Win32 API 日本語リファレンス
ホームUI.Accessibility › TogglePattern_Toggle

TogglePattern_Toggle

関数
Toggleパターンで要素のオン・オフ状態を切り替える。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT TogglePattern_Toggle(
    HUIAPATTERNOBJECT hobj
);

パラメーター

名前方向
hobjHUIAPATTERNOBJECTin

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT TogglePattern_Toggle(
    HUIAPATTERNOBJECT hobj
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int TogglePattern_Toggle(
    IntPtr hobj   // HUIAPATTERNOBJECT
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function TogglePattern_Toggle(
    hobj As IntPtr   ' HUIAPATTERNOBJECT
) As Integer
End Function
' hobj : HUIAPATTERNOBJECT
Declare PtrSafe Function TogglePattern_Toggle Lib "uiautomationcore" ( _
    ByVal hobj As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

TogglePattern_Toggle = ctypes.windll.uiautomationcore.TogglePattern_Toggle
TogglePattern_Toggle.restype = ctypes.c_int
TogglePattern_Toggle.argtypes = [
    wintypes.HANDLE,  # hobj : HUIAPATTERNOBJECT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
TogglePattern_Toggle = Fiddle::Function.new(
  lib['TogglePattern_Toggle'],
  [
    Fiddle::TYPE_VOIDP,  # hobj : HUIAPATTERNOBJECT
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn TogglePattern_Toggle(
        hobj: *mut core::ffi::c_void  // HUIAPATTERNOBJECT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int TogglePattern_Toggle(IntPtr hobj);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_TogglePattern_Toggle' -Namespace Win32 -PassThru
# $api::TogglePattern_Toggle(hobj)
#uselib "UIAutomationCore.dll"
#func global TogglePattern_Toggle "TogglePattern_Toggle" sptr
; TogglePattern_Toggle hobj   ; 戻り値は stat
; hobj : HUIAPATTERNOBJECT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global TogglePattern_Toggle "TogglePattern_Toggle" sptr
; res = TogglePattern_Toggle(hobj)
; hobj : HUIAPATTERNOBJECT -> "sptr"
; HRESULT TogglePattern_Toggle(HUIAPATTERNOBJECT hobj)
#uselib "UIAutomationCore.dll"
#cfunc global TogglePattern_Toggle "TogglePattern_Toggle" intptr
; res = TogglePattern_Toggle(hobj)
; hobj : HUIAPATTERNOBJECT -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procTogglePattern_Toggle = uiautomationcore.NewProc("TogglePattern_Toggle")
)

// hobj (HUIAPATTERNOBJECT)
r1, _, err := procTogglePattern_Toggle.Call(
	uintptr(hobj),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function TogglePattern_Toggle(
  hobj: THandle   // HUIAPATTERNOBJECT
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'TogglePattern_Toggle';
result := DllCall("UIAutomationCore\TogglePattern_Toggle"
    , "Ptr", hobj   ; HUIAPATTERNOBJECT
    , "Int")   ; return: HRESULT
●TogglePattern_Toggle(hobj) = DLL("UIAutomationCore.dll", "int TogglePattern_Toggle(void*)")
# 呼び出し: TogglePattern_Toggle(hobj)
# hobj : HUIAPATTERNOBJECT -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。