Win32 API 日本語リファレンス
ホームUI.Controls › DSA_Destroy

DSA_Destroy

関数
動的構造体配列を破棄する。
DLLCOMCTL32.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll
#include <windows.h>

BOOL DSA_Destroy(
    HDSA hdsa   // optional
);

パラメーター

名前方向
hdsaHDSAinoptional

戻り値の型: BOOL

各言語での呼び出し定義

// COMCTL32.dll
#include <windows.h>

BOOL DSA_Destroy(
    HDSA hdsa   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern bool DSA_Destroy(
    IntPtr hdsa   // HDSA optional
);
<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function DSA_Destroy(
    hdsa As IntPtr   ' HDSA optional
) As Boolean
End Function
' hdsa : HDSA optional
Declare PtrSafe Function DSA_Destroy Lib "comctl32" ( _
    ByVal hdsa As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DSA_Destroy = ctypes.windll.comctl32.DSA_Destroy
DSA_Destroy.restype = wintypes.BOOL
DSA_Destroy.argtypes = [
    ctypes.c_ssize_t,  # hdsa : HDSA optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
DSA_Destroy = Fiddle::Function.new(
  lib['DSA_Destroy'],
  [
    Fiddle::TYPE_INTPTR_T,  # hdsa : HDSA optional
  ],
  Fiddle::TYPE_INT)
#[link(name = "comctl32")]
extern "system" {
    fn DSA_Destroy(
        hdsa: isize  // HDSA optional
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll")]
public static extern bool DSA_Destroy(IntPtr hdsa);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DSA_Destroy' -Namespace Win32 -PassThru
# $api::DSA_Destroy(hdsa)
#uselib "COMCTL32.dll"
#func global DSA_Destroy "DSA_Destroy" sptr
; DSA_Destroy hdsa   ; 戻り値は stat
; hdsa : HDSA optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "COMCTL32.dll"
#cfunc global DSA_Destroy "DSA_Destroy" sptr
; res = DSA_Destroy(hdsa)
; hdsa : HDSA optional -> "sptr"
; BOOL DSA_Destroy(HDSA hdsa)
#uselib "COMCTL32.dll"
#cfunc global DSA_Destroy "DSA_Destroy" intptr
; res = DSA_Destroy(hdsa)
; hdsa : HDSA optional -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procDSA_Destroy = comctl32.NewProc("DSA_Destroy")
)

// hdsa (HDSA optional)
r1, _, err := procDSA_Destroy.Call(
	uintptr(hdsa),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function DSA_Destroy(
  hdsa: NativeInt   // HDSA optional
): BOOL; stdcall;
  external 'COMCTL32.dll' name 'DSA_Destroy';
result := DllCall("COMCTL32\DSA_Destroy"
    , "Ptr", hdsa   ; HDSA optional
    , "Int")   ; return: BOOL
●DSA_Destroy(hdsa) = DLL("COMCTL32.dll", "bool DSA_Destroy(int)")
# 呼び出し: DSA_Destroy(hdsa)
# hdsa : HDSA optional -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。