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SetupColorMatchingA
関数色照合設定ダイアログを表示する(ANSI版)。
シグネチャ
// ICMUI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupColorMatchingA(
COLORMATCHSETUPA* pcms
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pcms | COLORMATCHSETUPA* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// ICMUI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupColorMatchingA(
COLORMATCHSETUPA* pcms
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ICMUI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool SetupColorMatchingA(
IntPtr pcms // COLORMATCHSETUPA* in/out
);<DllImport("ICMUI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SetupColorMatchingA(
pcms As IntPtr ' COLORMATCHSETUPA* in/out
) As Boolean
End Function' pcms : COLORMATCHSETUPA* in/out
Declare PtrSafe Function SetupColorMatchingA Lib "icmui" ( _
ByVal pcms As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupColorMatchingA = ctypes.windll.icmui.SetupColorMatchingA
SetupColorMatchingA.restype = wintypes.BOOL
SetupColorMatchingA.argtypes = [
ctypes.c_void_p, # pcms : COLORMATCHSETUPA* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ICMUI.dll')
SetupColorMatchingA = Fiddle::Function.new(
lib['SetupColorMatchingA'],
[
Fiddle::TYPE_VOIDP, # pcms : COLORMATCHSETUPA* in/out
],
Fiddle::TYPE_INT)#[link(name = "icmui")]
extern "system" {
fn SetupColorMatchingA(
pcms: *mut COLORMATCHSETUPA // COLORMATCHSETUPA* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ICMUI.dll", CharSet = CharSet.Ansi)]
public static extern bool SetupColorMatchingA(IntPtr pcms);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ICMUI_SetupColorMatchingA' -Namespace Win32 -PassThru
# $api::SetupColorMatchingA(pcms)#uselib "ICMUI.dll"
#func global SetupColorMatchingA "SetupColorMatchingA" sptr
; SetupColorMatchingA varptr(pcms) ; 戻り値は stat
; pcms : COLORMATCHSETUPA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ICMUI.dll" #cfunc global SetupColorMatchingA "SetupColorMatchingA" var ; res = SetupColorMatchingA(pcms) ; pcms : COLORMATCHSETUPA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ICMUI.dll" #cfunc global SetupColorMatchingA "SetupColorMatchingA" sptr ; res = SetupColorMatchingA(varptr(pcms)) ; pcms : COLORMATCHSETUPA* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetupColorMatchingA(COLORMATCHSETUPA* pcms) #uselib "ICMUI.dll" #cfunc global SetupColorMatchingA "SetupColorMatchingA" var ; res = SetupColorMatchingA(pcms) ; pcms : COLORMATCHSETUPA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetupColorMatchingA(COLORMATCHSETUPA* pcms) #uselib "ICMUI.dll" #cfunc global SetupColorMatchingA "SetupColorMatchingA" intptr ; res = SetupColorMatchingA(varptr(pcms)) ; pcms : COLORMATCHSETUPA* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icmui = windows.NewLazySystemDLL("ICMUI.dll")
procSetupColorMatchingA = icmui.NewProc("SetupColorMatchingA")
)
// pcms (COLORMATCHSETUPA* in/out)
r1, _, err := procSetupColorMatchingA.Call(
uintptr(pcms),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetupColorMatchingA(
pcms: Pointer // COLORMATCHSETUPA* in/out
): BOOL; stdcall;
external 'ICMUI.dll' name 'SetupColorMatchingA';result := DllCall("ICMUI\SetupColorMatchingA"
, "Ptr", pcms ; COLORMATCHSETUPA* in/out
, "Int") ; return: BOOL●SetupColorMatchingA(pcms) = DLL("ICMUI.dll", "bool SetupColorMatchingA(void*)")
# 呼び出し: SetupColorMatchingA(pcms)
# pcms : COLORMATCHSETUPA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。