Win32 API 日本語リファレンス
ホームUI.Controls › DSA_DeleteItem

DSA_DeleteItem

関数
動的構造体配列から指定要素を削除する。
DLLCOMCTL32.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll
#include <windows.h>

BOOL DSA_DeleteItem(
    HDSA hdsa,
    INT i
);

パラメーター

名前方向
hdsaHDSAin
iINTin

戻り値の型: BOOL

各言語での呼び出し定義

// COMCTL32.dll
#include <windows.h>

BOOL DSA_DeleteItem(
    HDSA hdsa,
    INT i
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern bool DSA_DeleteItem(
    IntPtr hdsa,   // HDSA
    int i   // INT
);
<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function DSA_DeleteItem(
    hdsa As IntPtr,   ' HDSA
    i As Integer   ' INT
) As Boolean
End Function
' hdsa : HDSA
' i : INT
Declare PtrSafe Function DSA_DeleteItem Lib "comctl32" ( _
    ByVal hdsa As LongPtr, _
    ByVal i As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DSA_DeleteItem = ctypes.windll.comctl32.DSA_DeleteItem
DSA_DeleteItem.restype = wintypes.BOOL
DSA_DeleteItem.argtypes = [
    ctypes.c_ssize_t,  # hdsa : HDSA
    ctypes.c_int,  # i : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
DSA_DeleteItem = Fiddle::Function.new(
  lib['DSA_DeleteItem'],
  [
    Fiddle::TYPE_INTPTR_T,  # hdsa : HDSA
    Fiddle::TYPE_INT,  # i : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "comctl32")]
extern "system" {
    fn DSA_DeleteItem(
        hdsa: isize,  // HDSA
        i: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll")]
public static extern bool DSA_DeleteItem(IntPtr hdsa, int i);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DSA_DeleteItem' -Namespace Win32 -PassThru
# $api::DSA_DeleteItem(hdsa, i)
#uselib "COMCTL32.dll"
#func global DSA_DeleteItem "DSA_DeleteItem" sptr, sptr
; DSA_DeleteItem hdsa, i   ; 戻り値は stat
; hdsa : HDSA -> "sptr"
; i : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "COMCTL32.dll"
#cfunc global DSA_DeleteItem "DSA_DeleteItem" sptr, int
; res = DSA_DeleteItem(hdsa, i)
; hdsa : HDSA -> "sptr"
; i : INT -> "int"
; BOOL DSA_DeleteItem(HDSA hdsa, INT i)
#uselib "COMCTL32.dll"
#cfunc global DSA_DeleteItem "DSA_DeleteItem" intptr, int
; res = DSA_DeleteItem(hdsa, i)
; hdsa : HDSA -> "intptr"
; i : INT -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procDSA_DeleteItem = comctl32.NewProc("DSA_DeleteItem")
)

// hdsa (HDSA), i (INT)
r1, _, err := procDSA_DeleteItem.Call(
	uintptr(hdsa),
	uintptr(i),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function DSA_DeleteItem(
  hdsa: NativeInt;   // HDSA
  i: Integer   // INT
): BOOL; stdcall;
  external 'COMCTL32.dll' name 'DSA_DeleteItem';
result := DllCall("COMCTL32\DSA_DeleteItem"
    , "Ptr", hdsa   ; HDSA
    , "Int", i   ; INT
    , "Int")   ; return: BOOL
●DSA_DeleteItem(hdsa, i) = DLL("COMCTL32.dll", "bool DSA_DeleteItem(int, int)")
# 呼び出し: DSA_DeleteItem(hdsa, i)
# hdsa : HDSA -> "int"
# i : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。