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CreateUpDownControl
関数アップダウンコントロールを作成する。
シグネチャ
// COMCTL32.dll
#include <windows.h>
HWND CreateUpDownControl(
DWORD dwStyle,
INT x,
INT y,
INT cx,
INT cy,
HWND hParent,
INT nID,
HINSTANCE hInst,
HWND hBuddy,
INT nUpper,
INT nLower,
INT nPos
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwStyle | DWORD | in |
| x | INT | in |
| y | INT | in |
| cx | INT | in |
| cy | INT | in |
| hParent | HWND | in |
| nID | INT | in |
| hInst | HINSTANCE | in |
| hBuddy | HWND | in |
| nUpper | INT | in |
| nLower | INT | in |
| nPos | INT | in |
戻り値の型: HWND
各言語での呼び出し定義
// COMCTL32.dll
#include <windows.h>
HWND CreateUpDownControl(
DWORD dwStyle,
INT x,
INT y,
INT cx,
INT cy,
HWND hParent,
INT nID,
HINSTANCE hInst,
HWND hBuddy,
INT nUpper,
INT nLower,
INT nPos
);[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern IntPtr CreateUpDownControl(
uint dwStyle, // DWORD
int x, // INT
int y, // INT
int cx, // INT
int cy, // INT
IntPtr hParent, // HWND
int nID, // INT
IntPtr hInst, // HINSTANCE
IntPtr hBuddy, // HWND
int nUpper, // INT
int nLower, // INT
int nPos // INT
);<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function CreateUpDownControl(
dwStyle As UInteger, ' DWORD
x As Integer, ' INT
y As Integer, ' INT
cx As Integer, ' INT
cy As Integer, ' INT
hParent As IntPtr, ' HWND
nID As Integer, ' INT
hInst As IntPtr, ' HINSTANCE
hBuddy As IntPtr, ' HWND
nUpper As Integer, ' INT
nLower As Integer, ' INT
nPos As Integer ' INT
) As IntPtr
End Function' dwStyle : DWORD
' x : INT
' y : INT
' cx : INT
' cy : INT
' hParent : HWND
' nID : INT
' hInst : HINSTANCE
' hBuddy : HWND
' nUpper : INT
' nLower : INT
' nPos : INT
Declare PtrSafe Function CreateUpDownControl Lib "comctl32" ( _
ByVal dwStyle As Long, _
ByVal x As Long, _
ByVal y As Long, _
ByVal cx As Long, _
ByVal cy As Long, _
ByVal hParent As LongPtr, _
ByVal nID As Long, _
ByVal hInst As LongPtr, _
ByVal hBuddy As LongPtr, _
ByVal nUpper As Long, _
ByVal nLower As Long, _
ByVal nPos As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateUpDownControl = ctypes.windll.comctl32.CreateUpDownControl
CreateUpDownControl.restype = ctypes.c_void_p
CreateUpDownControl.argtypes = [
wintypes.DWORD, # dwStyle : DWORD
ctypes.c_int, # x : INT
ctypes.c_int, # y : INT
ctypes.c_int, # cx : INT
ctypes.c_int, # cy : INT
wintypes.HANDLE, # hParent : HWND
ctypes.c_int, # nID : INT
wintypes.HANDLE, # hInst : HINSTANCE
wintypes.HANDLE, # hBuddy : HWND
ctypes.c_int, # nUpper : INT
ctypes.c_int, # nLower : INT
ctypes.c_int, # nPos : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('COMCTL32.dll')
CreateUpDownControl = Fiddle::Function.new(
lib['CreateUpDownControl'],
[
-Fiddle::TYPE_INT, # dwStyle : DWORD
Fiddle::TYPE_INT, # x : INT
Fiddle::TYPE_INT, # y : INT
Fiddle::TYPE_INT, # cx : INT
Fiddle::TYPE_INT, # cy : INT
Fiddle::TYPE_VOIDP, # hParent : HWND
Fiddle::TYPE_INT, # nID : INT
Fiddle::TYPE_VOIDP, # hInst : HINSTANCE
Fiddle::TYPE_VOIDP, # hBuddy : HWND
Fiddle::TYPE_INT, # nUpper : INT
Fiddle::TYPE_INT, # nLower : INT
Fiddle::TYPE_INT, # nPos : INT
],
Fiddle::TYPE_VOIDP)#[link(name = "comctl32")]
extern "system" {
fn CreateUpDownControl(
dwStyle: u32, // DWORD
x: i32, // INT
y: i32, // INT
cx: i32, // INT
cy: i32, // INT
hParent: *mut core::ffi::c_void, // HWND
nID: i32, // INT
hInst: *mut core::ffi::c_void, // HINSTANCE
hBuddy: *mut core::ffi::c_void, // HWND
nUpper: i32, // INT
nLower: i32, // INT
nPos: i32 // INT
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("COMCTL32.dll")]
public static extern IntPtr CreateUpDownControl(uint dwStyle, int x, int y, int cx, int cy, IntPtr hParent, int nID, IntPtr hInst, IntPtr hBuddy, int nUpper, int nLower, int nPos);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_CreateUpDownControl' -Namespace Win32 -PassThru
# $api::CreateUpDownControl(dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos)#uselib "COMCTL32.dll"
#func global CreateUpDownControl "CreateUpDownControl" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; CreateUpDownControl dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos ; 戻り値は stat
; dwStyle : DWORD -> "sptr"
; x : INT -> "sptr"
; y : INT -> "sptr"
; cx : INT -> "sptr"
; cy : INT -> "sptr"
; hParent : HWND -> "sptr"
; nID : INT -> "sptr"
; hInst : HINSTANCE -> "sptr"
; hBuddy : HWND -> "sptr"
; nUpper : INT -> "sptr"
; nLower : INT -> "sptr"
; nPos : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "COMCTL32.dll"
#cfunc global CreateUpDownControl "CreateUpDownControl" int, int, int, int, int, sptr, int, sptr, sptr, int, int, int
; res = CreateUpDownControl(dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos)
; dwStyle : DWORD -> "int"
; x : INT -> "int"
; y : INT -> "int"
; cx : INT -> "int"
; cy : INT -> "int"
; hParent : HWND -> "sptr"
; nID : INT -> "int"
; hInst : HINSTANCE -> "sptr"
; hBuddy : HWND -> "sptr"
; nUpper : INT -> "int"
; nLower : INT -> "int"
; nPos : INT -> "int"; HWND CreateUpDownControl(DWORD dwStyle, INT x, INT y, INT cx, INT cy, HWND hParent, INT nID, HINSTANCE hInst, HWND hBuddy, INT nUpper, INT nLower, INT nPos)
#uselib "COMCTL32.dll"
#cfunc global CreateUpDownControl "CreateUpDownControl" int, int, int, int, int, intptr, int, intptr, intptr, int, int, int
; res = CreateUpDownControl(dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos)
; dwStyle : DWORD -> "int"
; x : INT -> "int"
; y : INT -> "int"
; cx : INT -> "int"
; cy : INT -> "int"
; hParent : HWND -> "intptr"
; nID : INT -> "int"
; hInst : HINSTANCE -> "intptr"
; hBuddy : HWND -> "intptr"
; nUpper : INT -> "int"
; nLower : INT -> "int"
; nPos : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
procCreateUpDownControl = comctl32.NewProc("CreateUpDownControl")
)
// dwStyle (DWORD), x (INT), y (INT), cx (INT), cy (INT), hParent (HWND), nID (INT), hInst (HINSTANCE), hBuddy (HWND), nUpper (INT), nLower (INT), nPos (INT)
r1, _, err := procCreateUpDownControl.Call(
uintptr(dwStyle),
uintptr(x),
uintptr(y),
uintptr(cx),
uintptr(cy),
uintptr(hParent),
uintptr(nID),
uintptr(hInst),
uintptr(hBuddy),
uintptr(nUpper),
uintptr(nLower),
uintptr(nPos),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HWNDfunction CreateUpDownControl(
dwStyle: DWORD; // DWORD
x: Integer; // INT
y: Integer; // INT
cx: Integer; // INT
cy: Integer; // INT
hParent: THandle; // HWND
nID: Integer; // INT
hInst: THandle; // HINSTANCE
hBuddy: THandle; // HWND
nUpper: Integer; // INT
nLower: Integer; // INT
nPos: Integer // INT
): THandle; stdcall;
external 'COMCTL32.dll' name 'CreateUpDownControl';result := DllCall("COMCTL32\CreateUpDownControl"
, "UInt", dwStyle ; DWORD
, "Int", x ; INT
, "Int", y ; INT
, "Int", cx ; INT
, "Int", cy ; INT
, "Ptr", hParent ; HWND
, "Int", nID ; INT
, "Ptr", hInst ; HINSTANCE
, "Ptr", hBuddy ; HWND
, "Int", nUpper ; INT
, "Int", nLower ; INT
, "Int", nPos ; INT
, "Ptr") ; return: HWND●CreateUpDownControl(dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos) = DLL("COMCTL32.dll", "void* CreateUpDownControl(dword, int, int, int, int, void*, int, void*, void*, int, int, int)")
# 呼び出し: CreateUpDownControl(dwStyle, x, y, cx, cy, hParent, nID, hInst, hBuddy, nUpper, nLower, nPos)
# dwStyle : DWORD -> "dword"
# x : INT -> "int"
# y : INT -> "int"
# cx : INT -> "int"
# cy : INT -> "int"
# hParent : HWND -> "void*"
# nID : INT -> "int"
# hInst : HINSTANCE -> "void*"
# hBuddy : HWND -> "void*"
# nUpper : INT -> "int"
# nLower : INT -> "int"
# nPos : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。