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ホームUI.Accessibility › UiaGetPatternProvider

UiaGetPatternProvider

関数
UIオートメーションノードの指定コントロールパターンを取得する。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaGetPatternProvider(
    HUIANODE hnode,
    INT patternId,
    HUIAPATTERNOBJECT* phobj
);

パラメーター

名前方向
hnodeHUIANODEin
patternIdINTin
phobjHUIAPATTERNOBJECT*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaGetPatternProvider(
    HUIANODE hnode,
    INT patternId,
    HUIAPATTERNOBJECT* phobj
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int UiaGetPatternProvider(
    IntPtr hnode,   // HUIANODE
    int patternId,   // INT
    IntPtr phobj   // HUIAPATTERNOBJECT* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaGetPatternProvider(
    hnode As IntPtr,   ' HUIANODE
    patternId As Integer,   ' INT
    phobj As IntPtr   ' HUIAPATTERNOBJECT* in/out
) As Integer
End Function
' hnode : HUIANODE
' patternId : INT
' phobj : HUIAPATTERNOBJECT* in/out
Declare PtrSafe Function UiaGetPatternProvider Lib "uiautomationcore" ( _
    ByVal hnode As LongPtr, _
    ByVal patternId As Long, _
    ByVal phobj As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UiaGetPatternProvider = ctypes.windll.uiautomationcore.UiaGetPatternProvider
UiaGetPatternProvider.restype = ctypes.c_int
UiaGetPatternProvider.argtypes = [
    wintypes.HANDLE,  # hnode : HUIANODE
    ctypes.c_int,  # patternId : INT
    ctypes.c_void_p,  # phobj : HUIAPATTERNOBJECT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaGetPatternProvider = Fiddle::Function.new(
  lib['UiaGetPatternProvider'],
  [
    Fiddle::TYPE_VOIDP,  # hnode : HUIANODE
    Fiddle::TYPE_INT,  # patternId : INT
    Fiddle::TYPE_VOIDP,  # phobj : HUIAPATTERNOBJECT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn UiaGetPatternProvider(
        hnode: *mut core::ffi::c_void,  // HUIANODE
        patternId: i32,  // INT
        phobj: *mut *mut core::ffi::c_void  // HUIAPATTERNOBJECT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int UiaGetPatternProvider(IntPtr hnode, int patternId, IntPtr phobj);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaGetPatternProvider' -Namespace Win32 -PassThru
# $api::UiaGetPatternProvider(hnode, patternId, phobj)
#uselib "UIAutomationCore.dll"
#func global UiaGetPatternProvider "UiaGetPatternProvider" sptr, sptr, sptr
; UiaGetPatternProvider hnode, patternId, phobj   ; 戻り値は stat
; hnode : HUIANODE -> "sptr"
; patternId : INT -> "sptr"
; phobj : HUIAPATTERNOBJECT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UIAutomationCore.dll"
#cfunc global UiaGetPatternProvider "UiaGetPatternProvider" sptr, int, sptr
; res = UiaGetPatternProvider(hnode, patternId, phobj)
; hnode : HUIANODE -> "sptr"
; patternId : INT -> "int"
; phobj : HUIAPATTERNOBJECT* in/out -> "sptr"
; HRESULT UiaGetPatternProvider(HUIANODE hnode, INT patternId, HUIAPATTERNOBJECT* phobj)
#uselib "UIAutomationCore.dll"
#cfunc global UiaGetPatternProvider "UiaGetPatternProvider" intptr, int, intptr
; res = UiaGetPatternProvider(hnode, patternId, phobj)
; hnode : HUIANODE -> "intptr"
; patternId : INT -> "int"
; phobj : HUIAPATTERNOBJECT* in/out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procUiaGetPatternProvider = uiautomationcore.NewProc("UiaGetPatternProvider")
)

// hnode (HUIANODE), patternId (INT), phobj (HUIAPATTERNOBJECT* in/out)
r1, _, err := procUiaGetPatternProvider.Call(
	uintptr(hnode),
	uintptr(patternId),
	uintptr(phobj),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function UiaGetPatternProvider(
  hnode: THandle;   // HUIANODE
  patternId: Integer;   // INT
  phobj: Pointer   // HUIAPATTERNOBJECT* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'UiaGetPatternProvider';
result := DllCall("UIAutomationCore\UiaGetPatternProvider"
    , "Ptr", hnode   ; HUIANODE
    , "Int", patternId   ; INT
    , "Ptr", phobj   ; HUIAPATTERNOBJECT* in/out
    , "Int")   ; return: HRESULT
●UiaGetPatternProvider(hnode, patternId, phobj) = DLL("UIAutomationCore.dll", "int UiaGetPatternProvider(void*, int, void*)")
# 呼び出し: UiaGetPatternProvider(hnode, patternId, phobj)
# hnode : HUIANODE -> "void*"
# patternId : INT -> "int"
# phobj : HUIAPATTERNOBJECT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。