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ChooseFontA
関数フォントを選択する共通ダイアログを表示する(ANSI版)。
シグネチャ
// COMDLG32.dll (ANSI / -A)
#include <windows.h>
BOOL ChooseFontA(
CHOOSEFONTA* param0
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| param0 | CHOOSEFONTA* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// COMDLG32.dll (ANSI / -A)
#include <windows.h>
BOOL ChooseFontA(
CHOOSEFONTA* param0
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool ChooseFontA(
IntPtr param0 // CHOOSEFONTA* in/out
);<DllImport("COMDLG32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ChooseFontA(
param0 As IntPtr ' CHOOSEFONTA* in/out
) As Boolean
End Function' param0 : CHOOSEFONTA* in/out
Declare PtrSafe Function ChooseFontA Lib "comdlg32" ( _
ByVal param0 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ChooseFontA = ctypes.windll.comdlg32.ChooseFontA
ChooseFontA.restype = wintypes.BOOL
ChooseFontA.argtypes = [
ctypes.c_void_p, # param0 : CHOOSEFONTA* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('COMDLG32.dll')
ChooseFontA = Fiddle::Function.new(
lib['ChooseFontA'],
[
Fiddle::TYPE_VOIDP, # param0 : CHOOSEFONTA* in/out
],
Fiddle::TYPE_INT)#[link(name = "comdlg32")]
extern "system" {
fn ChooseFontA(
param0: *mut CHOOSEFONTA // CHOOSEFONTA* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi)]
public static extern bool ChooseFontA(IntPtr param0);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMDLG32_ChooseFontA' -Namespace Win32 -PassThru
# $api::ChooseFontA(param0)#uselib "COMDLG32.dll"
#func global ChooseFontA "ChooseFontA" sptr
; ChooseFontA varptr(param0) ; 戻り値は stat
; param0 : CHOOSEFONTA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "COMDLG32.dll" #cfunc global ChooseFontA "ChooseFontA" var ; res = ChooseFontA(param0) ; param0 : CHOOSEFONTA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "COMDLG32.dll" #cfunc global ChooseFontA "ChooseFontA" sptr ; res = ChooseFontA(varptr(param0)) ; param0 : CHOOSEFONTA* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL ChooseFontA(CHOOSEFONTA* param0) #uselib "COMDLG32.dll" #cfunc global ChooseFontA "ChooseFontA" var ; res = ChooseFontA(param0) ; param0 : CHOOSEFONTA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL ChooseFontA(CHOOSEFONTA* param0) #uselib "COMDLG32.dll" #cfunc global ChooseFontA "ChooseFontA" intptr ; res = ChooseFontA(varptr(param0)) ; param0 : CHOOSEFONTA* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
comdlg32 = windows.NewLazySystemDLL("COMDLG32.dll")
procChooseFontA = comdlg32.NewProc("ChooseFontA")
)
// param0 (CHOOSEFONTA* in/out)
r1, _, err := procChooseFontA.Call(
uintptr(param0),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ChooseFontA(
param0: Pointer // CHOOSEFONTA* in/out
): BOOL; stdcall;
external 'COMDLG32.dll' name 'ChooseFontA';result := DllCall("COMDLG32\ChooseFontA"
, "Ptr", param0 ; CHOOSEFONTA* in/out
, "Int") ; return: BOOL●ChooseFontA(param0) = DLL("COMDLG32.dll", "bool ChooseFontA(void*)")
# 呼び出し: ChooseFontA(param0)
# param0 : CHOOSEFONTA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。