Win32 API 日本語リファレンス
ホームUI.Controls.Dialogs › GetSaveFileNameA

GetSaveFileNameA

関数
ファイルを保存するための共通ダイアログを表示する(ANSI版)。
DLLCOMDLG32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// COMDLG32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetSaveFileNameA(
    OPENFILENAMEA* param0
);

パラメーター

名前方向
param0OPENFILENAMEA*inout

戻り値の型: BOOL

各言語での呼び出し定義

// COMDLG32.dll  (ANSI / -A)
#include <windows.h>

BOOL GetSaveFileNameA(
    OPENFILENAMEA* param0
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool GetSaveFileNameA(
    IntPtr param0   // OPENFILENAMEA* in/out
);
<DllImport("COMDLG32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function GetSaveFileNameA(
    param0 As IntPtr   ' OPENFILENAMEA* in/out
) As Boolean
End Function
' param0 : OPENFILENAMEA* in/out
Declare PtrSafe Function GetSaveFileNameA Lib "comdlg32" ( _
    ByVal param0 As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetSaveFileNameA = ctypes.windll.comdlg32.GetSaveFileNameA
GetSaveFileNameA.restype = wintypes.BOOL
GetSaveFileNameA.argtypes = [
    ctypes.c_void_p,  # param0 : OPENFILENAMEA* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMDLG32.dll')
GetSaveFileNameA = Fiddle::Function.new(
  lib['GetSaveFileNameA'],
  [
    Fiddle::TYPE_VOIDP,  # param0 : OPENFILENAMEA* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "comdlg32")]
extern "system" {
    fn GetSaveFileNameA(
        param0: *mut OPENFILENAMEA  // OPENFILENAMEA* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMDLG32.dll", CharSet = CharSet.Ansi)]
public static extern bool GetSaveFileNameA(IntPtr param0);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMDLG32_GetSaveFileNameA' -Namespace Win32 -PassThru
# $api::GetSaveFileNameA(param0)
#uselib "COMDLG32.dll"
#func global GetSaveFileNameA "GetSaveFileNameA" sptr
; GetSaveFileNameA varptr(param0)   ; 戻り値は stat
; param0 : OPENFILENAMEA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "COMDLG32.dll"
#cfunc global GetSaveFileNameA "GetSaveFileNameA" var
; res = GetSaveFileNameA(param0)
; param0 : OPENFILENAMEA* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GetSaveFileNameA(OPENFILENAMEA* param0)
#uselib "COMDLG32.dll"
#cfunc global GetSaveFileNameA "GetSaveFileNameA" var
; res = GetSaveFileNameA(param0)
; param0 : OPENFILENAMEA* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comdlg32 = windows.NewLazySystemDLL("COMDLG32.dll")
	procGetSaveFileNameA = comdlg32.NewProc("GetSaveFileNameA")
)

// param0 (OPENFILENAMEA* in/out)
r1, _, err := procGetSaveFileNameA.Call(
	uintptr(param0),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GetSaveFileNameA(
  param0: Pointer   // OPENFILENAMEA* in/out
): BOOL; stdcall;
  external 'COMDLG32.dll' name 'GetSaveFileNameA';
result := DllCall("COMDLG32\GetSaveFileNameA"
    , "Ptr", param0   ; OPENFILENAMEA* in/out
    , "Int")   ; return: BOOL
●GetSaveFileNameA(param0) = DLL("COMDLG32.dll", "bool GetSaveFileNameA(void*)")
# 呼び出し: GetSaveFileNameA(param0)
# param0 : OPENFILENAMEA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。