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DSA_Create
関数動的構造体配列を作成する。
シグネチャ
// COMCTL32.dll
#include <windows.h>
HDSA DSA_Create(
INT cbItem,
INT cItemGrow
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| cbItem | INT | in |
| cItemGrow | INT | in |
戻り値の型: HDSA
各言語での呼び出し定義
// COMCTL32.dll
#include <windows.h>
HDSA DSA_Create(
INT cbItem,
INT cItemGrow
);[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern IntPtr DSA_Create(
int cbItem, // INT
int cItemGrow // INT
);<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function DSA_Create(
cbItem As Integer, ' INT
cItemGrow As Integer ' INT
) As IntPtr
End Function' cbItem : INT
' cItemGrow : INT
Declare PtrSafe Function DSA_Create Lib "comctl32" ( _
ByVal cbItem As Long, _
ByVal cItemGrow As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DSA_Create = ctypes.windll.comctl32.DSA_Create
DSA_Create.restype = ctypes.c_ssize_t
DSA_Create.argtypes = [
ctypes.c_int, # cbItem : INT
ctypes.c_int, # cItemGrow : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('COMCTL32.dll')
DSA_Create = Fiddle::Function.new(
lib['DSA_Create'],
[
Fiddle::TYPE_INT, # cbItem : INT
Fiddle::TYPE_INT, # cItemGrow : INT
],
Fiddle::TYPE_INTPTR_T)#[link(name = "comctl32")]
extern "system" {
fn DSA_Create(
cbItem: i32, // INT
cItemGrow: i32 // INT
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("COMCTL32.dll")]
public static extern IntPtr DSA_Create(int cbItem, int cItemGrow);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DSA_Create' -Namespace Win32 -PassThru
# $api::DSA_Create(cbItem, cItemGrow)#uselib "COMCTL32.dll"
#func global DSA_Create "DSA_Create" sptr, sptr
; DSA_Create cbItem, cItemGrow ; 戻り値は stat
; cbItem : INT -> "sptr"
; cItemGrow : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "COMCTL32.dll"
#cfunc global DSA_Create "DSA_Create" int, int
; res = DSA_Create(cbItem, cItemGrow)
; cbItem : INT -> "int"
; cItemGrow : INT -> "int"; HDSA DSA_Create(INT cbItem, INT cItemGrow)
#uselib "COMCTL32.dll"
#cfunc global DSA_Create "DSA_Create" int, int
; res = DSA_Create(cbItem, cItemGrow)
; cbItem : INT -> "int"
; cItemGrow : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
procDSA_Create = comctl32.NewProc("DSA_Create")
)
// cbItem (INT), cItemGrow (INT)
r1, _, err := procDSA_Create.Call(
uintptr(cbItem),
uintptr(cItemGrow),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HDSAfunction DSA_Create(
cbItem: Integer; // INT
cItemGrow: Integer // INT
): NativeInt; stdcall;
external 'COMCTL32.dll' name 'DSA_Create';result := DllCall("COMCTL32\DSA_Create"
, "Int", cbItem ; INT
, "Int", cItemGrow ; INT
, "Ptr") ; return: HDSA●DSA_Create(cbItem, cItemGrow) = DLL("COMCTL32.dll", "int DSA_Create(int, int)")
# 呼び出し: DSA_Create(cbItem, cItemGrow)
# cbItem : INT -> "int"
# cItemGrow : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。