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BufferedPaintStopAllAnimations
関数ウィンドウのバッファ描画アニメーションをすべて停止する。
シグネチャ
// UXTHEME.dll
#include <windows.h>
HRESULT BufferedPaintStopAllAnimations(
HWND hwnd
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hwnd | HWND | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// UXTHEME.dll
#include <windows.h>
HRESULT BufferedPaintStopAllAnimations(
HWND hwnd
);[DllImport("UXTHEME.dll", ExactSpelling = true)]
static extern int BufferedPaintStopAllAnimations(
IntPtr hwnd // HWND
);<DllImport("UXTHEME.dll", ExactSpelling:=True)>
Public Shared Function BufferedPaintStopAllAnimations(
hwnd As IntPtr ' HWND
) As Integer
End Function' hwnd : HWND
Declare PtrSafe Function BufferedPaintStopAllAnimations Lib "uxtheme" ( _
ByVal hwnd As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
BufferedPaintStopAllAnimations = ctypes.windll.uxtheme.BufferedPaintStopAllAnimations
BufferedPaintStopAllAnimations.restype = ctypes.c_int
BufferedPaintStopAllAnimations.argtypes = [
wintypes.HANDLE, # hwnd : HWND
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UXTHEME.dll')
BufferedPaintStopAllAnimations = Fiddle::Function.new(
lib['BufferedPaintStopAllAnimations'],
[
Fiddle::TYPE_VOIDP, # hwnd : HWND
],
Fiddle::TYPE_INT)#[link(name = "uxtheme")]
extern "system" {
fn BufferedPaintStopAllAnimations(
hwnd: *mut core::ffi::c_void // HWND
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UXTHEME.dll")]
public static extern int BufferedPaintStopAllAnimations(IntPtr hwnd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UXTHEME_BufferedPaintStopAllAnimations' -Namespace Win32 -PassThru
# $api::BufferedPaintStopAllAnimations(hwnd)#uselib "UXTHEME.dll"
#func global BufferedPaintStopAllAnimations "BufferedPaintStopAllAnimations" sptr
; BufferedPaintStopAllAnimations hwnd ; 戻り値は stat
; hwnd : HWND -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "UXTHEME.dll"
#cfunc global BufferedPaintStopAllAnimations "BufferedPaintStopAllAnimations" sptr
; res = BufferedPaintStopAllAnimations(hwnd)
; hwnd : HWND -> "sptr"; HRESULT BufferedPaintStopAllAnimations(HWND hwnd)
#uselib "UXTHEME.dll"
#cfunc global BufferedPaintStopAllAnimations "BufferedPaintStopAllAnimations" intptr
; res = BufferedPaintStopAllAnimations(hwnd)
; hwnd : HWND -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uxtheme = windows.NewLazySystemDLL("UXTHEME.dll")
procBufferedPaintStopAllAnimations = uxtheme.NewProc("BufferedPaintStopAllAnimations")
)
// hwnd (HWND)
r1, _, err := procBufferedPaintStopAllAnimations.Call(
uintptr(hwnd),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction BufferedPaintStopAllAnimations(
hwnd: THandle // HWND
): Integer; stdcall;
external 'UXTHEME.dll' name 'BufferedPaintStopAllAnimations';result := DllCall("UXTHEME\BufferedPaintStopAllAnimations"
, "Ptr", hwnd ; HWND
, "Int") ; return: HRESULT●BufferedPaintStopAllAnimations(hwnd) = DLL("UXTHEME.dll", "int BufferedPaintStopAllAnimations(void*)")
# 呼び出し: BufferedPaintStopAllAnimations(hwnd)
# hwnd : HWND -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。