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UiaRaiseTextEditTextChangedEvent

関数
テキスト編集の変更を示すUIオートメーションイベントを発生させる。
DLLUIAutomationCore.dll呼出規約winapi対応OSWindows 8.1 以降

シグネチャ

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaRaiseTextEditTextChangedEvent(
    IRawElementProviderSimple* pProvider,
    TextEditChangeType textEditChangeType,
    SAFEARRAY* pChangedData
);

パラメーター

名前方向
pProviderIRawElementProviderSimple*in
textEditChangeTypeTextEditChangeTypein
pChangedDataSAFEARRAY*inout

戻り値の型: HRESULT

各言語での呼び出し定義

// UIAutomationCore.dll
#include <windows.h>

HRESULT UiaRaiseTextEditTextChangedEvent(
    IRawElementProviderSimple* pProvider,
    TextEditChangeType textEditChangeType,
    SAFEARRAY* pChangedData
);
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern int UiaRaiseTextEditTextChangedEvent(
    IntPtr pProvider,   // IRawElementProviderSimple*
    int textEditChangeType,   // TextEditChangeType
    IntPtr pChangedData   // SAFEARRAY* in/out
);
<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaRaiseTextEditTextChangedEvent(
    pProvider As IntPtr,   ' IRawElementProviderSimple*
    textEditChangeType As Integer,   ' TextEditChangeType
    pChangedData As IntPtr   ' SAFEARRAY* in/out
) As Integer
End Function
' pProvider : IRawElementProviderSimple*
' textEditChangeType : TextEditChangeType
' pChangedData : SAFEARRAY* in/out
Declare PtrSafe Function UiaRaiseTextEditTextChangedEvent Lib "uiautomationcore" ( _
    ByVal pProvider As LongPtr, _
    ByVal textEditChangeType As Long, _
    ByVal pChangedData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UiaRaiseTextEditTextChangedEvent = ctypes.windll.uiautomationcore.UiaRaiseTextEditTextChangedEvent
UiaRaiseTextEditTextChangedEvent.restype = ctypes.c_int
UiaRaiseTextEditTextChangedEvent.argtypes = [
    ctypes.c_void_p,  # pProvider : IRawElementProviderSimple*
    ctypes.c_int,  # textEditChangeType : TextEditChangeType
    ctypes.c_void_p,  # pChangedData : SAFEARRAY* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaRaiseTextEditTextChangedEvent = Fiddle::Function.new(
  lib['UiaRaiseTextEditTextChangedEvent'],
  [
    Fiddle::TYPE_VOIDP,  # pProvider : IRawElementProviderSimple*
    Fiddle::TYPE_INT,  # textEditChangeType : TextEditChangeType
    Fiddle::TYPE_VOIDP,  # pChangedData : SAFEARRAY* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "uiautomationcore")]
extern "system" {
    fn UiaRaiseTextEditTextChangedEvent(
        pProvider: *mut core::ffi::c_void,  // IRawElementProviderSimple*
        textEditChangeType: i32,  // TextEditChangeType
        pChangedData: *mut SAFEARRAY  // SAFEARRAY* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UIAutomationCore.dll")]
public static extern int UiaRaiseTextEditTextChangedEvent(IntPtr pProvider, int textEditChangeType, IntPtr pChangedData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaRaiseTextEditTextChangedEvent' -Namespace Win32 -PassThru
# $api::UiaRaiseTextEditTextChangedEvent(pProvider, textEditChangeType, pChangedData)
#uselib "UIAutomationCore.dll"
#func global UiaRaiseTextEditTextChangedEvent "UiaRaiseTextEditTextChangedEvent" sptr, sptr, sptr
; UiaRaiseTextEditTextChangedEvent pProvider, textEditChangeType, varptr(pChangedData)   ; 戻り値は stat
; pProvider : IRawElementProviderSimple* -> "sptr"
; textEditChangeType : TextEditChangeType -> "sptr"
; pChangedData : SAFEARRAY* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "UIAutomationCore.dll"
#cfunc global UiaRaiseTextEditTextChangedEvent "UiaRaiseTextEditTextChangedEvent" sptr, int, var
; res = UiaRaiseTextEditTextChangedEvent(pProvider, textEditChangeType, pChangedData)
; pProvider : IRawElementProviderSimple* -> "sptr"
; textEditChangeType : TextEditChangeType -> "int"
; pChangedData : SAFEARRAY* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT UiaRaiseTextEditTextChangedEvent(IRawElementProviderSimple* pProvider, TextEditChangeType textEditChangeType, SAFEARRAY* pChangedData)
#uselib "UIAutomationCore.dll"
#cfunc global UiaRaiseTextEditTextChangedEvent "UiaRaiseTextEditTextChangedEvent" intptr, int, var
; res = UiaRaiseTextEditTextChangedEvent(pProvider, textEditChangeType, pChangedData)
; pProvider : IRawElementProviderSimple* -> "intptr"
; textEditChangeType : TextEditChangeType -> "int"
; pChangedData : SAFEARRAY* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
	procUiaRaiseTextEditTextChangedEvent = uiautomationcore.NewProc("UiaRaiseTextEditTextChangedEvent")
)

// pProvider (IRawElementProviderSimple*), textEditChangeType (TextEditChangeType), pChangedData (SAFEARRAY* in/out)
r1, _, err := procUiaRaiseTextEditTextChangedEvent.Call(
	uintptr(pProvider),
	uintptr(textEditChangeType),
	uintptr(pChangedData),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function UiaRaiseTextEditTextChangedEvent(
  pProvider: Pointer;   // IRawElementProviderSimple*
  textEditChangeType: Integer;   // TextEditChangeType
  pChangedData: Pointer   // SAFEARRAY* in/out
): Integer; stdcall;
  external 'UIAutomationCore.dll' name 'UiaRaiseTextEditTextChangedEvent';
result := DllCall("UIAutomationCore\UiaRaiseTextEditTextChangedEvent"
    , "Ptr", pProvider   ; IRawElementProviderSimple*
    , "Int", textEditChangeType   ; TextEditChangeType
    , "Ptr", pChangedData   ; SAFEARRAY* in/out
    , "Int")   ; return: HRESULT
●UiaRaiseTextEditTextChangedEvent(pProvider, textEditChangeType, pChangedData) = DLL("UIAutomationCore.dll", "int UiaRaiseTextEditTextChangedEvent(void*, int, void*)")
# 呼び出し: UiaRaiseTextEditTextChangedEvent(pProvider, textEditChangeType, pChangedData)
# pProvider : IRawElementProviderSimple* -> "void*"
# textEditChangeType : TextEditChangeType -> "int"
# pChangedData : SAFEARRAY* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。