERNOBJECT -> 'void *'
// val : DOUBLE -> 'double'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("UIAutomationCore.dll", {
RangeValuePattern_SetValue: { parameters: ["pointer", "f64"], result: "i32" },
});
// lib.symbols.RangeValuePattern_SetValue(hobj, val)
// hobj : HUIAPATTERNOBJECT -> "pointer"
// val : DOUBLE -> "f64"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t RangeValuePattern_SetValue(
void* hobj,
double val);
C, "UIAutomationCore.dll");
// $ffi->RangeValuePattern_SetValue(hobj, val);
// hobj : HUIAPATTERNOBJECT
// val : DOUBLE
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Uiautomationcore extends StdCallLibrary {
Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
int RangeValuePattern_SetValue(
Pointer hobj, // HUIAPATTERNOBJECT
double val // DOUBLE
);
}@[Link("uiautomationcore")]
lib LibUIAutomationCore
fun RangeValuePattern_SetValue = RangeValuePattern_SetValue(
hobj : Void*, # HUIAPATTERNOBJECT
val : Float64 # DOUBLE
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef RangeValuePattern_SetValueNative = Int32 Function(Pointer<Void>, Double);
typedef RangeValuePattern_SetValueDart = int Function(Pointer<Void>, double);
final RangeValuePattern_SetValue = DynamicLibrary.open('UIAutomationCore.dll')
.lookupFunction<RangeValuePattern_SetValueNative, RangeValuePattern_SetValueDart>('RangeValuePattern_SetValue');
// hobj : HUIAPATTERNOBJECT -> Pointer<Void>
// val : DOUBLE -> Double
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function RangeValuePattern_SetValue(
hobj: THandle; // HUIAPATTERNOBJECT
val: Double // DOUBLE
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'RangeValuePattern_SetValue';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "RangeValuePattern_SetValue"
c_RangeValuePattern_SetValue :: Ptr () -> CDouble -> IO Int32
-- hobj : HUIAPATTERNOBJECT -> Ptr ()
-- val : DOUBLE -> CDouble
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let rangevaluepattern_setvalue =
foreign "RangeValuePattern_SetValue"
((ptr void) @-> double @-> returning int32_t)
(* hobj : HUIAPATTERNOBJECT -> (ptr void) *)
(* val : DOUBLE -> double *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)
(cffi:defcfun ("RangeValuePattern_SetValue" range-value-pattern-set-value :convention :stdcall) :int32
(hobj :pointer) ; HUIAPATTERNOBJECT
(val :double)) ; DOUBLE
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $RangeValuePattern_SetValue = Win32::API::More->new('UIAutomationCore',
'int RangeValuePattern_SetValue(HANDLE hobj, double val)');
# my $ret = $RangeValuePattern_SetValue->Call($hobj, $val);
# hobj : HUIAPATTERNOBJECT -> HANDLE
# val : DOUBLE -> double
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。