Win32 API 日本語リファレンス
ホームUI.Controls › ImageList_DragMove

ImageList_DragMove

関数
ドラッグ中の画像を指定位置へ移動する。
DLLCOMCTL32.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll
#include <windows.h>

BOOL ImageList_DragMove(
    INT x,
    INT y
);

パラメーター

名前方向
xINTin
yINTin

戻り値の型: BOOL

各言語での呼び出し定義

// COMCTL32.dll
#include <windows.h>

BOOL ImageList_DragMove(
    INT x,
    INT y
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll", ExactSpelling = true)]
static extern bool ImageList_DragMove(
    int x,   // INT
    int y   // INT
);
<DllImport("COMCTL32.dll", ExactSpelling:=True)>
Public Shared Function ImageList_DragMove(
    x As Integer,   ' INT
    y As Integer   ' INT
) As Boolean
End Function
' x : INT
' y : INT
Declare PtrSafe Function ImageList_DragMove Lib "comctl32" ( _
    ByVal x As Long, _
    ByVal y As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ImageList_DragMove = ctypes.windll.comctl32.ImageList_DragMove
ImageList_DragMove.restype = wintypes.BOOL
ImageList_DragMove.argtypes = [
    ctypes.c_int,  # x : INT
    ctypes.c_int,  # y : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
ImageList_DragMove = Fiddle::Function.new(
  lib['ImageList_DragMove'],
  [
    Fiddle::TYPE_INT,  # x : INT
    Fiddle::TYPE_INT,  # y : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "comctl32")]
extern "system" {
    fn ImageList_DragMove(
        x: i32,  // INT
        y: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("COMCTL32.dll")]
public static extern bool ImageList_DragMove(int x, int y);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_ImageList_DragMove' -Namespace Win32 -PassThru
# $api::ImageList_DragMove(x, y)
#uselib "COMCTL32.dll"
#func global ImageList_DragMove "ImageList_DragMove" sptr, sptr
; ImageList_DragMove x, y   ; 戻り値は stat
; x : INT -> "sptr"
; y : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "COMCTL32.dll"
#cfunc global ImageList_DragMove "ImageList_DragMove" int, int
; res = ImageList_DragMove(x, y)
; x : INT -> "int"
; y : INT -> "int"
; BOOL ImageList_DragMove(INT x, INT y)
#uselib "COMCTL32.dll"
#cfunc global ImageList_DragMove "ImageList_DragMove" int, int
; res = ImageList_DragMove(x, y)
; x : INT -> "int"
; y : INT -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procImageList_DragMove = comctl32.NewProc("ImageList_DragMove")
)

// x (INT), y (INT)
r1, _, err := procImageList_DragMove.Call(
	uintptr(x),
	uintptr(y),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function ImageList_DragMove(
  x: Integer;   // INT
  y: Integer   // INT
): BOOL; stdcall;
  external 'COMCTL32.dll' name 'ImageList_DragMove';
result := DllCall("COMCTL32\ImageList_DragMove"
    , "Int", x   ; INT
    , "Int", y   ; INT
    , "Int")   ; return: BOOL
●ImageList_DragMove(x, y) = DLL("COMCTL32.dll", "bool ImageList_DragMove(int, int)")
# 呼び出し: ImageList_DragMove(x, y)
# x : INT -> "int"
# y : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。