Win32 API 日本語リファレンス
ホームUI.Controls › BufferedPaintUnInit

BufferedPaintUnInit

関数
バッファ描画機能の初期化を解除する。
DLLUXTHEME.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// UXTHEME.dll
#include <windows.h>

HRESULT BufferedPaintUnInit(void);

パラメーターなし。戻り値: HRESULT

各言語での呼び出し定義

// UXTHEME.dll
#include <windows.h>

HRESULT BufferedPaintUnInit(void);
[DllImport("UXTHEME.dll", ExactSpelling = true)]
static extern int BufferedPaintUnInit();
<DllImport("UXTHEME.dll", ExactSpelling:=True)>
Public Shared Function BufferedPaintUnInit() As Integer
End Function
Declare PtrSafe Function BufferedPaintUnInit Lib "uxtheme" () As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

BufferedPaintUnInit = ctypes.windll.uxtheme.BufferedPaintUnInit
BufferedPaintUnInit.restype = ctypes.c_int
BufferedPaintUnInit.argtypes = []
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UXTHEME.dll')
BufferedPaintUnInit = Fiddle::Function.new(
  lib['BufferedPaintUnInit'],
  [],
  Fiddle::TYPE_INT)
#[link(name = "uxtheme")]
extern "system" {
    fn BufferedPaintUnInit() -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UXTHEME.dll")]
public static extern int BufferedPaintUnInit();
"@
$api = Add-Type -MemberDefinition $sig -Name 'UXTHEME_BufferedPaintUnInit' -Namespace Win32 -PassThru
# $api::BufferedPaintUnInit()
#uselib "UXTHEME.dll"
#func global BufferedPaintUnInit "BufferedPaintUnInit"
; BufferedPaintUnInit   ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UXTHEME.dll"
#cfunc global BufferedPaintUnInit "BufferedPaintUnInit"
; res = BufferedPaintUnInit()
; HRESULT BufferedPaintUnInit()
#uselib "UXTHEME.dll"
#cfunc global BufferedPaintUnInit "BufferedPaintUnInit"
; res = BufferedPaintUnInit()
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uxtheme = windows.NewLazySystemDLL("UXTHEME.dll")
	procBufferedPaintUnInit = uxtheme.NewProc("BufferedPaintUnInit")
)

r1, _, err := procBufferedPaintUnInit.Call()
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function BufferedPaintUnInit: Integer; stdcall;
  external 'UXTHEME.dll' name 'BufferedPaintUnInit';
result := DllCall("UXTHEME\BufferedPaintUnInit", "Int")
●BufferedPaintUnInit() = DLL("UXTHEME.dll", "int BufferedPaintUnInit()")
# 呼び出し: BufferedPaintUnInit()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。