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UiaTextRangeRelease
関数UIAテキスト範囲オブジェクトのハンドルを解放する。
シグネチャ
// UIAutomationCore.dll
#include <windows.h>
BOOL UiaTextRangeRelease(
HUIATEXTRANGE hobj
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hobj | HUIATEXTRANGE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// UIAutomationCore.dll
#include <windows.h>
BOOL UiaTextRangeRelease(
HUIATEXTRANGE hobj
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("UIAutomationCore.dll", ExactSpelling = true)]
static extern bool UiaTextRangeRelease(
IntPtr hobj // HUIATEXTRANGE
);<DllImport("UIAutomationCore.dll", ExactSpelling:=True)>
Public Shared Function UiaTextRangeRelease(
hobj As IntPtr ' HUIATEXTRANGE
) As Boolean
End Function' hobj : HUIATEXTRANGE
Declare PtrSafe Function UiaTextRangeRelease Lib "uiautomationcore" ( _
ByVal hobj As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UiaTextRangeRelease = ctypes.windll.uiautomationcore.UiaTextRangeRelease
UiaTextRangeRelease.restype = wintypes.BOOL
UiaTextRangeRelease.argtypes = [
wintypes.HANDLE, # hobj : HUIATEXTRANGE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UIAutomationCore.dll')
UiaTextRangeRelease = Fiddle::Function.new(
lib['UiaTextRangeRelease'],
[
Fiddle::TYPE_VOIDP, # hobj : HUIATEXTRANGE
],
Fiddle::TYPE_INT)#[link(name = "uiautomationcore")]
extern "system" {
fn UiaTextRangeRelease(
hobj: *mut core::ffi::c_void // HUIATEXTRANGE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("UIAutomationCore.dll")]
public static extern bool UiaTextRangeRelease(IntPtr hobj);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UIAutomationCore_UiaTextRangeRelease' -Namespace Win32 -PassThru
# $api::UiaTextRangeRelease(hobj)#uselib "UIAutomationCore.dll"
#func global UiaTextRangeRelease "UiaTextRangeRelease" sptr
; UiaTextRangeRelease hobj ; 戻り値は stat
; hobj : HUIATEXTRANGE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UIAutomationCore.dll"
#cfunc global UiaTextRangeRelease "UiaTextRangeRelease" sptr
; res = UiaTextRangeRelease(hobj)
; hobj : HUIATEXTRANGE -> "sptr"; BOOL UiaTextRangeRelease(HUIATEXTRANGE hobj)
#uselib "UIAutomationCore.dll"
#cfunc global UiaTextRangeRelease "UiaTextRangeRelease" intptr
; res = UiaTextRangeRelease(hobj)
; hobj : HUIATEXTRANGE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uiautomationcore = windows.NewLazySystemDLL("UIAutomationCore.dll")
procUiaTextRangeRelease = uiautomationcore.NewProc("UiaTextRangeRelease")
)
// hobj (HUIATEXTRANGE)
r1, _, err := procUiaTextRangeRelease.Call(
uintptr(hobj),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction UiaTextRangeRelease(
hobj: THandle // HUIATEXTRANGE
): BOOL; stdcall;
external 'UIAutomationCore.dll' name 'UiaTextRangeRelease';result := DllCall("UIAutomationCore\UiaTextRangeRelease"
, "Ptr", hobj ; HUIATEXTRANGE
, "Int") ; return: BOOL●UiaTextRangeRelease(hobj) = DLL("UIAutomationCore.dll", "bool UiaTextRangeRelease(void*)")
# 呼び出し: UiaTextRangeRelease(hobj)
# hobj : HUIATEXTRANGE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。