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DrawInsert
関数ドラッグリストの挿入位置を示すマークを描画する。
シグネチャ
// COMCTL32.dll
#include <windows.h>
void DrawInsert(
HWND handParent,
HWND hLB,
INT nItem
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| handParent | HWND | in | ドラッグリストボックスの親ウィンドウへのハンドルです。 |
| hLB | HWND | in | ドラッグリストボックスへのハンドルです。 |
| nItem | INT | in | 描画するアイコン項目の識別子です。 |
戻り値の型: void
公式ドキュメント
指定したドラッグリストボックスの親ウィンドウに挿入アイコンを描画します。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// COMCTL32.dll
#include <windows.h>
void DrawInsert(
HWND handParent,
HWND hLB,
INT nItem
);[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern void DrawInsert(
IntPtr handParent, // HWND
IntPtr hLB, // HWND
int nItem // INT
);<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Sub DrawInsert(
handParent As IntPtr, ' HWND
hLB As IntPtr, ' HWND
nItem As Integer ' INT
)
End Sub' handParent : HWND
' hLB : HWND
' nItem : INT
Declare PtrSafe Sub DrawInsert Lib "comctl32" ( _
ByVal handParent As LongPtr, _
ByVal hLB As LongPtr, _
ByVal nItem As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawInsert = ctypes.windll.comctl32.DrawInsert
DrawInsert.restype = None
DrawInsert.argtypes = [
wintypes.HANDLE, # handParent : HWND
wintypes.HANDLE, # hLB : HWND
ctypes.c_int, # nItem : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('COMCTL32.dll')
DrawInsert = Fiddle::Function.new(
lib['DrawInsert'],
[
Fiddle::TYPE_VOIDP, # handParent : HWND
Fiddle::TYPE_VOIDP, # hLB : HWND
Fiddle::TYPE_INT, # nItem : INT
],
Fiddle::TYPE_VOID)#[link(name = "comctl32")]
extern "system" {
fn DrawInsert(
handParent: *mut core::ffi::c_void, // HWND
hLB: *mut core::ffi::c_void, // HWND
nItem: i32 // INT
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("COMCTL32.dll")]
public static extern void DrawInsert(IntPtr handParent, IntPtr hLB, int nItem);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DrawInsert' -Namespace Win32 -PassThru
# $api::DrawInsert(handParent, hLB, nItem)#uselib "COMCTL32.dll"
#func global DrawInsert "DrawInsert" sptr, sptr, sptr
; DrawInsert handParent, hLB, nItem
; handParent : HWND -> "sptr"
; hLB : HWND -> "sptr"
; nItem : INT -> "sptr"#uselib "COMCTL32.dll"
#func global DrawInsert "DrawInsert" sptr, sptr, int
; DrawInsert handParent, hLB, nItem
; handParent : HWND -> "sptr"
; hLB : HWND -> "sptr"
; nItem : INT -> "int"; void DrawInsert(HWND handParent, HWND hLB, INT nItem)
#uselib "COMCTL32.dll"
#func global DrawInsert "DrawInsert" intptr, intptr, int
; DrawInsert handParent, hLB, nItem
; handParent : HWND -> "intptr"
; hLB : HWND -> "intptr"
; nItem : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
procDrawInsert = comctl32.NewProc("DrawInsert")
)
// handParent (HWND), hLB (HWND), nItem (INT)
r1, _, err := procDrawInsert.Call(
uintptr(handParent),
uintptr(hLB),
uintptr(nItem),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure DrawInsert(
handParent: THandle; // HWND
hLB: THandle; // HWND
nItem: Integer // INT
); stdcall;
external 'COMCTL32.dll' name 'DrawInsert';result := DllCall("COMCTL32\DrawInsert"
, "Ptr", handParent ; HWND
, "Ptr", hLB ; HWND
, "Int", nItem ; INT
, "Int") ; return: void●DrawInsert(handParent, hLB, nItem) = DLL("COMCTL32.dll", "int DrawInsert(void*, void*, int)")
# 呼び出し: DrawInsert(handParent, hLB, nItem)
# handParent : HWND -> "void*"
# hLB : HWND -> "void*"
# nItem : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "comctl32" fn DrawInsert(
handParent: ?*anyopaque, // HWND
hLB: ?*anyopaque, // HWND
nItem: i32 // INT
) callconv(std.os.windows.WINAPI) void;proc DrawInsert(
handParent: pointer, # HWND
hLB: pointer, # HWND
nItem: int32 # INT
) {.importc: "DrawInsert", stdcall, dynlib: "COMCTL32.dll".}pragma(lib, "comctl32");
extern(Windows)
void DrawInsert(
void* handParent, // HWND
void* hLB, // HWND
int nItem // INT
);ccall((:DrawInsert, "COMCTL32.dll"), stdcall, Cvoid,
(Ptr{Cvoid}, Ptr{Cvoid}, Int32),
handParent, hLB, nItem)
# handParent : HWND -> Ptr{Cvoid}
# hLB : HWND -> Ptr{Cvoid}
# nItem : INT -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void DrawInsert(
void* handParent,
void* hLB,
int32_t nItem);
]]
local comctl32 = ffi.load("comctl32")
-- comctl32.DrawInsert(handParent, hLB, nItem)
-- handParent : HWND
-- hLB : HWND
-- nItem : INT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('COMCTL32.dll');
const DrawInsert = lib.func('__stdcall', 'DrawInsert', 'void', ['void *', 'void *', 'int32_t']);
// DrawInsert(handParent, hLB, nItem)
// handParent : HWND -> 'void *'
// hLB : HWND -> 'void *'
// nItem : INT -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("COMCTL32.dll", {
DrawInsert: { parameters: ["pointer", "pointer", "i32"], result: "void" },
});
// lib.symbols.DrawInsert(handParent, hLB, nItem)
// handParent : HWND -> "pointer"
// hLB : HWND -> "pointer"
// nItem : INT -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void DrawInsert(
void* handParent,
void* hLB,
int32_t nItem);
C, "COMCTL32.dll");
// $ffi->DrawInsert(handParent, hLB, nItem);
// handParent : HWND
// hLB : HWND
// nItem : INT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Comctl32 extends StdCallLibrary {
Comctl32 INSTANCE = Native.load("comctl32", Comctl32.class);
void DrawInsert(
Pointer handParent, // HWND
Pointer hLB, // HWND
int nItem // INT
);
}@[Link("comctl32")]
lib LibCOMCTL32
fun DrawInsert = DrawInsert(
handParent : Void*, # HWND
hLB : Void*, # HWND
nItem : Int32 # INT
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DrawInsertNative = Void Function(Pointer<Void>, Pointer<Void>, Int32);
typedef DrawInsertDart = void Function(Pointer<Void>, Pointer<Void>, int);
final DrawInsert = DynamicLibrary.open('COMCTL32.dll')
.lookupFunction<DrawInsertNative, DrawInsertDart>('DrawInsert');
// handParent : HWND -> Pointer<Void>
// hLB : HWND -> Pointer<Void>
// nItem : INT -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure DrawInsert(
handParent: THandle; // HWND
hLB: THandle; // HWND
nItem: Integer // INT
); stdcall;
external 'COMCTL32.dll' name 'DrawInsert';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DrawInsert"
c_DrawInsert :: Ptr () -> Ptr () -> Int32 -> IO ()
-- handParent : HWND -> Ptr ()
-- hLB : HWND -> Ptr ()
-- nItem : INT -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let drawinsert =
foreign "DrawInsert"
((ptr void) @-> (ptr void) @-> int32_t @-> returning void)
(* handParent : HWND -> (ptr void) *)
(* hLB : HWND -> (ptr void) *)
(* nItem : INT -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library comctl32 (t "COMCTL32.dll"))
(cffi:use-foreign-library comctl32)
(cffi:defcfun ("DrawInsert" draw-insert :convention :stdcall) :void
(hand-parent :pointer) ; HWND
(h-lb :pointer) ; HWND
(n-item :int32)) ; INT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DrawInsert = Win32::API::More->new('COMCTL32',
'void DrawInsert(HANDLE handParent, HANDLE hLB, int nItem)');
# my $ret = $DrawInsert->Call($handParent, $hLB, $nItem);
# handParent : HWND -> HANDLE
# hLB : HWND -> HANDLE
# nItem : INT -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。