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UiaHPatternObjectFromVariant
関数VARIANTからUIオートメーションのパターンオブジェクトを取り出す。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
HRESULT UiaHPatternObjectFromVariant(
VARIANT* pvar,
HUIAPATTERNOBJECT* phobj
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pvar | VARIANT* | inout | パターンオブジェクトハンドルが格納されたVARIANTへのポインター。変換元の値を保持する。 |
| phobj | HUIAPATTERNOBJECT* | inout | 抽出されたHUIAPATTERNOBJECTパターンハンドルを受け取る出力先。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
HRESULT UiaHPatternObjectFromVariant(
VARIANT* pvar,
HUIAPATTERNOBJECT* phobj
);[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int UiaHPatternObjectFromVariant(
IntPtr pvar, // VARIANT* in/out
IntPtr phobj // HUIAPATTERNOBJECT* in/out
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaHPatternObjectFromVariant(
pvar As IntPtr, ' VARIANT* in/out
phobj As IntPtr ' HUIAPATTERNOBJECT* in/out
) As Integer
End Function' pvar : VARIANT* in/out
' phobj : HUIAPATTERNOBJECT* in/out
Declare PtrSafe Function UiaHPatternObjectFromVariant Lib "uiautomationcore" ( _
ByVal pvar As LongPtr, _
ByVal phobj As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UiaHPatternObjectFromVariant = ctypes.windll.uiautomationcore.UiaHPatternObjectFromVariant
UiaHPatternObjectFromVariant.restype = ctypes.c_int
UiaHPatternObjectFromVariant.argtypes = [
ctypes.c_void_p, # pvar : VARIANT* in/out
ctypes.c_void_p, # phobj : HUIAPATTERNOBJECT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaHPatternObjectFromVariant = Fiddle::Function.new(
lib['UiaHPatternObjectFromVariant'],
[
Fiddle::TYPE_VOIDP, # pvar : VARIANT* in/out
Fiddle::TYPE_VOIDP, # phobj : HUIAPATTERNOBJECT* in/out
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn UiaHPatternObjectFromVariant(
pvar: *mut VARIANT, // VARIANT* in/out
phobj: *mut *mut core::ffi::c_void // HUIAPATTERNOBJECT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int UiaHPatternObjectFromVariant(IntPtr pvar, IntPtr phobj);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaHPatternObjectFromVariant' -Namespace Win32 -PassThru
# $api::UiaHPatternObjectFromVariant(pvar, phobj)#uselib "UIAutomationCore.dll"
#func global UiaHPatternObjectFromVariant "UiaHPatternObjectFromVariant" sptr, sptr
; UiaHPatternObjectFromVariant varptr(pvar), phobj ; 戻り値は stat
; pvar : VARIANT* in/out -> "sptr"
; phobj : HUIAPATTERNOBJECT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UIAutomationCore.dll" #cfunc global UiaHPatternObjectFromVariant "UiaHPatternObjectFromVariant" var, sptr ; res = UiaHPatternObjectFromVariant(pvar, phobj) ; pvar : VARIANT* in/out -> "var" ; phobj : HUIAPATTERNOBJECT* in/out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UIAutomationCore.dll" #cfunc global UiaHPatternObjectFromVariant "UiaHPatternObjectFromVariant" sptr, sptr ; res = UiaHPatternObjectFromVariant(varptr(pvar), phobj) ; pvar : VARIANT* in/out -> "sptr" ; phobj : HUIAPATTERNOBJECT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT UiaHPatternObjectFromVariant(VARIANT* pvar, HUIAPATTERNOBJECT* phobj) #uselib "UIAutomationCore.dll" #cfunc global UiaHPatternObjectFromVariant "UiaHPatternObjectFromVariant" var, intptr ; res = UiaHPatternObjectFromVariant(pvar, phobj) ; pvar : VARIANT* in/out -> "var" ; phobj : HUIAPATTERNOBJECT* in/out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT UiaHPatternObjectFromVariant(VARIANT* pvar, HUIAPATTERNOBJECT* phobj) #uselib "UIAutomationCore.dll" #cfunc global UiaHPatternObjectFromVariant "UiaHPatternObjectFromVariant" intptr, intptr ; res = UiaHPatternObjectFromVariant(varptr(pvar), phobj) ; pvar : VARIANT* in/out -> "intptr" ; phobj : HUIAPATTERNOBJECT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procUiaHPatternObjectFromVariant = uiautomationcore.NewProc("UiaHPatternObjectFromVariant")
)
// pvar (VARIANT* in/out), phobj (HUIAPATTERNOBJECT* in/out)
r1, _, err := procUiaHPatternObjectFromVariant.Call(
uintptr(pvar),
uintptr(phobj),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction UiaHPatternObjectFromVariant(
pvar: Pointer; // VARIANT* in/out
phobj: Pointer // HUIAPATTERNOBJECT* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'UiaHPatternObjectFromVariant';result := DllCall("UIAutomationCore\UiaHPatternObjectFromVariant"
, "Ptr", pvar ; VARIANT* in/out
, "Ptr", phobj ; HUIAPATTERNOBJECT* in/out
, "Int") ; return: HRESULT●UiaHPatternObjectFromVariant(pvar, phobj) = DLL("UIAutomationCore.dll", "int UiaHPatternObjectFromVariant(void*, void*)")
# 呼び出し: UiaHPatternObjectFromVariant(pvar, phobj)
# pvar : VARIANT* in/out -> "void*"
# phobj : HUIAPATTERNOBJECT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "uiautomationcore" fn UiaHPatternObjectFromVariant(
pvar: [*c]VARIANT, // VARIANT* in/out
phobj: ?*anyopaque // HUIAPATTERNOBJECT* in/out
) callconv(std.os.windows.WINAPI) i32;proc UiaHPatternObjectFromVariant(
pvar: ptr VARIANT, # VARIANT* in/out
phobj: pointer # HUIAPATTERNOBJECT* in/out
): int32 {.importc: "UiaHPatternObjectFromVariant", stdcall, dynlib: "UIAutomationCore.dll".}pragma(lib, "uiautomationcore");
extern(Windows)
int UiaHPatternObjectFromVariant(
VARIANT* pvar, // VARIANT* in/out
void* phobj // HUIAPATTERNOBJECT* in/out
);ccall((:UiaHPatternObjectFromVariant, "UIAutomationCore.dll"), stdcall, Int32,
(Ptr{VARIANT}, Ptr{Cvoid}),
pvar, phobj)
# pvar : VARIANT* in/out -> Ptr{VARIANT}
# phobj : HUIAPATTERNOBJECT* in/out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t UiaHPatternObjectFromVariant(
void* pvar,
void* phobj);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.UiaHPatternObjectFromVariant(pvar, phobj)
-- pvar : VARIANT* in/out
-- phobj : HUIAPATTERNOBJECT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const UiaHPatternObjectFromVariant = lib.func('__stdcall', 'UiaHPatternObjectFromVariant', 'int32_t', ['void *', 'void *']);
// UiaHPatternObjectFromVariant(pvar, phobj)
// pvar : VARIANT* in/out -> 'void *'
// phobj : HUIAPATTERNOBJECT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("UIAutomationCore.dll", {
UiaHPatternObjectFromVariant: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.UiaHPatternObjectFromVariant(pvar, phobj)
// pvar : VARIANT* in/out -> "pointer"
// phobj : HUIAPATTERNOBJECT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t UiaHPatternObjectFromVariant(
void* pvar,
void* phobj);
C, "UIAutomationCore.dll");
// $ffi->UiaHPatternObjectFromVariant(pvar, phobj);
// pvar : VARIANT* in/out
// phobj : HUIAPATTERNOBJECT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Uiautomationcore extends StdCallLibrary {
Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
int UiaHPatternObjectFromVariant(
Pointer pvar, // VARIANT* in/out
Pointer phobj // HUIAPATTERNOBJECT* in/out
);
}@[Link("uiautomationcore")]
lib LibUIAutomationCore
fun UiaHPatternObjectFromVariant = UiaHPatternObjectFromVariant(
pvar : VARIANT*, # VARIANT* in/out
phobj : Void* # HUIAPATTERNOBJECT* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef UiaHPatternObjectFromVariantNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef UiaHPatternObjectFromVariantDart = int Function(Pointer<Void>, Pointer<Void>);
final UiaHPatternObjectFromVariant = DynamicLibrary.open('UIAutomationCore.dll')
.lookupFunction<UiaHPatternObjectFromVariantNative, UiaHPatternObjectFromVariantDart>('UiaHPatternObjectFromVariant');
// pvar : VARIANT* in/out -> Pointer<Void>
// phobj : HUIAPATTERNOBJECT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function UiaHPatternObjectFromVariant(
pvar: Pointer; // VARIANT* in/out
phobj: Pointer // HUIAPATTERNOBJECT* in/out
): Integer; stdcall;
external 'UIAutomationCore.dll' name 'UiaHPatternObjectFromVariant';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "UiaHPatternObjectFromVariant"
c_UiaHPatternObjectFromVariant :: Ptr () -> Ptr () -> IO Int32
-- pvar : VARIANT* in/out -> Ptr ()
-- phobj : HUIAPATTERNOBJECT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let uiahpatternobjectfromvariant =
foreign "UiaHPatternObjectFromVariant"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* pvar : VARIANT* in/out -> (ptr void) *)
(* phobj : HUIAPATTERNOBJECT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)
(cffi:defcfun ("UiaHPatternObjectFromVariant" uia-hpattern-object-from-variant :convention :stdcall) :int32
(pvar :pointer) ; VARIANT* in/out
(phobj :pointer)) ; HUIAPATTERNOBJECT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $UiaHPatternObjectFromVariant = Win32::API::More->new('UIAutomationCore',
'int UiaHPatternObjectFromVariant(LPVOID pvar, HANDLE phobj)');
# my $ret = $UiaHPatternObjectFromVariant->Call($pvar, $phobj);
# pvar : VARIANT* in/out -> LPVOID
# phobj : HUIAPATTERNOBJECT* in/out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型