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UiaGetPropertyValue
関数UIオートメーションノードの指定プロパティ値を取得する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT UiaGetPropertyValue(
HUIANODE hnode,
INT propertyId,
VARIANT* pValue
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hnode | HUIANODE | in |
| propertyId | INT | in |
| pValue | VARIANT* | inout |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT UiaGetPropertyValue(
HUIANODE hnode,
INT propertyId,
VARIANT* pValue
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int UiaGetPropertyValue(
IntPtr hnode, // HUIANODE
int propertyId, // INT
IntPtr pValue // VARIANT* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaGetPropertyValue(
hnode As IntPtr, ' HUIANODE
propertyId As Integer, ' INT
pValue As IntPtr ' VARIANT* in/out
) As Integer
End Function' hnode : HUIANODE
' propertyId : INT
' pValue : VARIANT* in/out
Declare PtrSafe Function UiaGetPropertyValue Lib "uiautomationcore" ( _
ByVal hnode As LongPtr, _
ByVal propertyId As Long, _
ByVal pValue As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UiaGetPropertyValue = ctypes.windll.uiautomationcore.UiaGetPropertyValue
UiaGetPropertyValue.restype = ctypes.c_int
UiaGetPropertyValue.argtypes = [
wintypes.HANDLE, # hnode : HUIANODE
ctypes.c_int, # propertyId : INT
ctypes.c_void_p, # pValue : VARIANT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaGetPropertyValue = Fiddle::Function.new(
lib['UiaGetPropertyValue'],
[
Fiddle::TYPE_VOIDP, # hnode : HUIANODE
Fiddle::TYPE_INT, # propertyId : INT
Fiddle::TYPE_VOIDP, # pValue : VARIANT* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn UiaGetPropertyValue(
hnode: *mut core::ffi::c_void, // HUIANODE
propertyId: i32, // INT
pValue: *mut VARIANT // VARIANT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int UiaGetPropertyValue(IntPtr hnode, int propertyId, IntPtr pValue);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaGetPropertyValue' -Namespace Win32 -PassThru
# $api::UiaGetPropertyValue(hnode, propertyId, pValue)#uselib "UIAutomationCore.dll"
#func global UiaGetPropertyValue "UiaGetPropertyValue" sptr, sptr, sptr
; UiaGetPropertyValue hnode, propertyId, varptr(pValue) ; 戻り値は stat
; hnode : HUIANODE -> "sptr"
; propertyId : INT -> "sptr"
; pValue : VARIANT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UIAutomationCore.dll" #cfunc global UiaGetPropertyValue "UiaGetPropertyValue" sptr, int, var ; res = UiaGetPropertyValue(hnode, propertyId, pValue) ; hnode : HUIANODE -> "sptr" ; propertyId : INT -> "int" ; pValue : VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UIAutomationCore.dll" #cfunc global UiaGetPropertyValue "UiaGetPropertyValue" sptr, int, sptr ; res = UiaGetPropertyValue(hnode, propertyId, varptr(pValue)) ; hnode : HUIANODE -> "sptr" ; propertyId : INT -> "int" ; pValue : VARIANT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT UiaGetPropertyValue(HUIANODE hnode, INT propertyId, VARIANT* pValue) #uselib "UIAutomationCore.dll" #cfunc global UiaGetPropertyValue "UiaGetPropertyValue" intptr, int, var ; res = UiaGetPropertyValue(hnode, propertyId, pValue) ; hnode : HUIANODE -> "intptr" ; propertyId : INT -> "int" ; pValue : VARIANT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT UiaGetPropertyValue(HUIANODE hnode, INT propertyId, VARIANT* pValue) #uselib "UIAutomationCore.dll" #cfunc global UiaGetPropertyValue "UiaGetPropertyValue" intptr, int, intptr ; res = UiaGetPropertyValue(hnode, propertyId, varptr(pValue)) ; hnode : HUIANODE -> "intptr" ; propertyId : INT -> "int" ; pValue : VARIANT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procUiaGetPropertyValue = uiautomationcore.NewProc("UiaGetPropertyValue")
)
// hnode (HUIANODE), propertyId (INT), pValue (VARIANT* in/out)
r1, _, err := procUiaGetPropertyValue.Call(
uintptr(hnode),
uintptr(propertyId),
uintptr(pValue),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction UiaGetPropertyValue(
hnode: THandle; // HUIANODE
propertyId: Integer; // INT
pValue: Pointer // VARIANT* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'UiaGetPropertyValue';result := DllCall("UIAutomationCore\UiaGetPropertyValue"
, "Ptr", hnode ; HUIANODE
, "Int", propertyId ; INT
, "Ptr", pValue ; VARIANT* in/out
, "Int") ; return: HRESULT●UiaGetPropertyValue(hnode, propertyId, pValue) = DLL("UIAutomationCore.dll", "int UiaGetPropertyValue(void*, int, void*)")
# 呼び出し: UiaGetPropertyValue(hnode, propertyId, pValue)
# hnode : HUIANODE -> "void*"
# propertyId : INT -> "int"
# pValue : VARIANT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。