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UiaAddEvent

関数
UIオートメーションノードにイベントリスナーを登録する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaAddEvent(
    HUIANODE hnode,
    INT eventId,
    UiaEventCallback* pCallback,
    TreeScope scope,
    INT* pProperties,
    INT cProperties,
    UiaCacheRequest* pRequest,
    HUIAEVENT* phEvent
);

パラメーター

名前方向
hnodeHUIANODEin
eventIdINTin
pCallbackUiaEventCallback*inout
scopeTreeScopein
pPropertiesINT*inout
cPropertiesINTin
pRequestUiaCacheRequest*inout
phEventHUIAEVENT*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaAddEvent(
    HUIANODE hnode,
    INT eventId,
    UiaEventCallback* pCallback,
    TreeScope scope,
    INT* pProperties,
    INT cProperties,
    UiaCacheRequest* pRequest,
    HUIAEVENT* phEvent
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int UiaAddEvent(
    IntPtr hnode,   // HUIANODE
    int eventId,   // INT
    IntPtr pCallback,   // UiaEventCallback* in/out
    int scope,   // TreeScope
    ref int pProperties,   // INT* in/out
    int cProperties,   // INT
    IntPtr pRequest,   // UiaCacheRequest* in/out
    IntPtr phEvent   // HUIAEVENT* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaAddEvent(
    hnode As IntPtr,   ' HUIANODE
    eventId As Integer,   ' INT
    pCallback As IntPtr,   ' UiaEventCallback* in/out
    scope As Integer,   ' TreeScope
    ByRef pProperties As Integer,   ' INT* in/out
    cProperties As Integer,   ' INT
    pRequest As IntPtr,   ' UiaCacheRequest* in/out
    phEvent As IntPtr   ' HUIAEVENT* in/out
) As Integer
End Function
' hnode : HUIANODE
' eventId : INT
' pCallback : UiaEventCallback* in/out
' scope : TreeScope
' pProperties : INT* in/out
' cProperties : INT
' pRequest : UiaCacheRequest* in/out
' phEvent : HUIAEVENT* in/out
Declare PtrSafe Function UiaAddEvent Lib "uiautomationcore" ( _
    ByVal hnode As LongPtr, _
    ByVal eventId As Long, _
    ByVal pCallback As LongPtr, _
    ByVal scope As Long, _
    ByRef pProperties As Long, _
    ByVal cProperties As Long, _
    ByVal pRequest As LongPtr, _
    ByVal phEvent As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UiaAddEvent = ctypes.windll.uiautomationcore.UiaAddEvent
UiaAddEvent.restype = ctypes.c_int
UiaAddEvent.argtypes = [
    wintypes.HANDLE,  # hnode : HUIANODE
    ctypes.c_int,  # eventId : INT
    ctypes.c_void_p,  # pCallback : UiaEventCallback* in/out
    ctypes.c_int,  # scope : TreeScope
    ctypes.POINTER(ctypes.c_int),  # pProperties : INT* in/out
    ctypes.c_int,  # cProperties : INT
    ctypes.c_void_p,  # pRequest : UiaCacheRequest* in/out
    ctypes.c_void_p,  # phEvent : HUIAEVENT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaAddEvent = Fiddle::Function.new(
  lib['UiaAddEvent'],
  [
    Fiddle::TYPE_VOIDP,  # hnode : HUIANODE
    Fiddle::TYPE_INT,  # eventId : INT
    Fiddle::TYPE_VOIDP,  # pCallback : UiaEventCallback* in/out
    Fiddle::TYPE_INT,  # scope : TreeScope
    Fiddle::TYPE_VOIDP,  # pProperties : INT* in/out
    Fiddle::TYPE_INT,  # cProperties : INT
    Fiddle::TYPE_VOIDP,  # pRequest : UiaCacheRequest* in/out
    Fiddle::TYPE_VOIDP,  # phEvent : HUIAEVENT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn UiaAddEvent(
        hnode: *mut core::ffi::c_void,  // HUIANODE
        eventId: i32,  // INT
        pCallback: *mut *const core::ffi::c_void,  // UiaEventCallback* in/out
        scope: i32,  // TreeScope
        pProperties: *mut i32,  // INT* in/out
        cProperties: i32,  // INT
        pRequest: *mut UiaCacheRequest,  // UiaCacheRequest* in/out
        phEvent: *mut *mut core::ffi::c_void  // HUIAEVENT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int UiaAddEvent(IntPtr hnode, int eventId, IntPtr pCallback, int scope, ref int pProperties, int cProperties, IntPtr pRequest, IntPtr phEvent);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaAddEvent' -Namespace Win32 -PassThru
# $api::UiaAddEvent(hnode, eventId, pCallback, scope, pProperties, cProperties, pRequest, phEvent)
#uselib "UIAutomationCore.dll"
#func global UiaAddEvent "UiaAddEvent" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; UiaAddEvent hnode, eventId, pCallback, scope, varptr(pProperties), cProperties, varptr(pRequest), phEvent   ; 戻り値は stat
; hnode : HUIANODE -> "sptr"
; eventId : INT -> "sptr"
; pCallback : UiaEventCallback* in/out -> "sptr"
; scope : TreeScope -> "sptr"
; pProperties : INT* in/out -> "sptr"
; cProperties : INT -> "sptr"
; pRequest : UiaCacheRequest* in/out -> "sptr"
; phEvent : HUIAEVENT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "UIAutomationCore.dll"
#cfunc global UiaAddEvent "UiaAddEvent" sptr, int, sptr, int, var, int, var, sptr
; res = UiaAddEvent(hnode, eventId, pCallback, scope, pProperties, cProperties, pRequest, phEvent)
; hnode : HUIANODE -> "sptr"
; eventId : INT -> "int"
; pCallback : UiaEventCallback* in/out -> "sptr"
; scope : TreeScope -> "int"
; pProperties : INT* in/out -> "var"
; cProperties : INT -> "int"
; pRequest : UiaCacheRequest* in/out -> "var"
; phEvent : HUIAEVENT* in/out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT UiaAddEvent(HUIANODE hnode, INT eventId, UiaEventCallback* pCallback, TreeScope scope, INT* pProperties, INT cProperties, UiaCacheRequest* pRequest, HUIAEVENT* phEvent)
#uselib "UIAutomationCore.dll"
#cfunc global UiaAddEvent "UiaAddEvent" intptr, int, intptr, int, var, int, var, intptr
; res = UiaAddEvent(hnode, eventId, pCallback, scope, pProperties, cProperties, pRequest, phEvent)
; hnode : HUIANODE -> "intptr"
; eventId : INT -> "int"
; pCallback : UiaEventCallback* in/out -> "intptr"
; scope : TreeScope -> "int"
; pProperties : INT* in/out -> "var"
; cProperties : INT -> "int"
; pRequest : UiaCacheRequest* in/out -> "var"
; phEvent : HUIAEVENT* in/out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procUiaAddEvent = uiautomationcore.NewProc("UiaAddEvent")
)

// hnode (HUIANODE), eventId (INT), pCallback (UiaEventCallback* in/out), scope (TreeScope), pProperties (INT* in/out), cProperties (INT), pRequest (UiaCacheRequest* in/out), phEvent (HUIAEVENT* in/out)
r1, _, err := procUiaAddEvent.Call(
	uintptr(hnode),
	uintptr(eventId),
	uintptr(pCallback),
	uintptr(scope),
	uintptr(pProperties),
	uintptr(cProperties),
	uintptr(pRequest),
	uintptr(phEvent),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function UiaAddEvent(
  hnode: THandle;   // HUIANODE
  eventId: Integer;   // INT
  pCallback: Pointer;   // UiaEventCallback* in/out
  scope: Integer;   // TreeScope
  pProperties: Pointer;   // INT* in/out
  cProperties: Integer;   // INT
  pRequest: Pointer;   // UiaCacheRequest* in/out
  phEvent: Pointer   // HUIAEVENT* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'UiaAddEvent';
result := DllCall("UIAutomationCore\UiaAddEvent"
    , "Ptr", hnode   ; HUIANODE
    , "Int", eventId   ; INT
    , "Ptr", pCallback   ; UiaEventCallback* in/out
    , "Int", scope   ; TreeScope
    , "Ptr", pProperties   ; INT* in/out
    , "Int", cProperties   ; INT
    , "Ptr", pRequest   ; UiaCacheRequest* in/out
    , "Ptr", phEvent   ; HUIAEVENT* in/out
    , "Int")   ; return: HRESULT
●UiaAddEvent(hnode, eventId, pCallback, scope, pProperties, cProperties, pRequest, phEvent) = DLL("UIAutomationCore.dll", "int UiaAddEvent(void*, int, void*, int, void*, int, void*, void*)")
# 呼び出し: UiaAddEvent(hnode, eventId, pCallback, scope, pProperties, cProperties, pRequest, phEvent)
# hnode : HUIANODE -> "void*"
# eventId : INT -> "int"
# pCallback : UiaEventCallback* in/out -> "void*"
# scope : TreeScope -> "int"
# pProperties : INT* in/out -> "void*"
# cProperties : INT -> "int"
# pRequest : UiaCacheRequest* in/out -> "void*"
# phEvent : HUIAEVENT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。