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UiaNodeRelease
関数UIオートメーションノードハンドルを解放する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
BOOL UiaNodeRelease(
HUIANODE hnode
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hnode | HUIANODE | in | 解放対象のUIAutomationノードハンドル。不要になったHUIANODEを破棄する。 |
戻り値の型: BOOL
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
BOOL UiaNodeRelease(
HUIANODE hnode
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern bool UiaNodeRelease(
IntPtr hnode // HUIANODE
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaNodeRelease(
hnode As IntPtr ' HUIANODE
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hnode : HUIANODE
Declare PtrSafe Function UiaNodeRelease Lib "uiautomationcore" ( _
ByVal hnode As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UiaNodeRelease = ctypes.windll.uiautomationcore.UiaNodeRelease
UiaNodeRelease.restype = wintypes.BOOL
UiaNodeRelease.argtypes = [
wintypes.HANDLE, # hnode : HUIANODE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaNodeRelease = Fiddle::Function.new(
lib['UiaNodeRelease'],
[
Fiddle::TYPE_VOIDP, # hnode : HUIANODE
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn UiaNodeRelease(
hnode: *mut core::ffi::c_void // HUIANODE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("UIAutomationCore.dll")]
public static extern bool UiaNodeRelease(IntPtr hnode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaNodeRelease' -Namespace Win32 -PassThru
# $api::UiaNodeRelease(hnode)#uselib "UIAutomationCore.dll"
#func global UiaNodeRelease "UiaNodeRelease" sptr
; UiaNodeRelease hnode ; 戻り値は stat
; hnode : HUIANODE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UIAutomationCore.dll"
#cfunc global UiaNodeRelease "UiaNodeRelease" sptr
; res = UiaNodeRelease(hnode)
; hnode : HUIANODE -> "sptr"; BOOL UiaNodeRelease(HUIANODE hnode)
#uselib "UIAutomationCore.dll"
#cfunc global UiaNodeRelease "UiaNodeRelease" intptr
; res = UiaNodeRelease(hnode)
; hnode : HUIANODE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procUiaNodeRelease = uiautomationcore.NewProc("UiaNodeRelease")
)
// hnode (HUIANODE)
r1, _, err := procUiaNodeRelease.Call(
uintptr(hnode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction UiaNodeRelease(
hnode: THandle // HUIANODE
): BOOL; stdcall;
external 'UIAutomationCore.dll' name 'UiaNodeRelease';result := DllCall("UIAutomationCore\UiaNodeRelease"
, "Ptr", hnode ; HUIANODE
, "Int") ; return: BOOL●UiaNodeRelease(hnode) = DLL("UIAutomationCore.dll", "bool UiaNodeRelease(void*)")
# 呼び出し: UiaNodeRelease(hnode)
# hnode : HUIANODE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "uiautomationcore" fn UiaNodeRelease(
hnode: ?*anyopaque // HUIANODE
) callconv(std.os.windows.WINAPI) i32;proc UiaNodeRelease(
hnode: pointer # HUIANODE
): int32 {.importc: "UiaNodeRelease", stdcall, dynlib: "UIAutomationCore.dll".}pragma(lib, "uiautomationcore");
extern(Windows)
int UiaNodeRelease(
void* hnode // HUIANODE
);ccall((:UiaNodeRelease, "UIAutomationCore.dll"), stdcall, Int32,
(Ptr{Cvoid},),
hnode)
# hnode : HUIANODE -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t UiaNodeRelease(
void* hnode);
]]
local uiautomationcore = ffi.load("uiautomationcore")
-- uiautomationcore.UiaNodeRelease(hnode)
-- hnode : HUIANODE
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('UIAutomationCore.dll');
const UiaNodeRelease = lib.func('__stdcall', 'UiaNodeRelease', 'int32_t', ['void *']);
// UiaNodeRelease(hnode)
// hnode : HUIANODE -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("UIAutomationCore.dll", {
UiaNodeRelease: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.UiaNodeRelease(hnode)
// hnode : HUIANODE -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t UiaNodeRelease(
void* hnode);
C, "UIAutomationCore.dll");
// $ffi->UiaNodeRelease(hnode);
// hnode : HUIANODE
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Uiautomationcore extends StdCallLibrary {
Uiautomationcore INSTANCE = Native.load("uiautomationcore", Uiautomationcore.class);
boolean UiaNodeRelease(
Pointer hnode // HUIANODE
);
}@[Link("uiautomationcore")]
lib LibUIAutomationCore
fun UiaNodeRelease = UiaNodeRelease(
hnode : Void* # HUIANODE
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef UiaNodeReleaseNative = Int32 Function(Pointer<Void>);
typedef UiaNodeReleaseDart = int Function(Pointer<Void>);
final UiaNodeRelease = DynamicLibrary.open('UIAutomationCore.dll')
.lookupFunction<UiaNodeReleaseNative, UiaNodeReleaseDart>('UiaNodeRelease');
// hnode : HUIANODE -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function UiaNodeRelease(
hnode: THandle // HUIANODE
): BOOL; stdcall;
external 'UIAutomationCore.dll' name 'UiaNodeRelease';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "UiaNodeRelease"
c_UiaNodeRelease :: Ptr () -> IO CInt
-- hnode : HUIANODE -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let uianoderelease =
foreign "UiaNodeRelease"
((ptr void) @-> returning int32_t)
(* hnode : HUIANODE -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library uiautomationcore (t "UIAutomationCore.dll"))
(cffi:use-foreign-library uiautomationcore)
(cffi:defcfun ("UiaNodeRelease" uia-node-release :convention :stdcall) :int32
(hnode :pointer)) ; HUIANODE
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $UiaNodeRelease = Win32::API::More->new('UIAutomationCore',
'BOOL UiaNodeRelease(HANDLE hnode)');
# my $ret = $UiaNodeRelease->Call($hnode);
# hnode : HUIANODE -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。